7e96af4e65
* make infoMixingMasternode private * move PS queue entries expiration checks (and cs_darksend) to CPrivateSendBase * drop CTxDSOut * move prevPubKey out of CTxIn into CTxDSIn and use CTxDSIn explicitly * drop CPrivateSendClient::NewBlock * move IsDenominatedAmount to CPrivateSend * move IsCollateralAmount to CPrivateSend * drop darksend-relay.cpp/h * drop GetMasternodeByRank
151 lines
5.5 KiB
C++
151 lines
5.5 KiB
C++
// Copyright (c) 2014-2017 The Dash Core developers
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// Distributed under the MIT/X11 software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef PRIVATESENDCLIENT_H
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#define PRIVATESENDCLIENT_H
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#include "masternode.h"
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#include "privatesend.h"
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#include "wallet/wallet.h"
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#include "privatesend-util.h"
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class CPrivateSendClient;
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class CConnman;
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static const int DENOMS_COUNT_MAX = 100;
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static const int DEFAULT_PRIVATESEND_ROUNDS = 2;
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static const int DEFAULT_PRIVATESEND_AMOUNT = 1000;
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static const int DEFAULT_PRIVATESEND_LIQUIDITY = 0;
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static const bool DEFAULT_PRIVATESEND_MULTISESSION = false;
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// Warn user if mixing in gui or try to create backup if mixing in daemon mode
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// when we have only this many keys left
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static const int PRIVATESEND_KEYS_THRESHOLD_WARNING = 100;
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// Stop mixing completely, it's too dangerous to continue when we have only this many keys left
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static const int PRIVATESEND_KEYS_THRESHOLD_STOP = 50;
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// The main object for accessing mixing
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extern CPrivateSendClient privateSendClient;
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/** Used to keep track of current status of mixing pool
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*/
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class CPrivateSendClient : public CPrivateSendBase
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{
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private:
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// Keep track of the used Masternodes
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std::vector<COutPoint> vecMasternodesUsed;
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std::vector<CAmount> vecDenominationsSkipped;
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std::vector<COutPoint> vecOutPointLocked;
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int nCachedLastSuccessBlock;
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int nMinBlocksToWait; // how many blocks to wait after one successful mixing tx in non-multisession mode
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// Keep track of current block height
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int nCachedBlockHeight;
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int nEntriesCount;
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bool fLastEntryAccepted;
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std::string strLastMessage;
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std::string strAutoDenomResult;
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masternode_info_t infoMixingMasternode;
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CMutableTransaction txMyCollateral; // client side collateral
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CKeyHolderStorage keyHolderStorage; // storage for keys used in PrepareDenominate
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/// Check for process
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void CheckPool();
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void CompletedTransaction(PoolMessage nMessageID);
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bool IsDenomSkipped(CAmount nDenomValue) {
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return std::find(vecDenominationsSkipped.begin(), vecDenominationsSkipped.end(), nDenomValue) != vecDenominationsSkipped.end();
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}
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bool WaitForAnotherBlock();
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// Make sure we have enough keys since last backup
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bool CheckAutomaticBackup();
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bool JoinExistingQueue(CAmount nBalanceNeedsAnonymized, CConnman& connman);
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bool StartNewQueue(CAmount nValueMin, CAmount nBalanceNeedsAnonymized, CConnman& connman);
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/// Create denominations
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bool CreateDenominated(CConnman& connman);
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bool CreateDenominated(const CompactTallyItem& tallyItem, bool fCreateMixingCollaterals, CConnman& connman);
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/// Split up large inputs or make fee sized inputs
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bool MakeCollateralAmounts(CConnman& connman);
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bool MakeCollateralAmounts(const CompactTallyItem& tallyItem, bool fTryDenominated, CConnman& connman);
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/// As a client, submit part of a future mixing transaction to a Masternode to start the process
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bool SubmitDenominate(CConnman& connman);
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/// step 1: prepare denominated inputs and outputs
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bool PrepareDenominate(int nMinRounds, int nMaxRounds, std::string& strErrorRet, std::vector<CTxDSIn>& vecTxDSInRet, std::vector<CTxOut>& vecTxOutRet);
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/// step 2: send denominated inputs and outputs prepared in step 1
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bool SendDenominate(const std::vector<CTxDSIn>& vecTxDSIn, const std::vector<CTxOut>& vecTxOut, CConnman& connman);
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/// Get Masternode updates about the progress of mixing
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bool CheckPoolStateUpdate(PoolState nStateNew, int nEntriesCountNew, PoolStatusUpdate nStatusUpdate, PoolMessage nMessageID, int nSessionIDNew=0);
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// Set the 'state' value, with some logging and capturing when the state changed
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void SetState(PoolState nStateNew);
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/// As a client, check and sign the final transaction
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bool SignFinalTransaction(const CTransaction& finalTransactionNew, CNode* pnode, CConnman& connman);
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void RelayIn(const CDarkSendEntry& entry, CConnman& connman);
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void SetNull();
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public:
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int nPrivateSendRounds;
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int nPrivateSendAmount;
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int nLiquidityProvider;
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bool fEnablePrivateSend;
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bool fPrivateSendMultiSession;
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int nCachedNumBlocks; //used for the overview screen
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bool fCreateAutoBackups; //builtin support for automatic backups
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CPrivateSendClient() :
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nCachedLastSuccessBlock(0),
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nMinBlocksToWait(1),
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txMyCollateral(CMutableTransaction()),
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nPrivateSendRounds(DEFAULT_PRIVATESEND_ROUNDS),
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nPrivateSendAmount(DEFAULT_PRIVATESEND_AMOUNT),
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nLiquidityProvider(DEFAULT_PRIVATESEND_LIQUIDITY),
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fEnablePrivateSend(false),
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fPrivateSendMultiSession(DEFAULT_PRIVATESEND_MULTISESSION),
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nCachedNumBlocks(std::numeric_limits<int>::max()),
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fCreateAutoBackups(true) { SetNull(); }
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void ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv, CConnman& connman);
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void ClearSkippedDenominations() { vecDenominationsSkipped.clear(); }
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void SetMinBlocksToWait(int nMinBlocksToWaitIn) { nMinBlocksToWait = nMinBlocksToWaitIn; }
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void ResetPool();
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void UnlockCoins();
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std::string GetStatus();
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bool GetMixingMasternodeInfo(masternode_info_t& mnInfoRet);
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bool IsMixingMasternode(const CNode* pnode);
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/// Passively run mixing in the background according to the configuration in settings
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bool DoAutomaticDenominating(CConnman& connman, bool fDryRun=false);
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void CheckTimeout();
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void UpdatedBlockTip(const CBlockIndex *pindex);
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};
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void ThreadCheckPrivateSendClient(CConnman& connman);
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#endif
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