dash/src/leveldb/util/testutil.cc
Kittywhiskers Van Gogh da33c9619c
partial merge #17398: Update leveldb to 1.22+ (#4230)
* Update to leveldb upstream using subtree merge

* Import crc32c using subtree merge as as 'src/crc32c'

* build: Update build system for new leveldb

Upstream leveldb switched build systems, which means we need to define
a few different values.

Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>

* doc: Add crc32c subtree to developer notes

* test: Add crc32c to subtree check linter

* test: Add crc32c exception to various linters and generation scripts

* build: Add LCOV exception for crc32c

Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>

* build: CRC32C build system integration

Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
2021-07-15 15:42:55 -05:00

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1.4 KiB
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/testutil.h"
#include "util/random.h"
namespace leveldb {
namespace test {
Slice RandomString(Random* rnd, int len, std::string* dst) {
dst->resize(len);
for (int i = 0; i < len; i++) {
(*dst)[i] = static_cast<char>(' ' + rnd->Uniform(95)); // ' ' .. '~'
}
return Slice(*dst);
}
std::string RandomKey(Random* rnd, int len) {
// Make sure to generate a wide variety of characters so we
// test the boundary conditions for short-key optimizations.
static const char kTestChars[] = {'\0', '\1', 'a', 'b', 'c',
'd', 'e', '\xfd', '\xfe', '\xff'};
std::string result;
for (int i = 0; i < len; i++) {
result += kTestChars[rnd->Uniform(sizeof(kTestChars))];
}
return result;
}
Slice CompressibleString(Random* rnd, double compressed_fraction, size_t len,
std::string* dst) {
int raw = static_cast<int>(len * compressed_fraction);
if (raw < 1) raw = 1;
std::string raw_data;
RandomString(rnd, raw, &raw_data);
// Duplicate the random data until we have filled "len" bytes
dst->clear();
while (dst->size() < len) {
dst->append(raw_data);
}
dst->resize(len);
return Slice(*dst);
}
} // namespace test
} // namespace leveldb