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148 lines
6.5 KiB
C++
148 lines
6.5 KiB
C++
// Copyright (c) 2012 Pieter Wuille
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// Copyright (c) 2012-2020 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_ADDRMAN_H
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#define BITCOIN_ADDRMAN_H
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#include <netaddress.h>
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#include <protocol.h>
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#include <streams.h>
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#include <timedata.h>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <utility>
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#include <vector>
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class AddrInfo;
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class AddrManImpl;
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/** Default for -checkaddrman */
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static constexpr int32_t DEFAULT_ADDRMAN_CONSISTENCY_CHECKS{0};
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/** Stochastic address manager
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*
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* Design goals:
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* * Keep the address tables in-memory, and asynchronously dump the entire table to peers.dat.
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* * Make sure no (localized) attacker can fill the entire table with his nodes/addresses.
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*
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* To that end:
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* * Addresses are organized into buckets that can each store up to 64 entries.
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* * Addresses to which our node has not successfully connected go into 1024 "new" buckets.
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* * Based on the address range (/16 for IPv4) of the source of information, or if an asmap is provided,
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* the AS it belongs to (for IPv4/IPv6), 64 buckets are selected at random.
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* * The actual bucket is chosen from one of these, based on the range in which the address itself is located.
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* * The position in the bucket is chosen based on the full address.
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* * One single address can occur in up to 8 different buckets to increase selection chances for addresses that
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* are seen frequently. The chance for increasing this multiplicity decreases exponentially.
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* * When adding a new address to an occupied position of a bucket, it will not replace the existing entry
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* unless that address is also stored in another bucket or it doesn't meet one of several quality criteria
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* (see IsTerrible for exact criteria).
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* * Addresses of nodes that are known to be accessible go into 256 "tried" buckets.
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* * Each address range selects at random 8 of these buckets.
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* * The actual bucket is chosen from one of these, based on the full address.
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* * When adding a new good address to an occupied position of a bucket, a FEELER connection to the
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* old address is attempted. The old entry is only replaced and moved back to the "new" buckets if this
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* attempt was unsuccessful.
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* * Bucket selection is based on cryptographic hashing, using a randomly-generated 256-bit key, which should not
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* be observable by adversaries.
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* * Several indexes are kept for high performance. Setting m_consistency_check_ratio with the -checkaddrman
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* configuration option will introduce (expensive) consistency checks for the entire data structure.
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*/
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class AddrMan
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{
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const std::unique_ptr<AddrManImpl> m_impl;
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public:
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explicit AddrMan(std::vector<bool> asmap, bool deterministic, int32_t consistency_check_ratio);
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~AddrMan();
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template <typename Stream>
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void Serialize(Stream& s_) const;
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template <typename Stream>
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void Unserialize(Stream& s_);
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//! Return the number of (unique) addresses in all tables.
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size_t size() const;
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/**
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* Attempt to add one or more addresses to addrman's new table.
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*
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* @param[in] vAddr Address records to attempt to add.
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* @param[in] source The address of the node that sent us these addr records.
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* @param[in] nTimePenalty A "time penalty" to apply to the address record's nTime. If a peer
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* sends us an address record with nTime=n, then we'll add it to our
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* addrman with nTime=(n - nTimePenalty).
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* @return true if at least one address is successfully added. */
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bool Add(const std::vector<CAddress>& vAddr, const CNetAddr& source, int64_t nTimePenalty = 0);
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//! Mark an entry as accessible, possibly moving it from "new" to "tried".
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void Good(const CService& addr, int64_t nTime = GetAdjustedTime());
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//! Mark an entry as connection attempted to.
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void Attempt(const CService& addr, bool fCountFailure, int64_t nTime = GetAdjustedTime());
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//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
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void ResolveCollisions();
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/**
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* Randomly select an address in the tried table that another address is
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* attempting to evict.
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*
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* @return CAddress The record for the selected tried peer.
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* int64_t The last time we attempted to connect to that peer.
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*/
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std::pair<CAddress, int64_t> SelectTriedCollision();
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/**
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* Choose an address to connect to.
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*
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* @param[in] newOnly Whether to only select addresses from the new table.
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* @return CAddress The record for the selected peer.
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* int64_t The last time we attempted to connect to that peer.
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*/
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std::pair<CAddress, int64_t> Select(bool newOnly = false) const;
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/**
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* Return all or many randomly selected addresses, optionally by network.
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*
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* @param[in] max_addresses Maximum number of addresses to return (0 = all).
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* @param[in] max_pct Maximum percentage of addresses to return (0 = all).
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* @param[in] network Select only addresses of this network (nullopt = all).
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*
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* @return A vector of randomly selected addresses from vRandom.
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*/
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std::vector<CAddress> GetAddr(size_t max_addresses, size_t max_pct, std::optional<Network> network) const;
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/** We have successfully connected to this peer. Calling this function
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* updates the CAddress's nTime, which is used in our IsTerrible()
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* decisions and gossiped to peers. Callers should be careful that updating
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* this information doesn't leak topology information to network spies.
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*
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* net_processing calls this function when it *disconnects* from a peer to
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* not leak information about currently connected peers.
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*
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* @param[in] addr The address of the peer we were connected to
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* @param[in] nTime The time that we were last connected to this peer
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*/
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void Connected(const CService& addr, int64_t nTime = GetAdjustedTime());
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//! Update an entry's service bits.
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void SetServices(const CService& addr, ServiceFlags nServices);
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//! See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
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AddrInfo GetAddressInfo(const CService& addr);
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const std::vector<bool>& GetAsmap() const;
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friend class AddrManTest;
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friend class AddrManDeterministic;
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};
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#endif // BITCOIN_ADDRMAN_H
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