* Add hassentinelping to governanceinfo
* sentinelping rpc call
* additional fields in mnp
* sentinel ping implementation
* change sentinel state to byte in mnp
* use adjusted time in sentinel ping
* update nTimeLastWatchdogVote if sentinel ping is actual
* remove unused fields
* bump protocol to 70207
* Fix small issues
- fix the error message text in CActivbeMasternodeUpdateSentinelPing;
- add empty string before public: in CActiveMasternode class declaration;
- rename field sentinelPing in CMasternodePing to sentinelIsActual and change $
- decrease sentinelVersion field size to uint16_t;
* revert proto bump for MIN_... consts
* revert changes in getgovernanceinfo
* Update mn vote time for remote masternodes
- call UpdateWatchdogVoteTime in CMasternodeMan::ProcessMessage
- deserialize masternodeping from the previous version archive without exception
- add ability to set time in UpdateWatchdogVoteTime
- set nTimeLastWatchdogVote to masternode ping sigTime if sentinel is actual
- bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* remove mn state checks and add correct rpc param convertion
* fix var names
* Helper class for version in string and integer form
* String version in sentinel ping
Version format is "x.x.x"
* test for bacward compatibility in serialization
* Change VersionInfo class to convert functions
* fix verification network behaviour:
- use up to 10 connections only
- save state (do not ask same nodes after restart)
- initiate on time based intervals (every 5 minutes), based not on new blocks (should keep connections alive longer)
* revert mWeAskedForVerification serialization
* send verify requests using MAX_POSE_CONNECTIONS as a step
* Flag governance items when MN's are removed
* Remove old broken update mechanism
* Do not flag MN state changes which are irrelevant to validity
* Call AddGovernanceVote
We should remove hash from setAskFor when the message corresponding to previous inv arrives, otherwise it's stays there forever and setAskFor overflows (i.e. AskFor returns immediately without processing).
Verification creates new conections, which we also use to sync but then we disconnect on ProcessMasternodeConnections every minute which at least could lead to excessive node load (for our peers). But could also interfere with sync process itself and we'd better keep them separate.
* Store time we saw mnb last time, bump sync timeout
if we received seen mnb but we are too close to MASTERNODE_NEW_START_REQUIRED_SECONDS
* Reset blockchain sync status if new blocks were accepted during sync
* Add some debug log output
* wait for at least one new block to be accepted
* bump CGovernanceManager-Version
* Few mn list sync changes:
- add more mn states
- only remove spent
- send mn ping in addition to mn announce on sync
- manage mn announces more carefully
- expire mns created from broadcasts with invalid ping
- old fWaitForPing logic for old nodes, should be helpful during migration period
This also adjusts active mn auto-start logic accordingly.
Should also store/check node we asked for mn list entry, not outpoint only. This should help to get mn list in sync when some nodes refuse to answer thus blocking such requests for the same outpoint for the next 3h and increasing mn list inconsistency.
- some were not used, some were included twice, some were in the wrong place, some were missing (but it compiled because some were in the wrong place)
- organized a bit better, grouped dash specific includes in original bitcoin files, should save some time solving conflicts when/if merging patches later
* Revert behaviour introduced in 5e1a6afe7f, make nLastDsq local variable instead of being network-wide one. Should fix mixing for new clients and for those who was offline for too long.
* fix docs
* Since we send all mnb's now regardless of mn state, ping check for sigTime being too old is obsolete (and wrong).
Also removing fRequireEnabled, this logic is deprecated too it seems.
* remove (pre-)enabled check in CMasternodeMan::Add
* locks in PS
* lock in governance
* locks in IS
* lock in ProcessGetData
* locks in CMasternodeSync
* centralize mnodeman.Check call
* locks order in mnpayments
* use current block chainTip when possible (less locks)
* add missing lock in CountInputsWithAmount
* fix deadlock RequestLowDataPaymentBlocks/IsTransactionValid
* LOCK2 in CheckMnbAndUpdateMasternodeList, CheckAndUpdate, SendVerifyRequest
* LOCK(cs) is not needed here
* Decouple governance init actions from serialization
Should fix this:
```
Assertion failed: lock governance.cs not held in governance-classes.cpp:117; locks held:
cs_Shutdown init.cpp:200 (TRY)
cs ./governance.h:195
cs governance.cpp:835
Abort trap: 6
```
* PoSe changes:
- use helpers to alter nPoSeBanScore within predefined range only
- use nPoSeBanHeight instead of timeout of inactivity to ban masternodes till some block in the future (currently should block for the whole payment cycle)
- add log output on pose score increase in CheckSameAddr
Squashed:
* Replaced unsafe mnodeman.Find function with Get in governance-vote.cpp
* Reject unparsable governance objects
* Implemented sentinel watchdog objects (separated out from locking changes)
* Added WATCHDOG support to rpcgovernance.cpp
* Implemented WATCHDOG_EXPIRED state for masternodes
* Added serialization of watchdog timestamps
* Masternode fixes
- Added version check to CMasternodeMan deserialization
- Added several missing locking calls in CMasternodeMan
* Fixed missing member initialization in CMasternode constructor and added more logging
* Added MASTERNODE_WATCHDOG_MAX_SECONDS to governanceinfo
* Added masternodewatchdogmaxseconds info to getgovernanceinfo help
* Make masternodes remain in WATCHDOG_EXPIRED state unless removed or collateral expires
* Allow watchdog object creation by WATCHDOG_EXPIRED MN
* Fixed MN validation logic for governance object creation
* Count total masternodes instead of enabled masternodes in masternode-sync
* Transition out of WATCHDOG_EXPIRED state if the watchdog is inactive
* Fixed IsWatchdogExpired bug
* Fixed rate check for watchdog objects and no longer check MN state when validating governance objects
* Applied PR #1061 patch
* Ported locking changes from other branch
* Require only 1 block between new watchdog objects
* Accept pings for WATCHDOG_EXPIRED masternodes
* Lock CmasternodeMan::cs in CmasternodeMan::ProcessMessage
* Several governance changes
- Fixed uninitialized value in CGovernancePayment class
- Return an error on submission if any superblock payment cannot be parsed
- Added logging more statements
* Explicitly initialize all governance object members
* Fix deadlock
* Fixed non-threadsafe access to masternode in activemasternode.cpp
* Revert added wallet lock
* Changed CActiveMasternode so that watchdog expired nodes can still send pings
* Modified CActiveMasternode to run pinger regardless of state when MN is in list
* Added voter and time information to getvotes command
* Improved CActiveMasternode state management
* Implemented GetInfo functions for more efficient thread-safe access to masternode information
* Added CActiveMasternode debug logging messages
* Fixed initial type setting and error message for incorrect protocol version
* Changes based on code review comments
* Set active state for local mode
* Remove unnecessary call to IsCollateralValid and hence allow superblocks
to propagate
* Added CMasternodeMan::Get overload for masternode vin
* Use vin as masternode identifier instead of public key
* Fixed missing member in copy constructor, improved logging
* Added logging for MasternodeRateCheck failures
* Removed pubkeyMasternode field from CGovernanceObject
* Impose MN trigger creation rate limit only when MN info is synced
* Improve rpcgovernance error handling
- Prevent attempts to prepare trigger objects (and waste the collateral)
- Improve clarity of gobject submit error messages
* Implemented different fees for different types of governance objects
* Added fee amounts to object returned by getgovernanceinfo
* Implement new requireents for Superblock creation
- Superblocks creation requires a valid masternode signature
- Superblock creation no longer requires a collateral fee
- Superblock creation rate is limited to roughly 1 per masternode per cycle
* Fixed getgovernanceinfo help message
* Removed old governance fee constant
* Fixed bug in IsSignatureValid and added debugging code
* Fixed parent hash variable index and added debugging code
* Modified GetBudgetSystemCollateralTX to take fee amount parameter
* Changes due to code review comments
- Naming changes
- Removed confusing comment
da406e3 Masternode sync improvements
- add simple helpers for few more sync states (use them where appropriate instead of old code + rpc output)
- use new helpers to avoid meaningless message processing
- actually fail if sync shouldn't continue due to lack of info, make sure Reset is used to quit failed state
- mn hash compatibility with 70103
- ignore some requests while syncing
- fix locking/initializing in sync
- do not ban for old mnw
- split budget/governance messages/invs
513506f Fixing AddRef() usage
Using AddRef() in ConnectNode() for existing connections doesn't feel right considering how refs are released in ThreadSocketHandler(). I guess this could be the reason that sometimes refs stay >0 no matter what and nodes stuck in vNodesDisconnected forever which means that node never get deleted and FinalizeNode signal is never fired which in its turn means that for example mapBlocksInFlight can't be cleaned properly and then blocks stuck.
This commit should solve the issue by:
- removing AddRef() for existing connections
- adding AddRef() in CNode's constructor using the same conditions as in ThreadSocketHandler()
- addding AddRef() in ConnectNode() and Release() in ThreadSocketHandler() for mixing nodes
- removing explicit calls to Release() (back to `pnode->fDisconnect = true` in `CMasternodeMan::ProcessMasternodeConnections`)
9da4a83 fix names/comments
- use "" account address instead
- remove `collateralPubKey` and `SetCollateralAddress()` from darksend and create `dummyScriptPubkey` and `InitDummyScriptPubkey()` in masternodeman instead
- initialize `dummyScriptPubkey` before loading cache otherwise MNs could be removed because of the invalid tx
- every node should check for "pre-enabled" status of a newly added mn to relay message further (was "enabled" which is wrong - if node is enabled, that's not the first announce, so no need to relay it because most likely we were the one who asked for that mn directly via dseg)
- we should not add ourselves to mn list if announce message has outdated protocol version (report this in log)
- we should remove ourselves from saved list if we start updated mn for the first time and just loaded old list from mncache.dat
- Move heavy `IsVinAssociatedWithPubkey` deep inside of `CheckInputsAndAdd` to be actually executed only once per masternode and only after much simpler checks were executed;
- Verify `GetInputAge` (it uses cache) before trying to enter `AcceptToMemoryPool` (which hash many ifs and checks inside).
- make logthreadnames work correctly without logtimestamps (and with emty strings again)
- fix crash in debug (it3)
- log debug info about locks in one line
- show actual DS rounds instead of n/a in coin control while in debug mode
- fix initial string in debug.log: "Bitcoin version" -> "Dash version"
This set of rpc commands provide an ability to create masternode broadcast messages offline
and relay them from online node later (messages expire in ~1 hour).
Arguments:
1. command (string or set of strings, required) The command to execute
2. passphrase (string, optional) The wallet passphrase
Available commands:
create-alias - Create single remote masternode broadcast message by assigned alias configured in masternode.conf
create-all - Create remote masternode broadcast messages for all masternodes configured in masternode.conf
decode - Decode masternode broadcast message
relay - Relay masternode broadcast message to the network
Closes#741
- Syncing process is now event based, rather than timeout based. This means the system can tell when it's done with each step and moves on between phases much faster. In initial testing it seems to be about 10-15x faster and has synced everytime successfully.
- Please remove print debugging when the syncing system is proven to be debugged.
- Only send 1 winner per block for the previous 4500 blocks (was 10 items per block for 6000 blocks)
- Send full sync for last 5 blocks and next 20 blocks
- Turn off mnb cleaning, there aren't that many broadcasts on the network and this could cause problems in some cases
- Fix budget submission collateral check