dash/src/validationinterface.cpp
UdjinM6 4f0618ae8a Fix sync issues (#1599)
- add `MASTERNODE_SYNC_WAITING` sync state/asset and initial timeout
- wait for block headers to be downloaded (new signal `AcceptedBlockHeader`)
- wait for blocks to reach best headers tip before switching to masternode list sync (new signal `NotifyHeaderTip`)
- switched sync from `UpdatedBlockTip` to a combination of `AcceptedBlockHeader` and `NotifyHeaderTip`
- all blockchain-related bumps should take place only while we are still syncing blockchain, should be no such bumps after that
2017-09-03 16:30:08 +03:00

59 lines
3.8 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "validationinterface.h"
static CMainSignals g_signals;
CMainSignals& GetMainSignals()
{
return g_signals;
}
void RegisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.AcceptedBlockHeader.connect(boost::bind(&CValidationInterface::AcceptedBlockHeader, pwalletIn, _1));
g_signals.NotifyHeaderTip.connect(boost::bind(&CValidationInterface::NotifyHeaderTip, pwalletIn, _1, _2));
g_signals.UpdatedBlockTip.connect(boost::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, _1, _2, _3));
g_signals.SyncTransaction.connect(boost::bind(&CValidationInterface::SyncTransaction, pwalletIn, _1, _2));
g_signals.NotifyTransactionLock.connect(boost::bind(&CValidationInterface::NotifyTransactionLock, pwalletIn, _1));
g_signals.UpdatedTransaction.connect(boost::bind(&CValidationInterface::UpdatedTransaction, pwalletIn, _1));
g_signals.SetBestChain.connect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.Inventory.connect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.Broadcast.connect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.BlockChecked.connect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
g_signals.ScriptForMining.connect(boost::bind(&CValidationInterface::GetScriptForMining, pwalletIn, _1));
g_signals.BlockFound.connect(boost::bind(&CValidationInterface::ResetRequestCount, pwalletIn, _1));
}
void UnregisterValidationInterface(CValidationInterface* pwalletIn) {
g_signals.BlockFound.disconnect(boost::bind(&CValidationInterface::ResetRequestCount, pwalletIn, _1));
g_signals.ScriptForMining.disconnect(boost::bind(&CValidationInterface::GetScriptForMining, pwalletIn, _1));
g_signals.BlockChecked.disconnect(boost::bind(&CValidationInterface::BlockChecked, pwalletIn, _1, _2));
g_signals.Broadcast.disconnect(boost::bind(&CValidationInterface::ResendWalletTransactions, pwalletIn, _1, _2));
g_signals.Inventory.disconnect(boost::bind(&CValidationInterface::Inventory, pwalletIn, _1));
g_signals.SetBestChain.disconnect(boost::bind(&CValidationInterface::SetBestChain, pwalletIn, _1));
g_signals.UpdatedTransaction.disconnect(boost::bind(&CValidationInterface::UpdatedTransaction, pwalletIn, _1));
g_signals.NotifyTransactionLock.disconnect(boost::bind(&CValidationInterface::NotifyTransactionLock, pwalletIn, _1));
g_signals.SyncTransaction.disconnect(boost::bind(&CValidationInterface::SyncTransaction, pwalletIn, _1, _2));
g_signals.UpdatedBlockTip.disconnect(boost::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, _1, _2, _3));
g_signals.NotifyHeaderTip.disconnect(boost::bind(&CValidationInterface::NotifyHeaderTip, pwalletIn, _1, _2));
g_signals.AcceptedBlockHeader.disconnect(boost::bind(&CValidationInterface::AcceptedBlockHeader, pwalletIn, _1));
}
void UnregisterAllValidationInterfaces() {
g_signals.BlockFound.disconnect_all_slots();
g_signals.ScriptForMining.disconnect_all_slots();
g_signals.BlockChecked.disconnect_all_slots();
g_signals.Broadcast.disconnect_all_slots();
g_signals.Inventory.disconnect_all_slots();
g_signals.SetBestChain.disconnect_all_slots();
g_signals.UpdatedTransaction.disconnect_all_slots();
g_signals.NotifyTransactionLock.disconnect_all_slots();
g_signals.SyncTransaction.disconnect_all_slots();
g_signals.UpdatedBlockTip.disconnect_all_slots();
g_signals.NotifyHeaderTip.disconnect_all_slots();
g_signals.AcceptedBlockHeader.disconnect_all_slots();
}