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1633 lines
62 KiB
C++
1633 lines
62 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2020 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <addrdb.h>
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#include <addrman.h>
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#include <bloom.h>
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#include <chainparams.h>
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#include <compat.h>
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#include <fs.h>
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#include <crypto/siphash.h>
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#include <hash.h>
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#include <i2p.h>
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#include <limitedmap.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <saltedhasher.h>
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#include <span.h>
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#include <streams.h>
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#include <sync.h>
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#include <threadinterrupt.h>
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#include <uint256.h>
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#include <util/check.h>
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#include <util/edge.h>
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#include <util/system.h>
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#include <util/wpipe.h>
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#include <consensus/params.h>
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <map>
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#include <memory>
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#include <thread>
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#include <optional>
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#include <queue>
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#include <vector>
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class CConnman;
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class CDeterministicMNList;
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class CDeterministicMNManager;
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class CMasternodeMetaMan;
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class CMasternodeSync;
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class CScheduler;
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class CNode;
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class BanMan;
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struct bilingual_str;
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/** Default for -whitelistrelay. */
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static const bool DEFAULT_WHITELISTRELAY = true;
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/** Default for -whitelistforcerelay. */
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static const bool DEFAULT_WHITELISTFORCERELAY = false;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
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/** Time to wait since nTimeConnected before disconnecting a probe node. **/
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static const int PROBE_WAIT_INTERVAL = 5;
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/** Minimum time between warnings printed to log. */
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static const int WARNING_INTERVAL = 10 * 60;
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/** Run the feeler connection loop once every 2 minutes. **/
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static constexpr auto FEELER_INTERVAL = 2min;
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/** The maximum number of entries in an 'inv' protocol message */
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static const unsigned int MAX_INV_SZ = 50000;
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/** Run the extra block-relay-only connection loop once every 5 minutes. **/
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static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
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/** Maximum length of incoming protocol messages (no message over 3 MiB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 3 * 1024 * 1024;
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/** Maximum length of the user agent string in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
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static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Eviction protection time for incoming connections */
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static const int INBOUND_EVICTION_PROTECTION_TIME = 1;
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/** Maximum number of block-relay-only outgoing connections */
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static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
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/** Maximum number of feeler connections */
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static const int MAX_FEELER_CONNECTIONS = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** The maximum number of peer connections to maintain.
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* Masternodes are forced to accept at least this many connections
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*/
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static constexpr uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0;
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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/** -peertimeout default */
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static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
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/** Number of file descriptors required for message capture **/
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static const int NUM_FDS_MESSAGE_CAPTURE = 1;
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static const bool DEFAULT_FORCEDNSSEED = false;
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static const bool DEFAULT_DNSSEED = true;
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static const bool DEFAULT_FIXEDSEEDS = true;
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000;
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#if defined USE_KQUEUE
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#define DEFAULT_SOCKETEVENTS "kqueue"
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#elif defined USE_EPOLL
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#define DEFAULT_SOCKETEVENTS "epoll"
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#elif defined USE_POLL
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#define DEFAULT_SOCKETEVENTS "poll"
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#else
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#define DEFAULT_SOCKETEVENTS "select"
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#endif
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typedef int64_t NodeId;
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struct AddedNodeInfo
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{
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std::string strAddedNode;
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CService resolvedAddress;
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bool fConnected;
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bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg
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{
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CSerializedNetMsg() = default;
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CSerializedNetMsg(CSerializedNetMsg&&) = default;
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CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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// No copying, only moves.
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CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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std::vector<unsigned char> data;
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std::string m_type;
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};
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/** Different types of connections to a peer. This enum encapsulates the
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* information we have available at the time of opening or accepting the
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* connection. Aside from INBOUND, all types are initiated by us.
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*
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* If adding or removing types, please update CONNECTION_TYPE_DOC in
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* src/rpc/net.cpp. */
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enum class ConnectionType {
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/**
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* Inbound connections are those initiated by a peer. This is the only
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* property we know at the time of connection, until P2P messages are
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* exchanged.
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*/
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INBOUND,
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/**
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* These are the default connections that we use to connect with the
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* network. There is no restriction on what is relayed- by default we relay
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* blocks, addresses & transactions. We automatically attempt to open
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* MAX_OUTBOUND_FULL_RELAY_CONNECTIONS using addresses from our AddrMan.
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*/
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OUTBOUND_FULL_RELAY,
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/**
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* We open manual connections to addresses that users explicitly inputted
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* via the addnode RPC, or the -connect command line argument. Even if a
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* manual connection is misbehaving, we do not automatically disconnect or
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* add it to our discouragement filter.
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*/
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MANUAL,
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/**
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* Feeler connections are short-lived connections made to check that a node
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* is alive. They can be useful for:
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* - test-before-evict: if one of the peers is considered for eviction from
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* our AddrMan because another peer is mapped to the same slot in the tried table,
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* evict only if this longer-known peer is offline.
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* - move node addresses from New to Tried table, so that we have more
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* connectable addresses in our AddrMan.
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* Note that in the literature ("Eclipse Attacks on Bitcoin’s Peer-to-Peer Network")
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* only the latter feature is referred to as "feeler connections",
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* although in our codebase feeler connections encompass test-before-evict as well.
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* We make these connections approximately every FEELER_INTERVAL:
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* first we resolve previously found collisions if they exist (test-before-evict),
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* otherwise connect to a node from the new table.
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*/
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FEELER,
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/**
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* We use block-relay-only connections to help prevent against partition
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* attacks. By not relaying transactions or addresses, these connections
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* are harder to detect by a third party, thus helping obfuscate the
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* network topology. We automatically attempt to open
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* MAX_BLOCK_RELAY_ONLY_ANCHORS using addresses from our anchors.dat. Then
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* addresses from our AddrMan if MAX_BLOCK_RELAY_ONLY_CONNECTIONS
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* isn't reached yet.
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*/
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BLOCK_RELAY,
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/**
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* AddrFetch connections are short lived connections used to solicit
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* addresses from peers. These are initiated to addresses submitted via the
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* -seednode command line argument, or under certain conditions when the
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* AddrMan is empty.
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*/
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ADDR_FETCH,
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};
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/** Convert ConnectionType enum to a string value */
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std::string ConnectionTypeAsString(ConnectionType conn_type);
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void Discover();
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uint16_t GetListenPort();
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enum
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{
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LOCAL_NONE, // unknown
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LOCAL_IF, // address a local interface listens on
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LOCAL_BIND, // address explicit bound to
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LOCAL_MAPPED, // address reported by UPnP or NAT-PMP
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LOCAL_MANUAL, // address explicitly specified (-externalip=)
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LOCAL_MAX
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};
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bool IsPeerAddrLocalGood(CNode *pnode);
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/** Returns a local address that we should advertise to this peer */
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std::optional<CAddress> GetLocalAddrForPeer(CNode *pnode);
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/**
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* Mark a network as reachable or unreachable (no automatic connects to it)
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* @note Networks are reachable by default
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*/
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void SetReachable(enum Network net, bool reachable);
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/** @returns true if the network is reachable, false otherwise */
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bool IsReachable(enum Network net);
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/** @returns true if the address is in a reachable network, false otherwise */
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bool IsReachable(const CNetAddr& addr);
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
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void RemoveLocal(const CService& addr);
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bool SeenLocal(const CService& addr);
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bool IsLocal(const CService& addr);
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bool GetLocal(CService &addr, const CNetAddr *paddrPeer = nullptr);
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CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices);
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extern bool fDiscover;
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extern bool fListen;
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/** Subversion as sent to the P2P network in `version` messages */
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extern std::string strSubVersion;
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struct LocalServiceInfo {
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int nScore;
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uint16_t nPort;
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};
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extern Mutex g_maplocalhost_mutex;
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
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extern const std::string NET_MESSAGE_COMMAND_OTHER;
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typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes
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class CNodeStats
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{
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public:
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NodeId nodeid;
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ServiceFlags nServices;
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std::chrono::seconds m_last_send;
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std::chrono::seconds m_last_recv;
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int64_t nLastTXTime;
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int64_t nLastBlockTime;
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int64_t nTimeConnected;
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int64_t nTimeOffset;
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std::string m_addr_name;
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int nVersion;
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std::string cleanSubVer;
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bool fInbound;
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bool m_manual_connection;
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int m_starting_height;
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uint64_t nSendBytes;
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mapMsgCmdSize mapSendBytesPerMsgCmd;
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uint64_t nRecvBytes;
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mapMsgCmdSize mapRecvBytesPerMsgCmd;
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NetPermissionFlags m_permissionFlags;
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bool m_legacyWhitelisted;
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std::chrono::microseconds m_last_ping_time;
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std::chrono::microseconds m_min_ping_time;
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// Our address, as reported by the peer
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std::string addrLocal;
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// Address of this peer
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CAddress addr;
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// Bind address of our side of the connection
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CAddress addrBind;
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// Network the peer connected through
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Network m_network;
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uint32_t m_mapped_as;
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// In case this is a verified MN, this value is the proTx of the MN
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uint256 verifiedProRegTxHash;
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// In case this is a verified MN, this value is the hashed operator pubkey of the MN
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uint256 verifiedPubKeyHash;
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bool m_masternode_connection;
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ConnectionType m_conn_type;
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};
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/** Transport protocol agnostic message container.
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* Ideally it should only contain receive time, payload,
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* command and size.
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*/
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class CNetMessage {
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public:
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CDataStream m_recv; //!< received message data
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std::chrono::microseconds m_time{0}; //!< time of message receipt
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uint32_t m_message_size{0}; //!< size of the payload
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uint32_t m_raw_message_size{0}; //!< used wire size of the message (including header/checksum)
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std::string m_command;
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CNetMessage(CDataStream&& recv_in) : m_recv(std::move(recv_in)) {}
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void SetVersion(int nVersionIn)
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{
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m_recv.SetVersion(nVersionIn);
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}
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};
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/** The TransportDeserializer takes care of holding and deserializing the
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* network receive buffer. It can deserialize the network buffer into a
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* transport protocol agnostic CNetMessage (command & payload)
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*/
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class TransportDeserializer {
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public:
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// returns true if the current deserialization is complete
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virtual bool Complete() const = 0;
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// set the serialization context version
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virtual void SetVersion(int version) = 0;
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/** read and deserialize data, advances msg_bytes data pointer */
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virtual int Read(Span<const uint8_t>& msg_bytes) = 0;
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// decomposes a message from the context
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virtual std::optional<CNetMessage> GetMessage(std::chrono::microseconds time, uint32_t& out_err) = 0;
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virtual ~TransportDeserializer() {}
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};
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class V1TransportDeserializer final : public TransportDeserializer
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{
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private:
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const CChainParams& m_chain_params;
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const NodeId m_node_id; // Only for logging
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mutable CHash256 hasher;
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mutable uint256 data_hash;
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bool in_data; // parsing header (false) or data (true)
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CDataStream hdrbuf; // partially received header
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CMessageHeader hdr; // complete header
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CDataStream vRecv; // received message data
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unsigned int nHdrPos;
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unsigned int nDataPos;
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const uint256& GetMessageHash() const;
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int readHeader(Span<const uint8_t> msg_bytes);
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int readData(Span<const uint8_t> msg_bytes);
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void Reset() {
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vRecv.clear();
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hdrbuf.clear();
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hdrbuf.resize(24);
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in_data = false;
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nHdrPos = 0;
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nDataPos = 0;
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data_hash.SetNull();
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hasher.Reset();
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}
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public:
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V1TransportDeserializer(const CChainParams& chain_params, const NodeId node_id, int nTypeIn, int nVersionIn)
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: m_chain_params(chain_params),
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m_node_id(node_id),
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hdrbuf(nTypeIn, nVersionIn),
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vRecv(nTypeIn, nVersionIn)
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{
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Reset();
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}
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bool Complete() const override
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{
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if (!in_data)
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return false;
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return (hdr.nMessageSize == nDataPos);
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}
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void SetVersion(int nVersionIn) override
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{
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hdrbuf.SetVersion(nVersionIn);
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vRecv.SetVersion(nVersionIn);
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}
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int Read(Span<const uint8_t>& msg_bytes) override
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{
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int ret = in_data ? readData(msg_bytes) : readHeader(msg_bytes);
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if (ret < 0) {
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Reset();
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} else {
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msg_bytes = msg_bytes.subspan(ret);
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}
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return ret;
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}
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std::optional<CNetMessage> GetMessage(std::chrono::microseconds time, uint32_t& out_err_raw_size) override;
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};
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/** The TransportSerializer prepares messages for the network transport
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*/
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class TransportSerializer {
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public:
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// prepare message for transport (header construction, error-correction computation, payload encryption, etc.)
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virtual void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) = 0;
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virtual ~TransportSerializer() {}
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};
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class V1TransportSerializer : public TransportSerializer {
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public:
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void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) override;
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};
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/** Information about a peer */
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class CNode
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{
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friend class CConnman;
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friend struct ConnmanTestMsg;
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public:
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std::unique_ptr<TransportDeserializer> m_deserializer;
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std::unique_ptr<TransportSerializer> m_serializer;
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NetPermissionFlags m_permissionFlags{ NetPermissionFlags::None };
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std::atomic<ServiceFlags> nServices{NODE_NONE};
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SOCKET hSocket GUARDED_BY(cs_hSocket);
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/** Total size of all vSendMsg entries */
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size_t nSendSize GUARDED_BY(cs_vSend){0};
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/** Offset inside the first vSendMsg already sent */
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size_t nSendOffset GUARDED_BY(cs_vSend){0};
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uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
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std::list<std::vector<unsigned char>> vSendMsg GUARDED_BY(cs_vSend);
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std::atomic<size_t> nSendMsgSize{0};
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Mutex cs_vSend;
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Mutex cs_hSocket;
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Mutex cs_vRecv;
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RecursiveMutex cs_vProcessMsg;
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std::list<CNetMessage> vProcessMsg GUARDED_BY(cs_vProcessMsg);
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size_t nProcessQueueSize{0};
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RecursiveMutex cs_sendProcessing;
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uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
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std::atomic<std::chrono::seconds> m_last_send{0s};
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std::atomic<std::chrono::seconds> m_last_recv{0s};
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//! Unix epoch time at peer connection, in seconds.
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const int64_t nTimeConnected;
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std::atomic<int64_t> nTimeOffset{0};
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std::atomic<int64_t> nLastWarningTime{0};
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std::atomic<int64_t> nTimeFirstMessageReceived{0};
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std::atomic<bool> fFirstMessageIsMNAUTH{false};
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// Address of this peer
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const CAddress addr;
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// Bind address of our side of the connection
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const CAddress addrBind;
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const std::string m_addr_name;
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//! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
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const bool m_inbound_onion;
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std::atomic<int> nNumWarningsSkipped{0};
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std::atomic<int> nVersion{0};
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Mutex m_subver_mutex;
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/**
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* cleanSubVer is a sanitized string of the user agent byte array we read
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* from the wire. This cleaned string can safely be logged or displayed.
|
||
*/
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std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
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bool m_prefer_evict{false}; // This peer is preferred for eviction.
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bool HasPermission(NetPermissionFlags permission) const {
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return NetPermissions::HasFlag(m_permissionFlags, permission);
|
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}
|
||
// This boolean is unusued in actual processing, only present for backward compatibility at RPC/QT level
|
||
bool m_legacyWhitelisted{false};
|
||
bool fClient{false}; // set by version message
|
||
bool m_limited_node{false}; //after BIP159, set by version message
|
||
/** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
|
||
std::atomic_bool fSuccessfullyConnected{false};
|
||
// Setting fDisconnect to true will cause the node to be disconnected the
|
||
// next time DisconnectNodes() runs
|
||
std::atomic_bool fDisconnect{false};
|
||
std::atomic<int64_t> nDisconnectLingerTime{0};
|
||
std::atomic_bool fSocketShutdown{false};
|
||
std::atomic_bool fOtherSideDisconnected { false };
|
||
// If 'true' this node will be disconnected on CMasternodeMan::ProcessMasternodeConnections()
|
||
std::atomic<bool> m_masternode_connection{false};
|
||
/**
|
||
* If 'true' this node will be disconnected after MNAUTH (outbound only) or
|
||
* after PROBE_WAIT_INTERVAL seconds since nTimeConnected
|
||
*/
|
||
std::atomic<bool> m_masternode_probe_connection{false};
|
||
// If 'true', we identified it as an intra-quorum relay connection
|
||
std::atomic<bool> m_masternode_iqr_connection{false};
|
||
CSemaphoreGrant grantOutbound;
|
||
std::atomic<int> nRefCount{0};
|
||
|
||
const uint64_t nKeyedNetGroup;
|
||
|
||
std::atomic_bool fPauseRecv{false};
|
||
std::atomic_bool fPauseSend{false};
|
||
|
||
std::atomic_bool fHasRecvData{false};
|
||
std::atomic_bool fCanSendData{false};
|
||
|
||
/**
|
||
* Get network the peer connected through.
|
||
*
|
||
* Returns Network::NET_ONION for *inbound* onion connections,
|
||
* and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
|
||
* because it doesn't detect the former, and it's not the responsibility of
|
||
* the CNetAddr class to know the actual network a peer is connected through.
|
||
*
|
||
* @return network the peer connected through.
|
||
*/
|
||
Network ConnectedThroughNetwork() const;
|
||
bool IsOutboundOrBlockRelayConn() const {
|
||
switch (m_conn_type) {
|
||
case ConnectionType::OUTBOUND_FULL_RELAY:
|
||
case ConnectionType::BLOCK_RELAY:
|
||
return true;
|
||
case ConnectionType::INBOUND:
|
||
case ConnectionType::MANUAL:
|
||
case ConnectionType::ADDR_FETCH:
|
||
case ConnectionType::FEELER:
|
||
return false;
|
||
} // no default case, so the compiler can warn about missing cases
|
||
|
||
assert(false);
|
||
}
|
||
|
||
bool IsFullOutboundConn() const {
|
||
return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
|
||
}
|
||
|
||
bool IsManualConn() const {
|
||
return m_conn_type == ConnectionType::MANUAL;
|
||
}
|
||
|
||
bool IsBlockOnlyConn() const {
|
||
return m_conn_type == ConnectionType::BLOCK_RELAY;
|
||
}
|
||
|
||
bool IsFeelerConn() const {
|
||
return m_conn_type == ConnectionType::FEELER;
|
||
}
|
||
|
||
bool IsAddrFetchConn() const {
|
||
return m_conn_type == ConnectionType::ADDR_FETCH;
|
||
}
|
||
|
||
bool IsInboundConn() const {
|
||
return m_conn_type == ConnectionType::INBOUND;
|
||
}
|
||
|
||
bool ExpectServicesFromConn() const {
|
||
switch (m_conn_type) {
|
||
case ConnectionType::INBOUND:
|
||
case ConnectionType::MANUAL:
|
||
case ConnectionType::FEELER:
|
||
return false;
|
||
case ConnectionType::OUTBOUND_FULL_RELAY:
|
||
case ConnectionType::BLOCK_RELAY:
|
||
case ConnectionType::ADDR_FETCH:
|
||
return true;
|
||
} // no default case, so the compiler can warn about missing cases
|
||
|
||
assert(false);
|
||
}
|
||
|
||
public:
|
||
/** Whether we should relay transactions to this peer (their version
|
||
* message did not include fRelay=false and this is not a block-relay-only
|
||
* connection). This only changes from false to true. It will never change
|
||
* back to false. Used only in inbound eviction logic. */
|
||
std::atomic_bool m_relays_txs{false};
|
||
|
||
/** Whether this peer has loaded a bloom filter. Used only in inbound
|
||
* eviction logic. */
|
||
std::atomic_bool m_bloom_filter_loaded{false};
|
||
|
||
/** UNIX epoch time of the last block received from this peer that we had
|
||
* not yet seen (e.g. not already received from another peer), that passed
|
||
* preliminary validity checks and was saved to disk, even if we don't
|
||
* connect the block or it eventually fails connection. Used as an inbound
|
||
* peer eviction criterium in CConnman::AttemptToEvictConnection. */
|
||
std::atomic<int64_t> nLastBlockTime{0};
|
||
|
||
/** UNIX epoch time of the last transaction received from this peer that we
|
||
* had not yet seen (e.g. not already received from another peer) and that
|
||
* was accepted into our mempool. Used as an inbound peer eviction criterium
|
||
* in CConnman::AttemptToEvictConnection. */
|
||
std::atomic<int64_t> nLastTXTime{0};
|
||
|
||
/** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
|
||
std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
|
||
|
||
/** Lowest measured round-trip time. Used as an inbound peer eviction
|
||
* criterium in CConnman::AttemptToEvictConnection. */
|
||
std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
|
||
|
||
// If true, we will send him CoinJoin queue messages
|
||
std::atomic<bool> fSendDSQueue{false};
|
||
|
||
// If true, we will announce/send him plain recovered sigs (usually true for full nodes)
|
||
std::atomic<bool> fSendRecSigs{false};
|
||
// If true, we will send him all quorum related messages, even if he is not a member of our quorums
|
||
std::atomic<bool> qwatch{false};
|
||
|
||
bool IsBlockRelayOnly() const;
|
||
|
||
CNode(NodeId id, ServiceFlags nLocalServicesIn, SOCKET hSocketIn, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress &addrBindIn, const std::string &addrNameIn, ConnectionType conn_type_in, bool inbound_onion);
|
||
~CNode();
|
||
CNode(const CNode&) = delete;
|
||
CNode& operator=(const CNode&) = delete;
|
||
|
||
NodeId GetId() const {
|
||
return id;
|
||
}
|
||
|
||
uint64_t GetLocalNonce() const {
|
||
return nLocalHostNonce;
|
||
}
|
||
|
||
int GetRefCount() const
|
||
{
|
||
assert(nRefCount >= 0);
|
||
return nRefCount;
|
||
}
|
||
|
||
/**
|
||
* Receive bytes from the buffer and deserialize them into messages.
|
||
*
|
||
* @param[in] msg_bytes The raw data
|
||
* @param[out] complete Set True if at least one message has been
|
||
* deserialized and is ready to be processed
|
||
* @return True if the peer should stay connected,
|
||
* False if the peer should be disconnected from.
|
||
*/
|
||
bool ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv);
|
||
|
||
void SetCommonVersion(int greatest_common_version)
|
||
{
|
||
Assume(m_greatest_common_version == INIT_PROTO_VERSION);
|
||
m_greatest_common_version = greatest_common_version;
|
||
}
|
||
int GetCommonVersion() const
|
||
{
|
||
return m_greatest_common_version;
|
||
}
|
||
|
||
CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
|
||
//! May not be called more than once
|
||
void SetAddrLocal(const CService& addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
|
||
|
||
CNode* AddRef()
|
||
{
|
||
nRefCount++;
|
||
return this;
|
||
}
|
||
|
||
void Release()
|
||
{
|
||
nRefCount--;
|
||
}
|
||
|
||
void CloseSocketDisconnect(CConnman* connman) EXCLUSIVE_LOCKS_REQUIRED(!cs_hSocket);
|
||
|
||
void copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex, !m_addr_local_mutex, !cs_vSend, !cs_vRecv);
|
||
|
||
ServiceFlags GetLocalServices() const
|
||
{
|
||
return nLocalServices;
|
||
}
|
||
|
||
std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
|
||
|
||
/** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
|
||
void PongReceived(std::chrono::microseconds ping_time) {
|
||
m_last_ping_time = ping_time;
|
||
m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
|
||
}
|
||
|
||
std::string GetLogString() const;
|
||
|
||
bool CanRelay() const { return !m_masternode_connection || m_masternode_iqr_connection; }
|
||
|
||
uint256 GetSentMNAuthChallenge() const {
|
||
LOCK(cs_mnauth);
|
||
return sentMNAuthChallenge;
|
||
}
|
||
|
||
uint256 GetReceivedMNAuthChallenge() const {
|
||
LOCK(cs_mnauth);
|
||
return receivedMNAuthChallenge;
|
||
}
|
||
|
||
uint256 GetVerifiedProRegTxHash() const {
|
||
LOCK(cs_mnauth);
|
||
return verifiedProRegTxHash;
|
||
}
|
||
|
||
uint256 GetVerifiedPubKeyHash() const {
|
||
LOCK(cs_mnauth);
|
||
return verifiedPubKeyHash;
|
||
}
|
||
|
||
void SetSentMNAuthChallenge(const uint256& newSentMNAuthChallenge) {
|
||
LOCK(cs_mnauth);
|
||
sentMNAuthChallenge = newSentMNAuthChallenge;
|
||
}
|
||
|
||
void SetReceivedMNAuthChallenge(const uint256& newReceivedMNAuthChallenge) {
|
||
LOCK(cs_mnauth);
|
||
receivedMNAuthChallenge = newReceivedMNAuthChallenge;
|
||
}
|
||
|
||
void SetVerifiedProRegTxHash(const uint256& newVerifiedProRegTxHash) {
|
||
LOCK(cs_mnauth);
|
||
verifiedProRegTxHash = newVerifiedProRegTxHash;
|
||
}
|
||
|
||
void SetVerifiedPubKeyHash(const uint256& newVerifiedPubKeyHash) {
|
||
LOCK(cs_mnauth);
|
||
verifiedPubKeyHash = newVerifiedPubKeyHash;
|
||
}
|
||
|
||
private:
|
||
const NodeId id;
|
||
const uint64_t nLocalHostNonce;
|
||
const ConnectionType m_conn_type;
|
||
std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
|
||
|
||
//! Services offered to this peer.
|
||
//!
|
||
//! This is supplied by the parent CConnman during peer connection
|
||
//! (CConnman::ConnectNode()) from its attribute of the same name.
|
||
//!
|
||
//! This is const because there is no protocol defined for renegotiating
|
||
//! services initially offered to a peer. The set of local services we
|
||
//! offer should not change after initialization.
|
||
//!
|
||
//! An interesting example of this is NODE_NETWORK and initial block
|
||
//! download: a node which starts up from scratch doesn't have any blocks
|
||
//! to serve, but still advertises NODE_NETWORK because it will eventually
|
||
//! fulfill this role after IBD completes. P2P code is written in such a
|
||
//! way that it can gracefully handle peers who don't make good on their
|
||
//! service advertisements.
|
||
const ServiceFlags nLocalServices;
|
||
|
||
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
|
||
|
||
// Our address, as reported by the peer
|
||
CService addrLocal GUARDED_BY(m_addr_local_mutex);
|
||
mutable Mutex m_addr_local_mutex;
|
||
|
||
// Challenge sent in VERSION to be answered with MNAUTH (only happens between MNs)
|
||
mutable Mutex cs_mnauth;
|
||
uint256 sentMNAuthChallenge GUARDED_BY(cs_mnauth);
|
||
uint256 receivedMNAuthChallenge GUARDED_BY(cs_mnauth);
|
||
uint256 verifiedProRegTxHash GUARDED_BY(cs_mnauth);
|
||
uint256 verifiedPubKeyHash GUARDED_BY(cs_mnauth);
|
||
|
||
mapMsgCmdSize mapSendBytesPerMsgCmd GUARDED_BY(cs_vSend);
|
||
mapMsgCmdSize mapRecvBytesPerMsgCmd GUARDED_BY(cs_vRecv);
|
||
};
|
||
|
||
/**
|
||
* Interface for message handling
|
||
*/
|
||
class NetEventsInterface
|
||
{
|
||
public:
|
||
/** Initialize a peer (setup state, queue any initial messages) */
|
||
virtual void InitializeNode(CNode* pnode) = 0;
|
||
|
||
/** Handle removal of a peer (clear state) */
|
||
virtual void FinalizeNode(const CNode& node) = 0;
|
||
|
||
/**
|
||
* Process protocol messages received from a given node
|
||
*
|
||
* @param[in] pnode The node which we have received messages from.
|
||
* @param[in] interrupt Interrupt condition for processing threads
|
||
* @return True if there is more work to be done
|
||
*/
|
||
virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) = 0;
|
||
|
||
/**
|
||
* Send queued protocol messages to a given node.
|
||
*
|
||
* @param[in] pnode The node which we are sending messages to.
|
||
* @return True if there is more work to be done
|
||
*/
|
||
virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(pnode->cs_sendProcessing) = 0;
|
||
|
||
|
||
protected:
|
||
/**
|
||
* Protected destructor so that instances can only be deleted by derived classes.
|
||
* If that restriction is no longer desired, this should be made public and virtual.
|
||
*/
|
||
~NetEventsInterface() = default;
|
||
};
|
||
|
||
class CConnman
|
||
{
|
||
friend class CNode;
|
||
public:
|
||
struct Options
|
||
{
|
||
ServiceFlags nLocalServices = NODE_NONE;
|
||
int nMaxConnections = 0;
|
||
int m_max_outbound_full_relay = 0;
|
||
int m_max_outbound_block_relay = 0;
|
||
int nMaxAddnode = 0;
|
||
int nMaxFeeler = 0;
|
||
CClientUIInterface* uiInterface = nullptr;
|
||
NetEventsInterface* m_msgproc = nullptr;
|
||
BanMan* m_banman = nullptr;
|
||
unsigned int nSendBufferMaxSize = 0;
|
||
unsigned int nReceiveFloodSize = 0;
|
||
uint64_t nMaxOutboundLimit = 0;
|
||
int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
|
||
std::vector<std::string> vSeedNodes;
|
||
std::vector<NetWhitelistPermissions> vWhitelistedRange;
|
||
std::vector<NetWhitebindPermissions> vWhiteBinds;
|
||
std::vector<CService> vBinds;
|
||
std::vector<CService> onion_binds;
|
||
bool m_use_addrman_outgoing = true;
|
||
std::vector<std::string> m_specified_outgoing;
|
||
std::vector<std::string> m_added_nodes;
|
||
SocketEventsMode socketEventsMode = SocketEventsMode::Select;
|
||
std::vector<bool> m_asmap;
|
||
bool m_i2p_accept_incoming;
|
||
};
|
||
|
||
void Init(const Options& connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_total_bytes_sent_mutex)
|
||
{
|
||
AssertLockNotHeld(m_total_bytes_sent_mutex);
|
||
|
||
nLocalServices = connOptions.nLocalServices;
|
||
nMaxConnections = connOptions.nMaxConnections;
|
||
m_max_outbound_full_relay = std::min(connOptions.m_max_outbound_full_relay, connOptions.nMaxConnections);
|
||
m_max_outbound_block_relay = connOptions.m_max_outbound_block_relay;
|
||
m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
|
||
nMaxAddnode = connOptions.nMaxAddnode;
|
||
nMaxFeeler = connOptions.nMaxFeeler;
|
||
m_max_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + nMaxFeeler;
|
||
clientInterface = connOptions.uiInterface;
|
||
m_banman = connOptions.m_banman;
|
||
m_msgproc = connOptions.m_msgproc;
|
||
nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
|
||
nReceiveFloodSize = connOptions.nReceiveFloodSize;
|
||
m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
|
||
{
|
||
LOCK(m_total_bytes_sent_mutex);
|
||
nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
|
||
}
|
||
vWhitelistedRange = connOptions.vWhitelistedRange;
|
||
{
|
||
LOCK(m_added_nodes_mutex);
|
||
m_added_nodes = connOptions.m_added_nodes;
|
||
}
|
||
socketEventsMode = connOptions.socketEventsMode;
|
||
m_onion_binds = connOptions.onion_binds;
|
||
}
|
||
|
||
CConnman(uint64_t seed0, uint64_t seed1, CAddrMan& addrman, bool network_active = true);
|
||
~CConnman();
|
||
bool Start(CDeterministicMNManager& dmnman, CMasternodeMetaMan& mn_metaman, CMasternodeSync& mn_sync,
|
||
CScheduler& scheduler, const Options& options)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !m_added_nodes_mutex, !m_addr_fetches_mutex, !mutexMsgProc);
|
||
|
||
void StopThreads();
|
||
void StopNodes();
|
||
void Stop()
|
||
{
|
||
StopThreads();
|
||
StopNodes();
|
||
};
|
||
|
||
void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
bool GetNetworkActive() const { return fNetworkActive; };
|
||
bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
|
||
void SetNetworkActive(bool active, CMasternodeSync* const mn_sync);
|
||
SocketEventsMode GetSocketEventsMode() const { return socketEventsMode; }
|
||
|
||
enum class MasternodeConn {
|
||
IsNotConnection,
|
||
IsConnection,
|
||
};
|
||
|
||
enum class MasternodeProbeConn {
|
||
IsNotConnection,
|
||
IsConnection,
|
||
};
|
||
|
||
void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant* grantOutbound,
|
||
const char* strDest, ConnectionType conn_type,
|
||
MasternodeConn masternode_connection = MasternodeConn::IsNotConnection,
|
||
MasternodeProbeConn masternode_probe_connection = MasternodeProbeConn::IsNotConnection)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
void OpenMasternodeConnection(const CAddress& addrConnect, MasternodeProbeConn probe = MasternodeProbeConn::IsConnection)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
bool CheckIncomingNonce(uint64_t nonce);
|
||
|
||
struct CFullyConnectedOnly {
|
||
bool operator() (const CNode* pnode) const {
|
||
return NodeFullyConnected(pnode);
|
||
}
|
||
};
|
||
|
||
constexpr static const CFullyConnectedOnly FullyConnectedOnly{};
|
||
|
||
struct CAllNodes {
|
||
bool operator() (const CNode*) const {return true;}
|
||
};
|
||
|
||
constexpr static const CAllNodes AllNodes{};
|
||
|
||
bool ForNode(NodeId id, std::function<bool(const CNode* pnode)> cond, std::function<bool(CNode* pnode)> func);
|
||
bool ForNode(const CService& addr, std::function<bool(const CNode* pnode)> cond, std::function<bool(CNode* pnode)> func);
|
||
|
||
template<typename Callable>
|
||
bool ForNode(const CService& addr, Callable&& func)
|
||
{
|
||
return ForNode(addr, FullyConnectedOnly, func);
|
||
}
|
||
|
||
template<typename Callable>
|
||
bool ForNode(NodeId id, Callable&& func)
|
||
{
|
||
return ForNode(id, FullyConnectedOnly, func);
|
||
}
|
||
|
||
bool IsConnected(const CService& addr, std::function<bool(const CNode* pnode)> cond)
|
||
{
|
||
return ForNode(addr, cond, [](CNode* pnode){
|
||
return true;
|
||
});
|
||
}
|
||
|
||
bool IsMasternodeOrDisconnectRequested(const CService& addr);
|
||
|
||
void PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc, !m_total_bytes_sent_mutex);
|
||
|
||
template<typename Condition, typename Callable>
|
||
bool ForEachNodeContinueIf(const Condition& cond, Callable&& func)
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (auto&& node : m_nodes)
|
||
if (cond(node))
|
||
if(!func(node))
|
||
return false;
|
||
return true;
|
||
};
|
||
|
||
template<typename Callable>
|
||
bool ForEachNodeContinueIf(Callable&& func)
|
||
{
|
||
return ForEachNodeContinueIf(FullyConnectedOnly, func);
|
||
}
|
||
|
||
template<typename Condition, typename Callable>
|
||
bool ForEachNodeContinueIf(const Condition& cond, Callable&& func) const
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (const auto& node : m_nodes)
|
||
if (cond(node))
|
||
if(!func(node))
|
||
return false;
|
||
return true;
|
||
};
|
||
|
||
template<typename Callable>
|
||
bool ForEachNodeContinueIf(Callable&& func) const
|
||
{
|
||
return ForEachNodeContinueIf(FullyConnectedOnly, func);
|
||
}
|
||
|
||
template<typename Condition, typename Callable>
|
||
void ForEachNode(const Condition& cond, Callable&& func)
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (auto&& node : m_nodes) {
|
||
if (cond(node))
|
||
func(node);
|
||
}
|
||
};
|
||
|
||
template<typename Callable>
|
||
void ForEachNode(Callable&& func)
|
||
{
|
||
ForEachNode(FullyConnectedOnly, func);
|
||
}
|
||
|
||
template<typename Condition, typename Callable>
|
||
void ForEachNode(const Condition& cond, Callable&& func) const
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (auto&& node : m_nodes) {
|
||
if (cond(node))
|
||
func(node);
|
||
}
|
||
};
|
||
|
||
template<typename Callable>
|
||
void ForEachNode(Callable&& func) const
|
||
{
|
||
ForEachNode(FullyConnectedOnly, func);
|
||
}
|
||
|
||
template<typename Condition, typename Callable, typename CallableAfter>
|
||
void ForEachNodeThen(const Condition& cond, Callable&& pre, CallableAfter&& post)
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (auto&& node : m_nodes) {
|
||
if (cond(node))
|
||
pre(node);
|
||
}
|
||
post();
|
||
};
|
||
|
||
template<typename Callable, typename CallableAfter>
|
||
void ForEachNodeThen(Callable&& pre, CallableAfter&& post)
|
||
{
|
||
ForEachNodeThen(FullyConnectedOnly, pre, post);
|
||
}
|
||
|
||
template<typename Condition, typename Callable, typename CallableAfter>
|
||
void ForEachNodeThen(const Condition& cond, Callable&& pre, CallableAfter&& post) const
|
||
{
|
||
LOCK(m_nodes_mutex);
|
||
for (auto&& node : m_nodes) {
|
||
if (cond(node))
|
||
pre(node);
|
||
}
|
||
post();
|
||
};
|
||
|
||
template<typename Callable, typename CallableAfter>
|
||
void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const
|
||
{
|
||
ForEachNodeThen(FullyConnectedOnly, pre, post);
|
||
}
|
||
|
||
// Addrman functions
|
||
/**
|
||
* Return all or many randomly selected addresses, optionally by network.
|
||
*
|
||
* @param[in] max_addresses Maximum number of addresses to return (0 = all).
|
||
* @param[in] max_pct Maximum percentage of addresses to return (0 = all).
|
||
* @param[in] network Select only addresses of this network (nullopt = all).
|
||
*/
|
||
std::vector<CAddress> GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network) const;
|
||
|
||
/**
|
||
* Cache is used to minimize topology leaks, so it should
|
||
* be used for all non-trusted calls, for example, p2p.
|
||
* A non-malicious call (from RPC or a peer with addr permission) should
|
||
* call the function without a parameter to avoid using the cache.
|
||
*/
|
||
std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
|
||
|
||
// This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
|
||
// a peer that is better than all our current peers.
|
||
void SetTryNewOutboundPeer(bool flag);
|
||
bool GetTryNewOutboundPeer() const;
|
||
|
||
void StartExtraBlockRelayPeers() {
|
||
LogPrint(BCLog::NET, "net: enabling extra block-relay-only peers\n");
|
||
m_start_extra_block_relay_peers = true;
|
||
}
|
||
|
||
// Return the number of outbound peers we have in excess of our target (eg,
|
||
// if we previously called SetTryNewOutboundPeer(true), and have since set
|
||
// to false, we may have extra peers that we wish to disconnect). This may
|
||
// return a value less than (num_outbound_connections - num_outbound_slots)
|
||
// in cases where some outbound connections are not yet fully connected, or
|
||
// not yet fully disconnected.
|
||
int GetExtraFullOutboundCount() const;
|
||
// Count the number of block-relay-only peers we have over our limit.
|
||
int GetExtraBlockRelayCount() const;
|
||
|
||
bool AddNode(const std::string& node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
|
||
bool RemoveAddedNode(const std::string& node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
|
||
std::vector<AddedNodeInfo> GetAddedNodeInfo() const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
|
||
|
||
/**
|
||
* Attempts to open a connection. Currently only used from tests.
|
||
*
|
||
* @param[in] address Address of node to try connecting to
|
||
* @param[in] conn_type ConnectionType::OUTBOUND or ConnectionType::BLOCK_RELAY
|
||
* @return bool Returns false if there are no available
|
||
* slots for this connection:
|
||
* - conn_type not a supported ConnectionType
|
||
* - Max total outbound connection capacity filled
|
||
* - Max connection capacity for type is filled
|
||
*/
|
||
bool AddConnection(const std::string& address, ConnectionType conn_type) EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
|
||
bool AddPendingMasternode(const uint256& proTxHash);
|
||
void SetMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash, const std::set<uint256>& proTxHashes);
|
||
void SetMasternodeQuorumRelayMembers(Consensus::LLMQType llmqType, const uint256& quorumHash, const std::set<uint256>& proTxHashes);
|
||
bool HasMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash);
|
||
std::set<uint256> GetMasternodeQuorums(Consensus::LLMQType llmqType);
|
||
// also returns QWATCH nodes
|
||
std::set<NodeId> GetMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash) const;
|
||
void RemoveMasternodeQuorumNodes(Consensus::LLMQType llmqType, const uint256& quorumHash);
|
||
bool IsMasternodeQuorumNode(const CNode* pnode, const CDeterministicMNList& tip_mn_list);
|
||
bool IsMasternodeQuorumRelayMember(const uint256& protxHash);
|
||
void AddPendingProbeConnections(const std::set<uint256>& proTxHashes);
|
||
|
||
size_t GetNodeCount(ConnectionDirection) const;
|
||
size_t GetMaxOutboundNodeCount();
|
||
void GetNodeStats(std::vector<CNodeStats>& vstats) const;
|
||
bool DisconnectNode(const std::string& node);
|
||
bool DisconnectNode(const CSubNet& subnet);
|
||
bool DisconnectNode(const CNetAddr& addr);
|
||
bool DisconnectNode(NodeId id);
|
||
|
||
//! Used to convey which local services we are offering peers during node
|
||
//! connection.
|
||
//!
|
||
//! The data returned by this is used in CNode construction,
|
||
//! which is used to advertise which services we are offering
|
||
//! that peer during `net_processing.cpp:PushNodeVersion()`.
|
||
ServiceFlags GetLocalServices() const;
|
||
|
||
uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
std::chrono::seconds GetMaxOutboundTimeframe() const;
|
||
|
||
//! check if the outbound target is reached
|
||
//! if param historicalBlockServingLimit is set true, the function will
|
||
//! response true if the limit for serving historical blocks has been reached
|
||
bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
|
||
//! response the bytes left in the current max outbound cycle
|
||
//! in case of no limit, it will always response 0
|
||
uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
|
||
std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
|
||
uint64_t GetTotalBytesRecv() const;
|
||
uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
|
||
/** Get a unique deterministic randomizer. */
|
||
CSipHasher GetDeterministicRandomizer(uint64_t id) const;
|
||
|
||
unsigned int GetReceiveFloodSize() const;
|
||
|
||
void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
|
||
/** Attempts to obfuscate tx time through exponentially distributed emitting.
|
||
Works assuming that a single interval is used.
|
||
Variable intervals will result in privacy decrease.
|
||
*/
|
||
std::chrono::microseconds PoissonNextSendInbound(std::chrono::microseconds now, std::chrono::seconds average_interval);
|
||
|
||
void SetAsmap(std::vector<bool> asmap) { addrman.m_asmap = std::move(asmap); }
|
||
|
||
/** Return true if we should disconnect the peer for failing an inactivity check. */
|
||
bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
|
||
|
||
/**
|
||
* RAII helper to atomically create a copy of `m_nodes` and add a reference
|
||
* to each of the nodes. The nodes are released when this object is destroyed.
|
||
*/
|
||
class NodesSnapshot
|
||
{
|
||
public:
|
||
explicit NodesSnapshot(const CConnman& connman, std::function<bool(const CNode* pnode)> cond = AllNodes,
|
||
bool shuffle = false);
|
||
~NodesSnapshot();
|
||
|
||
const std::vector<CNode*>& Nodes() const
|
||
{
|
||
return m_nodes_copy;
|
||
}
|
||
|
||
private:
|
||
std::vector<CNode*> m_nodes_copy;
|
||
};
|
||
|
||
private:
|
||
struct ListenSocket {
|
||
public:
|
||
SOCKET socket;
|
||
inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
|
||
ListenSocket(SOCKET socket_, NetPermissionFlags permissions_) : socket(socket_), m_permissions(permissions_) {}
|
||
private:
|
||
NetPermissionFlags m_permissions;
|
||
};
|
||
|
||
//! returns the time left in the current max outbound cycle
|
||
//! in case of no limit, it will always return 0
|
||
std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex);
|
||
|
||
bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
|
||
bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
|
||
bool InitBinds(
|
||
const std::vector<CService>& binds,
|
||
const std::vector<NetWhitebindPermissions>& whiteBinds,
|
||
const std::vector<CService>& onion_binds);
|
||
|
||
void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !mutexMsgProc);
|
||
void AddAddrFetch(const std::string& strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex);
|
||
void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !mutexMsgProc);
|
||
void ThreadOpenConnections(const std::vector<std::string> connect, CDeterministicMNManager& dmnman)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_added_nodes_mutex, !m_nodes_mutex, !mutexMsgProc);
|
||
void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
void ThreadI2PAcceptIncoming(CMasternodeSync& mn_sync) EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
void AcceptConnection(const ListenSocket& hListenSocket, CMasternodeSync& mn_sync)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
|
||
/**
|
||
* Create a `CNode` object from a socket that has just been accepted and add the node to
|
||
* the `m_nodes` member.
|
||
* @param[in] hSocket Connected socket to communicate with the peer.
|
||
* @param[in] permissionFlags The peer's permissions.
|
||
* @param[in] addr_bind The address and port at our side of the connection.
|
||
* @param[in] addr The address and port at the peer's side of the connection.
|
||
*/
|
||
void CreateNodeFromAcceptedSocket(SOCKET hSocket,
|
||
NetPermissionFlags permissionFlags,
|
||
const CAddress& addr_bind,
|
||
const CAddress& addr,
|
||
CMasternodeSync& mn_sync) EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
|
||
void DisconnectNodes();
|
||
void NotifyNumConnectionsChanged(CMasternodeSync& mn_sync);
|
||
void CalculateNumConnectionsChangedStats();
|
||
/** Return true if the peer is inactive and should be disconnected. */
|
||
bool InactivityCheck(const CNode& node) const;
|
||
|
||
/**
|
||
* Generate a collection of sockets to check for IO readiness.
|
||
* @param[in] nodes Select from these nodes' sockets.
|
||
* @param[out] recv_set Sockets to check for read readiness.
|
||
* @param[out] send_set Sockets to check for write readiness.
|
||
* @param[out] error_set Sockets to check for errors.
|
||
* @return true if at least one socket is to be checked (the returned set is not empty)
|
||
*/
|
||
bool GenerateSelectSet(const std::vector<CNode*>& nodes,
|
||
std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set);
|
||
|
||
/**
|
||
* Check which sockets are ready for IO.
|
||
* @param[in] nodes Select from these nodes' sockets (in supported event methods).
|
||
* @param[in] only_poll Permit zero timeout polling
|
||
* @param[out] recv_set Sockets which are ready for read.
|
||
* @param[out] send_set Sockets which are ready for write.
|
||
* @param[out] error_set Sockets which have errors.
|
||
* This calls `GenerateSelectSet()` to gather a list of sockets to check.
|
||
*/
|
||
void SocketEvents(const std::vector<CNode*>& nodes,
|
||
std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set,
|
||
bool only_poll);
|
||
|
||
#ifdef USE_KQUEUE
|
||
void SocketEventsKqueue(std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set,
|
||
bool only_poll);
|
||
#endif
|
||
#ifdef USE_EPOLL
|
||
void SocketEventsEpoll(std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set,
|
||
bool only_poll);
|
||
#endif
|
||
#ifdef USE_POLL
|
||
void SocketEventsPoll(const std::vector<CNode*>& nodes,
|
||
std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set,
|
||
bool only_poll);
|
||
#endif
|
||
void SocketEventsSelect(const std::vector<CNode*>& nodes,
|
||
std::set<SOCKET>& recv_set,
|
||
std::set<SOCKET>& send_set,
|
||
std::set<SOCKET>& error_set,
|
||
bool only_poll);
|
||
|
||
/**
|
||
* Check connected and listening sockets for IO readiness and process them accordingly.
|
||
*/
|
||
void SocketHandler(CMasternodeSync& mn_sync) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
|
||
|
||
/**
|
||
* Do the read/write for connected sockets that are ready for IO.
|
||
* @param[in] recv_set Sockets that are ready for read.
|
||
* @param[in] send_set Sockets that are ready for send.
|
||
* @param[in] error_set Sockets that have an exceptional condition (error).
|
||
*/
|
||
void SocketHandlerConnected(const std::set<SOCKET>& recv_set,
|
||
const std::set<SOCKET>& send_set,
|
||
const std::set<SOCKET>& error_set)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
|
||
|
||
/**
|
||
* Accept incoming connections, one from each read-ready listening socket.
|
||
* @param[in] recv_set Sockets that are ready for read.
|
||
*/
|
||
void SocketHandlerListening(const std::set<SOCKET>& recv_set, CMasternodeSync& mn_sync)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
|
||
void ThreadSocketHandler(CMasternodeSync& mn_sync) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
|
||
void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex);
|
||
void ThreadOpenMasternodeConnections(CDeterministicMNManager& dmnman, CMasternodeMetaMan& mn_metaman,
|
||
CMasternodeSync& mn_sync)
|
||
EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex, !mutexMsgProc);
|
||
|
||
uint64_t CalculateKeyedNetGroup(const CAddress& ad) const;
|
||
|
||
CNode* FindNode(const CNetAddr& ip, bool fExcludeDisconnecting = true);
|
||
CNode* FindNode(const CSubNet& subNet, bool fExcludeDisconnecting = true);
|
||
CNode* FindNode(const std::string& addrName, bool fExcludeDisconnecting = true);
|
||
CNode* FindNode(const CService& addr, bool fExcludeDisconnecting = true);
|
||
|
||
/**
|
||
* Determine whether we're already connected to a given address, in order to
|
||
* avoid initiating duplicate connections.
|
||
*/
|
||
bool AlreadyConnectedToAddress(const CAddress& addr);
|
||
|
||
bool AttemptToEvictConnection();
|
||
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = nullptr, bool fCountFailure = false, ConnectionType conn_type = ConnectionType::OUTBOUND_FULL_RELAY);
|
||
void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr) const;
|
||
|
||
void DeleteNode(CNode* pnode);
|
||
|
||
NodeId GetNewNodeId();
|
||
|
||
size_t SocketSendData(CNode& node) EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
|
||
size_t SocketRecvData(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
|
||
void DumpAddresses();
|
||
|
||
// Network stats
|
||
void RecordBytesRecv(uint64_t bytes);
|
||
void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
|
||
|
||
/**
|
||
* Return vector of current BLOCK_RELAY peers.
|
||
*/
|
||
std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
|
||
|
||
// Whether the node should be passed out in ForEach* callbacks
|
||
static bool NodeFullyConnected(const CNode* pnode);
|
||
|
||
// Network usage totals
|
||
mutable Mutex m_total_bytes_sent_mutex;
|
||
std::atomic<uint64_t> nTotalBytesRecv{0};
|
||
uint64_t nTotalBytesSent GUARDED_BY(m_total_bytes_sent_mutex) {0};
|
||
|
||
// outbound limit & stats
|
||
uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(m_total_bytes_sent_mutex) {0};
|
||
std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(m_total_bytes_sent_mutex) {0};
|
||
uint64_t nMaxOutboundLimit GUARDED_BY(m_total_bytes_sent_mutex);
|
||
|
||
// P2P timeout in seconds
|
||
std::chrono::seconds m_peer_connect_timeout;
|
||
|
||
// Whitelisted ranges. Any node connecting from these is automatically
|
||
// whitelisted (as well as those connecting to whitelisted binds).
|
||
std::vector<NetWhitelistPermissions> vWhitelistedRange;
|
||
|
||
unsigned int nSendBufferMaxSize{0};
|
||
unsigned int nReceiveFloodSize{0};
|
||
|
||
std::vector<ListenSocket> vhListenSocket;
|
||
std::atomic<bool> fNetworkActive{true};
|
||
bool fAddressesInitialized{false};
|
||
CAddrMan& addrman;
|
||
std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
|
||
Mutex m_addr_fetches_mutex;
|
||
std::vector<std::string> m_added_nodes GUARDED_BY(m_added_nodes_mutex);
|
||
mutable Mutex m_added_nodes_mutex;
|
||
std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
|
||
std::list<CNode*> m_nodes_disconnected;
|
||
mutable RecursiveMutex m_nodes_mutex;
|
||
std::atomic<NodeId> nLastNodeId{0};
|
||
unsigned int nPrevNodeCount{0};
|
||
|
||
std::vector<uint256> vPendingMasternodes;
|
||
mutable RecursiveMutex cs_vPendingMasternodes;
|
||
std::map<std::pair<Consensus::LLMQType, uint256>, std::set<uint256>> masternodeQuorumNodes GUARDED_BY(cs_vPendingMasternodes);
|
||
std::map<std::pair<Consensus::LLMQType, uint256>, std::set<uint256>> masternodeQuorumRelayMembers GUARDED_BY(cs_vPendingMasternodes);
|
||
std::set<uint256> masternodePendingProbes GUARDED_BY(cs_vPendingMasternodes);
|
||
|
||
mutable Mutex cs_mapSocketToNode;
|
||
std::unordered_map<SOCKET, CNode*> mapSocketToNode GUARDED_BY(cs_mapSocketToNode);
|
||
|
||
/**
|
||
* Cache responses to addr requests to minimize privacy leak.
|
||
* Attack example: scraping addrs in real-time may allow an attacker
|
||
* to infer new connections of the victim by detecting new records
|
||
* with fresh timestamps (per self-announcement).
|
||
*/
|
||
struct CachedAddrResponse {
|
||
std::vector<CAddress> m_addrs_response_cache;
|
||
std::chrono::microseconds m_cache_entry_expiration{0};
|
||
};
|
||
|
||
/**
|
||
* Addr responses stored in different caches
|
||
* per (network, local socket) prevent cross-network node identification.
|
||
* If a node for example is multi-homed under Tor and IPv6,
|
||
* a single cache (or no cache at all) would let an attacker
|
||
* to easily detect that it is the same node by comparing responses.
|
||
* Indexing by local socket prevents leakage when a node has multiple
|
||
* listening addresses on the same network.
|
||
*
|
||
* The used memory equals to 1000 CAddress records (or around 40 bytes) per
|
||
* distinct Network (up to 5) we have/had an inbound peer from,
|
||
* resulting in at most ~196 KB. Every separate local socket may
|
||
* add up to ~196 KB extra.
|
||
*/
|
||
std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
|
||
|
||
/**
|
||
* Services this instance offers.
|
||
*
|
||
* This data is replicated in each CNode instance we create during peer
|
||
* connection (in ConnectNode()) under a member also called
|
||
* nLocalServices.
|
||
*
|
||
* This data is not marked const, but after being set it should not
|
||
* change. See the note in CNode::nLocalServices documentation.
|
||
*
|
||
* \sa CNode::nLocalServices
|
||
*/
|
||
ServiceFlags nLocalServices;
|
||
|
||
std::unique_ptr<CSemaphore> semOutbound;
|
||
std::unique_ptr<CSemaphore> semAddnode;
|
||
int nMaxConnections;
|
||
|
||
// How many full-relay (tx, block, addr) outbound peers we want
|
||
int m_max_outbound_full_relay;
|
||
|
||
// How many block-relay only outbound peers we want
|
||
// We do not relay tx or addr messages with these peers
|
||
int m_max_outbound_block_relay;
|
||
|
||
int nMaxAddnode;
|
||
int nMaxFeeler;
|
||
int m_max_outbound;
|
||
bool m_use_addrman_outgoing;
|
||
CClientUIInterface* clientInterface;
|
||
NetEventsInterface* m_msgproc;
|
||
/** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
|
||
BanMan* m_banman;
|
||
|
||
/**
|
||
* Addresses that were saved during the previous clean shutdown. We'll
|
||
* attempt to make block-relay-only connections to them.
|
||
*/
|
||
std::vector<CAddress> m_anchors;
|
||
|
||
/** SipHasher seeds for deterministic randomness */
|
||
const uint64_t nSeed0, nSeed1;
|
||
|
||
/** flag for waking the message processor. */
|
||
bool fMsgProcWake GUARDED_BY(mutexMsgProc);
|
||
|
||
std::condition_variable condMsgProc;
|
||
Mutex mutexMsgProc;
|
||
std::atomic<bool> flagInterruptMsgProc{false};
|
||
|
||
/**
|
||
* This is signaled when network activity should cease.
|
||
* A pointer to it is saved in `m_i2p_sam_session`, so make sure that
|
||
* the lifetime of `interruptNet` is not shorter than
|
||
* the lifetime of `m_i2p_sam_session`.
|
||
*/
|
||
CThreadInterrupt interruptNet;
|
||
|
||
/**
|
||
* I2P SAM session.
|
||
* Used to accept incoming and make outgoing I2P connections.
|
||
*/
|
||
std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
|
||
|
||
SocketEventsMode socketEventsMode;
|
||
std::unique_ptr<EdgeTriggeredEvents> m_edge_trig_events{nullptr};
|
||
std::unique_ptr<WakeupPipe> m_wakeup_pipe{nullptr};
|
||
|
||
template <typename Callable>
|
||
void ToggleWakeupPipe(Callable&& func)
|
||
{
|
||
if (m_wakeup_pipe) {
|
||
m_wakeup_pipe->Toggle(func);
|
||
} else {
|
||
func();
|
||
}
|
||
}
|
||
|
||
Mutex cs_sendable_receivable_nodes;
|
||
std::unordered_map<NodeId, CNode*> mapReceivableNodes GUARDED_BY(cs_sendable_receivable_nodes);
|
||
std::unordered_map<NodeId, CNode*> mapSendableNodes GUARDED_BY(cs_sendable_receivable_nodes);
|
||
/** Protected by cs_mapNodesWithDataToSend */
|
||
std::unordered_map<NodeId, CNode*> mapNodesWithDataToSend GUARDED_BY(cs_mapNodesWithDataToSend);
|
||
mutable RecursiveMutex cs_mapNodesWithDataToSend;
|
||
|
||
std::thread threadDNSAddressSeed;
|
||
std::thread threadSocketHandler;
|
||
std::thread threadOpenAddedConnections;
|
||
std::thread threadOpenConnections;
|
||
std::thread threadOpenMasternodeConnections;
|
||
std::thread threadMessageHandler;
|
||
std::thread threadI2PAcceptIncoming;
|
||
|
||
/** flag for deciding to connect to an extra outbound peer,
|
||
* in excess of m_max_outbound_full_relay
|
||
* This takes the place of a feeler connection */
|
||
std::atomic_bool m_try_another_outbound_peer;
|
||
|
||
/** flag for initiating extra block-relay-only peer connections.
|
||
* this should only be enabled after initial chain sync has occurred,
|
||
* as these connections are intended to be short-lived and low-bandwidth.
|
||
*/
|
||
std::atomic_bool m_start_extra_block_relay_peers{false};
|
||
|
||
std::atomic<std::chrono::microseconds> m_next_send_inv_to_incoming{0us};
|
||
|
||
/**
|
||
* A vector of -bind=<address>:<port>=onion arguments each of which is
|
||
* an address and port that are designated for incoming Tor connections.
|
||
*/
|
||
std::vector<CService> m_onion_binds;
|
||
|
||
friend struct CConnmanTest;
|
||
friend struct ConnmanTestMsg;
|
||
};
|
||
|
||
/** Return a timestamp in the future (in microseconds) for exponentially distributed events. */
|
||
std::chrono::microseconds PoissonNextSend(std::chrono::microseconds now, std::chrono::seconds average_interval);
|
||
|
||
/** Dump binary message to file, with timestamp */
|
||
void CaptureMessageToFile(const CAddress& addr,
|
||
const std::string& msg_type,
|
||
Span<const unsigned char> data,
|
||
bool is_incoming);
|
||
|
||
/** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
|
||
extern std::function<void(const CAddress& addr,
|
||
const std::string& msg_type,
|
||
Span<const unsigned char> data,
|
||
bool is_incoming)>
|
||
CaptureMessage;
|
||
|
||
struct NodeEvictionCandidate
|
||
{
|
||
NodeId id;
|
||
int64_t nTimeConnected;
|
||
std::chrono::microseconds m_min_ping_time;
|
||
int64_t nLastBlockTime;
|
||
int64_t nLastTXTime;
|
||
bool fRelevantServices;
|
||
bool m_relay_txs;
|
||
bool fBloomFilter;
|
||
uint64_t nKeyedNetGroup;
|
||
bool prefer_evict;
|
||
bool m_is_local;
|
||
bool m_is_onion;
|
||
};
|
||
|
||
/**
|
||
* Select an inbound peer to evict after filtering out (protecting) peers having
|
||
* distinct, difficult-to-forge characteristics. The protection logic picks out
|
||
* fixed numbers of desirable peers per various criteria, followed by (mostly)
|
||
* ratios of desirable or disadvantaged peers. If any eviction candidates
|
||
* remain, the selection logic chooses a peer to evict.
|
||
*/
|
||
[[nodiscard]] std::optional<NodeId> SelectNodeToEvict(std::vector<NodeEvictionCandidate>&& vEvictionCandidates);
|
||
|
||
class CExplicitNetCleanup
|
||
{
|
||
public:
|
||
static void callCleanup();
|
||
};
|
||
|
||
extern RecursiveMutex cs_main;
|
||
|
||
void EraseObjectRequest(NodeId nodeId, const CInv& inv) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
|
||
void RequestObject(NodeId nodeId, const CInv& inv, std::chrono::microseconds current_time, bool is_masternode, bool fForce=false) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
|
||
size_t GetRequestedObjectCount(NodeId nodeId) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
|
||
|
||
/** Protect desirable or disadvantaged inbound peers from eviction by ratio.
|
||
*
|
||
* This function protects half of the peers which have been connected the
|
||
* longest, to replicate the non-eviction implicit behavior and preclude attacks
|
||
* that start later.
|
||
*
|
||
* Half of these protected spots (1/4 of the total) are reserved for onion peers
|
||
* connected via our tor control service, if any, sorted by longest uptime, even
|
||
* if they're not longest uptime overall. Any remaining slots of the 1/4 are
|
||
* then allocated to protect localhost peers, if any (or up to 2 localhost peers
|
||
* if no slots remain and 2 or more onion peers were protected), sorted by
|
||
* longest uptime, as manually configured hidden services not using
|
||
* `-bind=addr[:port]=onion` will not be detected as inbound onion connections.
|
||
*
|
||
* This helps protect onion peers, which tend to be otherwise disadvantaged
|
||
* under our eviction criteria for their higher min ping times relative to IPv4
|
||
* and IPv6 peers, and favorise the diversity of peer connections.
|
||
*
|
||
* This function was extracted from SelectNodeToEvict() to be able to test the
|
||
* ratio-based protection logic deterministically.
|
||
*/
|
||
void ProtectEvictionCandidatesByRatio(std::vector<NodeEvictionCandidate>& vEvictionCandidates);
|
||
|
||
#endif // BITCOIN_NET_H
|