neobytes/src/privatesend-client.h
UdjinM6 7e96af4e65
Refactor PrivateSend (#1735)
* make infoMixingMasternode private

* move PS queue entries expiration checks (and cs_darksend) to CPrivateSendBase

* drop CTxDSOut

* move prevPubKey out of CTxIn into CTxDSIn and use CTxDSIn explicitly

* drop CPrivateSendClient::NewBlock

* move IsDenominatedAmount to CPrivateSend

* move IsCollateralAmount to CPrivateSend

* drop darksend-relay.cpp/h

* drop GetMasternodeByRank
2017-12-04 09:06:07 +03:00

151 lines
5.5 KiB
C++

// Copyright (c) 2014-2017 The Dash Core developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef PRIVATESENDCLIENT_H
#define PRIVATESENDCLIENT_H
#include "masternode.h"
#include "privatesend.h"
#include "wallet/wallet.h"
#include "privatesend-util.h"
class CPrivateSendClient;
class CConnman;
static const int DENOMS_COUNT_MAX = 100;
static const int DEFAULT_PRIVATESEND_ROUNDS = 2;
static const int DEFAULT_PRIVATESEND_AMOUNT = 1000;
static const int DEFAULT_PRIVATESEND_LIQUIDITY = 0;
static const bool DEFAULT_PRIVATESEND_MULTISESSION = false;
// Warn user if mixing in gui or try to create backup if mixing in daemon mode
// when we have only this many keys left
static const int PRIVATESEND_KEYS_THRESHOLD_WARNING = 100;
// Stop mixing completely, it's too dangerous to continue when we have only this many keys left
static const int PRIVATESEND_KEYS_THRESHOLD_STOP = 50;
// The main object for accessing mixing
extern CPrivateSendClient privateSendClient;
/** Used to keep track of current status of mixing pool
*/
class CPrivateSendClient : public CPrivateSendBase
{
private:
// Keep track of the used Masternodes
std::vector<COutPoint> vecMasternodesUsed;
std::vector<CAmount> vecDenominationsSkipped;
std::vector<COutPoint> vecOutPointLocked;
int nCachedLastSuccessBlock;
int nMinBlocksToWait; // how many blocks to wait after one successful mixing tx in non-multisession mode
// Keep track of current block height
int nCachedBlockHeight;
int nEntriesCount;
bool fLastEntryAccepted;
std::string strLastMessage;
std::string strAutoDenomResult;
masternode_info_t infoMixingMasternode;
CMutableTransaction txMyCollateral; // client side collateral
CKeyHolderStorage keyHolderStorage; // storage for keys used in PrepareDenominate
/// Check for process
void CheckPool();
void CompletedTransaction(PoolMessage nMessageID);
bool IsDenomSkipped(CAmount nDenomValue) {
return std::find(vecDenominationsSkipped.begin(), vecDenominationsSkipped.end(), nDenomValue) != vecDenominationsSkipped.end();
}
bool WaitForAnotherBlock();
// Make sure we have enough keys since last backup
bool CheckAutomaticBackup();
bool JoinExistingQueue(CAmount nBalanceNeedsAnonymized, CConnman& connman);
bool StartNewQueue(CAmount nValueMin, CAmount nBalanceNeedsAnonymized, CConnman& connman);
/// Create denominations
bool CreateDenominated(CConnman& connman);
bool CreateDenominated(const CompactTallyItem& tallyItem, bool fCreateMixingCollaterals, CConnman& connman);
/// Split up large inputs or make fee sized inputs
bool MakeCollateralAmounts(CConnman& connman);
bool MakeCollateralAmounts(const CompactTallyItem& tallyItem, bool fTryDenominated, CConnman& connman);
/// As a client, submit part of a future mixing transaction to a Masternode to start the process
bool SubmitDenominate(CConnman& connman);
/// step 1: prepare denominated inputs and outputs
bool PrepareDenominate(int nMinRounds, int nMaxRounds, std::string& strErrorRet, std::vector<CTxDSIn>& vecTxDSInRet, std::vector<CTxOut>& vecTxOutRet);
/// step 2: send denominated inputs and outputs prepared in step 1
bool SendDenominate(const std::vector<CTxDSIn>& vecTxDSIn, const std::vector<CTxOut>& vecTxOut, CConnman& connman);
/// Get Masternode updates about the progress of mixing
bool CheckPoolStateUpdate(PoolState nStateNew, int nEntriesCountNew, PoolStatusUpdate nStatusUpdate, PoolMessage nMessageID, int nSessionIDNew=0);
// Set the 'state' value, with some logging and capturing when the state changed
void SetState(PoolState nStateNew);
/// As a client, check and sign the final transaction
bool SignFinalTransaction(const CTransaction& finalTransactionNew, CNode* pnode, CConnman& connman);
void RelayIn(const CDarkSendEntry& entry, CConnman& connman);
void SetNull();
public:
int nPrivateSendRounds;
int nPrivateSendAmount;
int nLiquidityProvider;
bool fEnablePrivateSend;
bool fPrivateSendMultiSession;
int nCachedNumBlocks; //used for the overview screen
bool fCreateAutoBackups; //builtin support for automatic backups
CPrivateSendClient() :
nCachedLastSuccessBlock(0),
nMinBlocksToWait(1),
txMyCollateral(CMutableTransaction()),
nPrivateSendRounds(DEFAULT_PRIVATESEND_ROUNDS),
nPrivateSendAmount(DEFAULT_PRIVATESEND_AMOUNT),
nLiquidityProvider(DEFAULT_PRIVATESEND_LIQUIDITY),
fEnablePrivateSend(false),
fPrivateSendMultiSession(DEFAULT_PRIVATESEND_MULTISESSION),
nCachedNumBlocks(std::numeric_limits<int>::max()),
fCreateAutoBackups(true) { SetNull(); }
void ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv, CConnman& connman);
void ClearSkippedDenominations() { vecDenominationsSkipped.clear(); }
void SetMinBlocksToWait(int nMinBlocksToWaitIn) { nMinBlocksToWait = nMinBlocksToWaitIn; }
void ResetPool();
void UnlockCoins();
std::string GetStatus();
bool GetMixingMasternodeInfo(masternode_info_t& mnInfoRet);
bool IsMixingMasternode(const CNode* pnode);
/// Passively run mixing in the background according to the configuration in settings
bool DoAutomaticDenominating(CConnman& connman, bool fDryRun=false);
void CheckTimeout();
void UpdatedBlockTip(const CBlockIndex *pindex);
};
void ThreadCheckPrivateSendClient(CConnman& connman);
#endif