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252 lines
9.7 KiB
C++
252 lines
9.7 KiB
C++
// Copyright (c) 2009-2019 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NETBASE_H
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#define BITCOIN_NETBASE_H
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#if defined(HAVE_CONFIG_H)
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#include <config/bitcoin-config.h>
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#endif
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#include <compat.h>
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#include <netaddress.h>
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#include <serialize.h>
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#include <util/sock.h>
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#include <functional>
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#include <memory>
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#include <stdint.h>
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#include <string>
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#include <type_traits>
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#include <vector>
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extern int nConnectTimeout;
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extern bool fNameLookup;
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//! -timeout default
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static const int DEFAULT_CONNECT_TIMEOUT = 5000;
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//! -dns default
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static const int DEFAULT_NAME_LOOKUP = true;
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static const bool DEFAULT_ALLOWPRIVATENET = false;
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enum class ConnectionDirection {
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None = 0,
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In = (1U << 0),
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Out = (1U << 1),
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Both = (In | Out),
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Verified = (1U << 2),
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VerifiedIn = (Verified | In),
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VerifiedOut = (Verified | Out),
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};
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static inline ConnectionDirection& operator|=(ConnectionDirection& a, ConnectionDirection b) {
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using underlying = typename std::underlying_type<ConnectionDirection>::type;
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a = ConnectionDirection(underlying(a) | underlying(b));
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return a;
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}
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static inline bool operator&(ConnectionDirection a, ConnectionDirection b) {
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using underlying = typename std::underlying_type<ConnectionDirection>::type;
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return (underlying(a) & underlying(b));
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}
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class Proxy
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{
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public:
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Proxy(): randomize_credentials(false) {}
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explicit Proxy(const CService &_proxy, bool _randomize_credentials=false): proxy(_proxy), randomize_credentials(_randomize_credentials) {}
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bool IsValid() const { return proxy.IsValid(); }
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CService proxy;
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bool randomize_credentials;
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};
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/** Credentials for proxy authentication */
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struct ProxyCredentials
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{
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std::string username;
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std::string password;
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};
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/**
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* Wrapper for getaddrinfo(3). Do not use directly: call Lookup/LookupHost/LookupNumeric/LookupSubNet.
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*/
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std::vector<CNetAddr> WrappedGetAddrInfo(const std::string& name, bool allow_lookup);
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enum Network ParseNetwork(const std::string& net);
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std::string GetNetworkName(enum Network net);
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/** Return a vector of publicly routable Network names; optionally append NET_UNROUTABLE. */
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std::vector<std::string> GetNetworkNames(bool append_unroutable = false);
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bool SetProxy(enum Network net, const Proxy &addrProxy);
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bool GetProxy(enum Network net, Proxy &proxyInfoOut);
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bool IsProxy(const CNetAddr &addr);
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/**
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* Set the name proxy to use for all connections to nodes specified by a
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* hostname. After setting this proxy, connecting to a node specified by a
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* hostname won't result in a local lookup of said hostname, rather, connect to
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* the node by asking the name proxy for a proxy connection to the hostname,
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* effectively delegating the hostname lookup to the specified proxy.
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*
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* This delegation increases privacy for those who set the name proxy as they no
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* longer leak their external hostname queries to their DNS servers.
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*
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* @returns Whether or not the operation succeeded.
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*
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* @note SOCKS5's support for UDP-over-SOCKS5 has been considered, but no SOCK5
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* server in common use (most notably Tor) actually implements UDP
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* support, and a DNS resolver is beyond the scope of this project.
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*/
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bool SetNameProxy(const Proxy &addrProxy);
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bool HaveNameProxy();
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bool GetNameProxy(Proxy &nameProxyOut);
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using DNSLookupFn = std::function<std::vector<CNetAddr>(const std::string&, bool)>;
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extern DNSLookupFn g_dns_lookup;
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/**
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* Resolve a host string to its corresponding network addresses.
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*
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* @param name The string representing a host. Could be a name or a numerical
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* IP address (IPv6 addresses in their bracketed form are
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* allowed).
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*
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* @returns The resulting network addresses to which the specified host
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* string resolved.
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*
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* @see Lookup(const std::string&, uint16_t, bool, unsigned int, DNSLookupFn)
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* for additional parameter descriptions.
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*/
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std::vector<CNetAddr> LookupHost(const std::string& name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function = g_dns_lookup);
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/**
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* Resolve a host string to its first corresponding network address.
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*
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* @returns The resulting network address to which the specified host
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* string resolved or std::nullopt if host does not resolve to an address.
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*
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* @see LookupHost(const std::string&, unsigned int, bool, DNSLookupFn)
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* for additional parameter descriptions.
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*/
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std::optional<CNetAddr> LookupHost(const std::string& name, bool fAllowLookup, DNSLookupFn dns_lookup_function = g_dns_lookup);
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/**
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* Resolve a service string to its corresponding service.
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*
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* @param name The string representing a service. Could be a name or a
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* numerical IP address (IPv6 addresses should be in their
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* disambiguated bracketed form), optionally followed by a uint16_t port
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* number. (e.g. example.com:8333 or
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* [2001:db8:85a3:8d3:1319:8a2e:370:7348]:420)
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* @param portDefault The default port for resulting services if not specified
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* by the service string.
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* @param fAllowLookup Whether or not hostname lookups are permitted. If yes,
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* external queries may be performed.
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* @param nMaxSolutions The maximum number of results we want, specifying 0
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* means "as many solutions as we get."
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*
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* @returns The resulting services to which the specified service string
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* resolved.
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*/
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std::vector<CService> Lookup(const std::string& name, uint16_t portDefault, bool fAllowLookup, unsigned int nMaxSolutions, DNSLookupFn dns_lookup_function = g_dns_lookup);
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/**
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* Resolve a service string to its first corresponding service.
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*
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* @see Lookup(const std::string&, uint16_t, bool, unsigned int, DNSLookupFn)
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* for additional parameter descriptions.
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*/
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std::optional<CService> Lookup(const std::string& name, uint16_t portDefault, bool fAllowLookup, DNSLookupFn dns_lookup_function = g_dns_lookup);
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/**
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* Resolve a service string with a numeric IP to its first corresponding
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* service.
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*
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* @returns The resulting CService if the resolution was successful, [::]:0 otherwise.
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*
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* @see Lookup(const std::string&, uint16_t, bool, unsigned int, DNSLookupFn)
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* for additional parameter descriptions.
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*/
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CService LookupNumeric(const std::string& name, uint16_t portDefault = 0, DNSLookupFn dns_lookup_function = g_dns_lookup);
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/**
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* Parse and resolve a specified subnet string into the appropriate internal
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* representation.
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*
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* @param[in] subnet_str A string representation of a subnet of the form
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* `network address [ "/", ( CIDR-style suffix | netmask ) ]`
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* e.g. "2001:db8::/32", "192.0.2.0/255.255.255.0" or "8.8.8.8".
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* @param[out] subnet_out Internal subnet representation, if parsable/resolvable
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* from `subnet_str`.
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* @returns whether the operation succeeded or not.
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*/
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bool LookupSubNet(const std::string& subnet_str, CSubNet& subnet_out);
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/**
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* Create a TCP socket in the given address family.
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* @param[in] address_family The socket is created in the same address family as this address.
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* @return pointer to the created Sock object or unique_ptr that owns nothing in case of failure
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*/
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std::unique_ptr<Sock> CreateSockTCP(const CService& address_family);
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/**
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* Socket factory. Defaults to `CreateSockTCP()`, but can be overridden by unit tests.
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*/
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extern std::function<std::unique_ptr<Sock>(const CService&)> CreateSock;
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/**
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* Try to connect to the specified service on the specified socket.
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*
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* @param addrConnect The service to which to connect.
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* @param sock The socket on which to connect.
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* @param nTimeout Wait this many milliseconds for the connection to be
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* established.
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* @param manual_connection Whether or not the connection was manually requested
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* (e.g. through the addnode RPC)
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*
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* @returns Whether or not a connection was successfully made.
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*/
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bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nTimeout, bool manual_connection);
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/**
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* Connect to a specified destination service through a SOCKS5 proxy by first
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* connecting to the SOCKS5 proxy.
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*
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* @param proxy The SOCKS5 proxy.
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* @param strDest The destination service to which to connect.
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* @param port The destination port.
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* @param sock The socket on which to connect to the SOCKS5 proxy.
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* @param nTimeout Wait this many milliseconds for the connection to the SOCKS5
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* proxy to be established.
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* @param[out] outProxyConnectionFailed Whether or not the connection to the
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* SOCKS5 proxy failed.
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*
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* @returns Whether or not the operation succeeded.
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*/
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bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_t port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed);
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/** Enable non-blocking mode for a socket */
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bool SetSocketNonBlocking(const SOCKET& hSocket);
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void InterruptSocks5(bool interrupt);
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/**
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* Connect to a specified destination service through an already connected
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* SOCKS5 proxy.
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*
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* @param strDest The destination fully-qualified domain name.
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* @param port The destination port.
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* @param auth The credentials with which to authenticate with the specified
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* SOCKS5 proxy.
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* @param socket The SOCKS5 proxy socket.
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*
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* @returns Whether or not the operation succeeded.
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*
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* @note The specified SOCKS5 proxy socket must already be connected to the
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* SOCKS5 proxy.
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*
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* @see <a href="https://www.ietf.org/rfc/rfc1928.txt">RFC1928: SOCKS Protocol
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* Version 5</a>
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*/
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bool Socks5(const std::string& strDest, uint16_t port, const ProxyCredentials* auth, const Sock& socket);
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#endif // BITCOIN_NETBASE_H
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