dash/src/test/DoS_tests.cpp

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// Copyright (c) 2011-2015 The Bitcoin Core developers
2014-12-13 05:09:33 +01:00
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
// Unit tests for denial-of-service detection/prevention code
Backport 11651 (#3358) * scripted-diff: Replace #include "" with #include <> (ryanofsky) -BEGIN VERIFY SCRIPT- for f in \ src/*.cpp \ src/*.h \ src/bench/*.cpp \ src/bench/*.h \ src/compat/*.cpp \ src/compat/*.h \ src/consensus/*.cpp \ src/consensus/*.h \ src/crypto/*.cpp \ src/crypto/*.h \ src/crypto/ctaes/*.h \ src/policy/*.cpp \ src/policy/*.h \ src/primitives/*.cpp \ src/primitives/*.h \ src/qt/*.cpp \ src/qt/*.h \ src/qt/test/*.cpp \ src/qt/test/*.h \ src/rpc/*.cpp \ src/rpc/*.h \ src/script/*.cpp \ src/script/*.h \ src/support/*.cpp \ src/support/*.h \ src/support/allocators/*.h \ src/test/*.cpp \ src/test/*.h \ src/wallet/*.cpp \ src/wallet/*.h \ src/wallet/test/*.cpp \ src/wallet/test/*.h \ src/zmq/*.cpp \ src/zmq/*.h do base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f done -END VERIFY SCRIPT- Signed-off-by: Pasta <pasta@dashboost.org> * scripted-diff: Replace #include "" with #include <> (Dash Specific) -BEGIN VERIFY SCRIPT- for f in \ src/bls/*.cpp \ src/bls/*.h \ src/evo/*.cpp \ src/evo/*.h \ src/governance/*.cpp \ src/governance/*.h \ src/llmq/*.cpp \ src/llmq/*.h \ src/masternode/*.cpp \ src/masternode/*.h \ src/privatesend/*.cpp \ src/privatesend/*.h do base=${f%/*}/ relbase=${base#src/} sed -i "s:#include \"\(.*\)\"\(.*\):if test -e \$base'\\1'; then echo \"#include <\"\$relbase\"\\1>\\2\"; else echo \"#include <\\1>\\2\"; fi:e" $f done -END VERIFY SCRIPT- Signed-off-by: Pasta <pasta@dashboost.org> * build: Remove -I for everything but project root Remove -I from build system for everything but the project root, and built-in dependencies. Signed-off-by: Pasta <pasta@dashboost.org> # Conflicts: # src/Makefile.test.include * qt: refactor: Use absolute include paths in .ui files * qt: refactor: Changes to make include paths absolute This makes all include paths in the GUI absolute. Many changes are involved as every single source file in src/qt/ assumes to be able to use relative includes. Signed-off-by: Pasta <pasta@dashboost.org> # Conflicts: # src/qt/dash.cpp # src/qt/optionsmodel.cpp # src/qt/test/rpcnestedtests.cpp * test: refactor: Use absolute include paths for test data files * Recommend #include<> syntax in developer notes * refactor: Include obj/build.h instead of build.h * END BACKPORT #11651 Remove trailing whitespace causing travis failure * fix backport 11651 Signed-off-by: Pasta <pasta@dashboost.org> * More of 11651 * fix blockchain.cpp Signed-off-by: pasta <pasta@dashboost.org> * Add missing "qt/" in includes * Add missing "test/" in includes * Fix trailing whitespaces Co-authored-by: Wladimir J. van der Laan <laanwj@gmail.com> Co-authored-by: Russell Yanofsky <russ@yanofsky.org> Co-authored-by: MeshCollider <dobsonsa68@gmail.com> Co-authored-by: UdjinM6 <UdjinM6@users.noreply.github.com>
2020-03-19 23:46:56 +01:00
#include <chainparams.h>
#include <keystore.h>
#include <net.h>
#include <net_processing.h>
#include <pow.h>
#include <script/sign.h>
#include <serialize.h>
#include <util.h>
#include <validation.h>
#include <test/test_dash.h>
#include <stdint.h>
#include <boost/test/unit_test.hpp>
// Tests these internal-to-net_processing.cpp methods:
extern bool AddOrphanTx(const CTransactionRef& tx, NodeId peer);
extern void EraseOrphansFor(NodeId peer);
extern unsigned int LimitOrphanTxSize(unsigned int nMaxOrphans);
// We don't need this, since we kept declaration in net_processing.h when backporting (#13417)
// extern void Misbehaving(NodeId nodeid, int howmuch, const std::string& message="");
struct COrphanTx {
CTransactionRef tx;
NodeId fromPeer;
int64_t nTimeExpire;
};
extern std::map<uint256, COrphanTx> mapOrphanTransactions;
2012-02-29 16:14:18 +01:00
CService ip(uint32_t i)
{
struct in_addr s;
s.s_addr = i;
return CService(CNetAddr(s), Params().GetDefaultPort());
}
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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static NodeId id = 0;
void UpdateLastBlockAnnounceTime(NodeId node, int64_t time_in_seconds);
BOOST_FIXTURE_TEST_SUITE(DoS_tests, TestingSetup)
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
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// Test eviction of an outbound peer whose chain never advances
// Mock a node connection, and use mocktime to simulate a peer
// which never sends any headers messages. PeerLogic should
// decide to evict that outbound peer, after the appropriate timeouts.
// Note that we protect 4 outbound nodes from being subject to
// this logic; this test takes advantage of that protection only
// being applied to nodes which send headers with sufficient
// work.
BOOST_AUTO_TEST_CASE(outbound_slow_chain_eviction)
{
std::atomic<bool> interruptDummy(false);
// Mock an outbound peer
CAddress addr1(ip(0xa0b0c001), NODE_NONE);
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CNode dummyNode1(id++, ServiceFlags(NODE_NETWORK), 0, INVALID_SOCKET, addr1, 0, 0, CAddress(), "", /*fInboundIn=*/ false);
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
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dummyNode1.SetSendVersion(PROTOCOL_VERSION);
peerLogic->InitializeNode(&dummyNode1);
dummyNode1.nVersion = 1;
dummyNode1.fSuccessfullyConnected = true;
// This test requires that we have a chain with non-zero work.
LOCK(cs_main);
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
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BOOST_CHECK(chainActive.Tip() != nullptr);
BOOST_CHECK(chainActive.Tip()->nChainWork > 0);
// Test starts here
LOCK(dummyNode1.cs_sendProcessing);
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
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peerLogic->SendMessages(&dummyNode1, interruptDummy); // should result in getheaders
LOCK(dummyNode1.cs_vSend);
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
2017-10-26 21:53:19 +02:00
BOOST_CHECK(dummyNode1.vSendMsg.size() > 0);
dummyNode1.vSendMsg.clear();
dummyNode1.nSendMsgSize = 0;
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
2017-10-26 21:53:19 +02:00
int64_t nStartTime = GetTime();
// Wait 21 minutes
SetMockTime(nStartTime+21*60);
peerLogic->SendMessages(&dummyNode1, interruptDummy); // should result in getheaders
BOOST_CHECK(dummyNode1.vSendMsg.size() > 0);
// Wait 3 more minutes
SetMockTime(nStartTime+24*60);
peerLogic->SendMessages(&dummyNode1, interruptDummy); // should result in disconnect
BOOST_CHECK(dummyNode1.fDisconnect == true);
SetMockTime(0);
bool dummy;
peerLogic->FinalizeNode(dummyNode1.GetId(), dummy);
}
void AddRandomOutboundPeer(std::vector<CNode *> &vNodes, PeerLogicValidation &peerLogic)
{
CAddress addr(ip(GetRandInt(0xffffffff)), NODE_NONE);
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vNodes.emplace_back(new CNode(id++, ServiceFlags(NODE_NETWORK), 0, INVALID_SOCKET, addr, 0, 0, CAddress(), "", /*fInboundIn=*/ false));
CNode &node = *vNodes.back();
node.SetSendVersion(PROTOCOL_VERSION);
peerLogic.InitializeNode(&node);
node.nVersion = 1;
node.fSuccessfullyConnected = true;
CConnmanTest::AddNode(node);
}
BOOST_AUTO_TEST_CASE(stale_tip_peer_management)
{
const Consensus::Params& consensusParams = Params().GetConsensus();
constexpr int nMaxOutbound = 8;
CConnman::Options options;
options.nMaxConnections = 125;
options.nMaxOutbound = nMaxOutbound;
options.nMaxFeeler = 1;
connman->Init(options);
std::vector<CNode *> vNodes;
// Mock some outbound peers
for (int i=0; i<nMaxOutbound; ++i) {
AddRandomOutboundPeer(vNodes, *peerLogic);
}
peerLogic->CheckForStaleTipAndEvictPeers(consensusParams);
// No nodes should be marked for disconnection while we have no extra peers
for (const CNode *node : vNodes) {
BOOST_CHECK(node->fDisconnect == false);
}
SetMockTime(GetTime() + 3*consensusParams.nPowTargetSpacing + 1);
// Now tip should definitely be stale, and we should look for an extra
// outbound peer
peerLogic->CheckForStaleTipAndEvictPeers(consensusParams);
BOOST_CHECK(connman->GetTryNewOutboundPeer());
// Still no peers should be marked for disconnection
for (const CNode *node : vNodes) {
BOOST_CHECK(node->fDisconnect == false);
}
// If we add one more peer, something should get marked for eviction
// on the next check (since we're mocking the time to be in the future, the
// required time connected check should be satisfied).
AddRandomOutboundPeer(vNodes, *peerLogic);
peerLogic->CheckForStaleTipAndEvictPeers(consensusParams);
for (int i=0; i<nMaxOutbound; ++i) {
BOOST_CHECK(vNodes[i]->fDisconnect == false);
}
// Last added node should get marked for eviction
BOOST_CHECK(vNodes.back()->fDisconnect == true);
vNodes.back()->fDisconnect = false;
// Update the last announced block time for the last
// peer, and check that the next newest node gets evicted.
UpdateLastBlockAnnounceTime(vNodes.back()->GetId(), GetTime());
peerLogic->CheckForStaleTipAndEvictPeers(consensusParams);
for (int i=0; i<nMaxOutbound-1; ++i) {
BOOST_CHECK(vNodes[i]->fDisconnect == false);
}
BOOST_CHECK(vNodes[nMaxOutbound-1]->fDisconnect == true);
BOOST_CHECK(vNodes.back()->fDisconnect == false);
bool dummy;
for (const CNode *node : vNodes) {
peerLogic->FinalizeNode(node->GetId(), dummy);
}
CConnmanTest::ClearNodes();
}
BOOST_AUTO_TEST_CASE(DoS_banning)
{
std::atomic<bool> interruptDummy(false);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
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connman->ClearBanned();
CAddress addr1(ip(0xa0b0c001), NODE_NONE);
CNode dummyNode1(id++, NODE_NETWORK, 0, INVALID_SOCKET, addr1, 0, 0, CAddress(), "", true);
Backport Bitcoin PR#8708: net: have CConnman handle message sending (#1553) * serialization: teach serializers variadics Also add a variadic CDataStream ctor for ease-of-use. * connman is in charge of pushing messages The changes here are dense and subtle, but hopefully all is more explicit than before. - CConnman is now in charge of sending data rather than the nodes themselves. This is necessary because many decisions need to be made with all nodes in mind, and a model that requires the nodes calling up to their manager quickly turns to spaghetti. - The per-node-serializer (ssSend) has been replaced with a (quasi-)const send-version. Since the send version for serialization can only change once per connection, we now explicitly tag messages with INIT_PROTO_VERSION if they are sent before the handshake. With this done, there's no need to lock for access to nSendVersion. Also, a new stream is used for each message, so there's no need to lock during the serialization process. - This takes care of accounting for optimistic sends, so the nOptimisticBytesWritten hack can be removed. - -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect they haven't been used in years. * net: switch all callers to connman for pushing messages Drop all of the old stuff. * drop the optimistic write counter hack This is now handled properly in realtime. * net: remove now-unused ssSend and Fuzz * net: construct CNodeStates in place * net: handle version push in InitializeNode
2017-07-27 16:28:05 +02:00
dummyNode1.SetSendVersion(PROTOCOL_VERSION);
peerLogic->InitializeNode(&dummyNode1);
2013-11-18 01:25:17 +01:00
dummyNode1.nVersion = 1;
Backport Bitcoin PR#9609: net: fix remaining net assertions (#1575) + Dashify * Dont deserialize nVersion into CNode, should fix #9212 * net: deserialize the entire version message locally This avoids having some vars set if the version negotiation fails. Also copy it all into CNode at the same site. nVersion and fSuccessfullyConnected are set last, as they are the gates for the other vars. Make them atomic for that reason. * net: don't run callbacks on nodes that haven't completed the version handshake Since ForEach* are can be used to send messages to all nodes, the caller may end up sending a message before the version handshake is complete. To limit this, filter out these nodes. While we're at it, may as well filter out disconnected nodes as well. Delete unused methods rather than updating them. * net: Disallow sending messages until the version handshake is complete This is a change in behavior, though it's much more sane now than before. * net: log an error rather than asserting if send version is misused Also cleaned up the comments and moved from the header to the .cpp so that logging headers aren't needed from net.h * Implement conditions for ForEachNode() and ForNode() methods of CConnman. A change making ForEachNode() and ForNode() methods ignore nodes that have not completed initial handshake have been backported from Bitcoin. Unfortunately, some Dash-specific code needs to iterate over all nodes. This change introduces additional condition argument to these methods. This argument is a functional object that should return true for nodes that should be taken into account, not ignored. Two functional objects are provided in CConnman namespace: * FullyConnectedOnly returns true for nodes that have handshake completed, * AllNodes returns true for all nodes. Overloads for ForEachNode() and ForNode() methods without condition argument are left for compatibility with non-Dash-specific code. They use FullyConnectedOnly functional object for condition. Signed-off-by: Oleg Girko <ol@infoserver.lv> * Iterate over all nodes in Dash-specific code using AllNodes condition. Use AllNodes functional object as newly introduced condition argument for ForEachNode() and ForNode() methods of CConnman to iterate over all nodes where needed in Dash-specific code. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-08-17 20:37:22 +02:00
dummyNode1.fSuccessfullyConnected = true;
{
LOCK(cs_main);
Misbehaving(dummyNode1.GetId(), 100); // Should get banned
}
LOCK(dummyNode1.cs_sendProcessing);
peerLogic->SendMessages(&dummyNode1, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(connman->IsBanned(addr1));
BOOST_CHECK(!connman->IsBanned(ip(0xa0b0c001|0x0000ff00))); // Different IP, not banned
CAddress addr2(ip(0xa0b0c002), NODE_NONE);
CNode dummyNode2(id++, NODE_NETWORK, 0, INVALID_SOCKET, addr2, 1, 1, CAddress(), "", true);
Backport Bitcoin PR#8708: net: have CConnman handle message sending (#1553) * serialization: teach serializers variadics Also add a variadic CDataStream ctor for ease-of-use. * connman is in charge of pushing messages The changes here are dense and subtle, but hopefully all is more explicit than before. - CConnman is now in charge of sending data rather than the nodes themselves. This is necessary because many decisions need to be made with all nodes in mind, and a model that requires the nodes calling up to their manager quickly turns to spaghetti. - The per-node-serializer (ssSend) has been replaced with a (quasi-)const send-version. Since the send version for serialization can only change once per connection, we now explicitly tag messages with INIT_PROTO_VERSION if they are sent before the handshake. With this done, there's no need to lock for access to nSendVersion. Also, a new stream is used for each message, so there's no need to lock during the serialization process. - This takes care of accounting for optimistic sends, so the nOptimisticBytesWritten hack can be removed. - -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect they haven't been used in years. * net: switch all callers to connman for pushing messages Drop all of the old stuff. * drop the optimistic write counter hack This is now handled properly in realtime. * net: remove now-unused ssSend and Fuzz * net: construct CNodeStates in place * net: handle version push in InitializeNode
2017-07-27 16:28:05 +02:00
dummyNode2.SetSendVersion(PROTOCOL_VERSION);
peerLogic->InitializeNode(&dummyNode2);
2013-11-18 01:25:17 +01:00
dummyNode2.nVersion = 1;
Backport Bitcoin PR#9609: net: fix remaining net assertions (#1575) + Dashify * Dont deserialize nVersion into CNode, should fix #9212 * net: deserialize the entire version message locally This avoids having some vars set if the version negotiation fails. Also copy it all into CNode at the same site. nVersion and fSuccessfullyConnected are set last, as they are the gates for the other vars. Make them atomic for that reason. * net: don't run callbacks on nodes that haven't completed the version handshake Since ForEach* are can be used to send messages to all nodes, the caller may end up sending a message before the version handshake is complete. To limit this, filter out these nodes. While we're at it, may as well filter out disconnected nodes as well. Delete unused methods rather than updating them. * net: Disallow sending messages until the version handshake is complete This is a change in behavior, though it's much more sane now than before. * net: log an error rather than asserting if send version is misused Also cleaned up the comments and moved from the header to the .cpp so that logging headers aren't needed from net.h * Implement conditions for ForEachNode() and ForNode() methods of CConnman. A change making ForEachNode() and ForNode() methods ignore nodes that have not completed initial handshake have been backported from Bitcoin. Unfortunately, some Dash-specific code needs to iterate over all nodes. This change introduces additional condition argument to these methods. This argument is a functional object that should return true for nodes that should be taken into account, not ignored. Two functional objects are provided in CConnman namespace: * FullyConnectedOnly returns true for nodes that have handshake completed, * AllNodes returns true for all nodes. Overloads for ForEachNode() and ForNode() methods without condition argument are left for compatibility with non-Dash-specific code. They use FullyConnectedOnly functional object for condition. Signed-off-by: Oleg Girko <ol@infoserver.lv> * Iterate over all nodes in Dash-specific code using AllNodes condition. Use AllNodes functional object as newly introduced condition argument for ForEachNode() and ForNode() methods of CConnman to iterate over all nodes where needed in Dash-specific code. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-08-17 20:37:22 +02:00
dummyNode2.fSuccessfullyConnected = true;
{
LOCK(cs_main);
Misbehaving(dummyNode2.GetId(), 50);
}
LOCK(dummyNode2.cs_sendProcessing);
peerLogic->SendMessages(&dummyNode2, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(!connman->IsBanned(addr2)); // 2 not banned yet...
BOOST_CHECK(connman->IsBanned(addr1)); // ... but 1 still should be
{
LOCK(cs_main);
Misbehaving(dummyNode2.GetId(), 50);
}
peerLogic->SendMessages(&dummyNode2, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(connman->IsBanned(addr2));
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
2017-10-26 21:53:19 +02:00
bool dummy;
peerLogic->FinalizeNode(dummyNode1.GetId(), dummy);
peerLogic->FinalizeNode(dummyNode2.GetId(), dummy);
}
BOOST_AUTO_TEST_CASE(DoS_banscore)
{
std::atomic<bool> interruptDummy(false);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
connman->ClearBanned();
gArgs.ForceSetArg("-banscore", "111"); // because 11 is my favorite number
CAddress addr1(ip(0xa0b0c001), NODE_NONE);
CNode dummyNode1(id++, NODE_NETWORK, 0, INVALID_SOCKET, addr1, 3, 1, CAddress(), "", true);
Backport Bitcoin PR#8708: net: have CConnman handle message sending (#1553) * serialization: teach serializers variadics Also add a variadic CDataStream ctor for ease-of-use. * connman is in charge of pushing messages The changes here are dense and subtle, but hopefully all is more explicit than before. - CConnman is now in charge of sending data rather than the nodes themselves. This is necessary because many decisions need to be made with all nodes in mind, and a model that requires the nodes calling up to their manager quickly turns to spaghetti. - The per-node-serializer (ssSend) has been replaced with a (quasi-)const send-version. Since the send version for serialization can only change once per connection, we now explicitly tag messages with INIT_PROTO_VERSION if they are sent before the handshake. With this done, there's no need to lock for access to nSendVersion. Also, a new stream is used for each message, so there's no need to lock during the serialization process. - This takes care of accounting for optimistic sends, so the nOptimisticBytesWritten hack can be removed. - -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect they haven't been used in years. * net: switch all callers to connman for pushing messages Drop all of the old stuff. * drop the optimistic write counter hack This is now handled properly in realtime. * net: remove now-unused ssSend and Fuzz * net: construct CNodeStates in place * net: handle version push in InitializeNode
2017-07-27 16:28:05 +02:00
dummyNode1.SetSendVersion(PROTOCOL_VERSION);
peerLogic->InitializeNode(&dummyNode1);
2013-11-18 01:25:17 +01:00
dummyNode1.nVersion = 1;
Backport Bitcoin PR#9609: net: fix remaining net assertions (#1575) + Dashify * Dont deserialize nVersion into CNode, should fix #9212 * net: deserialize the entire version message locally This avoids having some vars set if the version negotiation fails. Also copy it all into CNode at the same site. nVersion and fSuccessfullyConnected are set last, as they are the gates for the other vars. Make them atomic for that reason. * net: don't run callbacks on nodes that haven't completed the version handshake Since ForEach* are can be used to send messages to all nodes, the caller may end up sending a message before the version handshake is complete. To limit this, filter out these nodes. While we're at it, may as well filter out disconnected nodes as well. Delete unused methods rather than updating them. * net: Disallow sending messages until the version handshake is complete This is a change in behavior, though it's much more sane now than before. * net: log an error rather than asserting if send version is misused Also cleaned up the comments and moved from the header to the .cpp so that logging headers aren't needed from net.h * Implement conditions for ForEachNode() and ForNode() methods of CConnman. A change making ForEachNode() and ForNode() methods ignore nodes that have not completed initial handshake have been backported from Bitcoin. Unfortunately, some Dash-specific code needs to iterate over all nodes. This change introduces additional condition argument to these methods. This argument is a functional object that should return true for nodes that should be taken into account, not ignored. Two functional objects are provided in CConnman namespace: * FullyConnectedOnly returns true for nodes that have handshake completed, * AllNodes returns true for all nodes. Overloads for ForEachNode() and ForNode() methods without condition argument are left for compatibility with non-Dash-specific code. They use FullyConnectedOnly functional object for condition. Signed-off-by: Oleg Girko <ol@infoserver.lv> * Iterate over all nodes in Dash-specific code using AllNodes condition. Use AllNodes functional object as newly introduced condition argument for ForEachNode() and ForNode() methods of CConnman to iterate over all nodes where needed in Dash-specific code. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-08-17 20:37:22 +02:00
dummyNode1.fSuccessfullyConnected = true;
{
LOCK(cs_main);
Misbehaving(dummyNode1.GetId(), 100);
}
LOCK(dummyNode1.cs_sendProcessing);
peerLogic->SendMessages(&dummyNode1, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(!connman->IsBanned(addr1));
{
LOCK(cs_main);
Misbehaving(dummyNode1.GetId(), 10);
}
peerLogic->SendMessages(&dummyNode1, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(!connman->IsBanned(addr1));
{
LOCK(cs_main);
Misbehaving(dummyNode1.GetId(), 1);
}
peerLogic->SendMessages(&dummyNode1, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(connman->IsBanned(addr1));
gArgs.ForceSetArg("-banscore", std::to_string(DEFAULT_BANSCORE_THRESHOLD));
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
2017-10-26 21:53:19 +02:00
bool dummy;
peerLogic->FinalizeNode(dummyNode1.GetId(), dummy);
}
BOOST_AUTO_TEST_CASE(DoS_bantime)
{
std::atomic<bool> interruptDummy(false);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
connman->ClearBanned();
int64_t nStartTime = GetTime();
SetMockTime(nStartTime); // Overrides future calls to GetTime()
CAddress addr(ip(0xa0b0c001), NODE_NONE);
CNode dummyNode(id++, NODE_NETWORK, 0, INVALID_SOCKET, addr, 4, 4, CAddress(), "", true);
Backport Bitcoin PR#8708: net: have CConnman handle message sending (#1553) * serialization: teach serializers variadics Also add a variadic CDataStream ctor for ease-of-use. * connman is in charge of pushing messages The changes here are dense and subtle, but hopefully all is more explicit than before. - CConnman is now in charge of sending data rather than the nodes themselves. This is necessary because many decisions need to be made with all nodes in mind, and a model that requires the nodes calling up to their manager quickly turns to spaghetti. - The per-node-serializer (ssSend) has been replaced with a (quasi-)const send-version. Since the send version for serialization can only change once per connection, we now explicitly tag messages with INIT_PROTO_VERSION if they are sent before the handshake. With this done, there's no need to lock for access to nSendVersion. Also, a new stream is used for each message, so there's no need to lock during the serialization process. - This takes care of accounting for optimistic sends, so the nOptimisticBytesWritten hack can be removed. - -dropmessagestest and -fuzzmessagestest have not been preserved, as I suspect they haven't been used in years. * net: switch all callers to connman for pushing messages Drop all of the old stuff. * drop the optimistic write counter hack This is now handled properly in realtime. * net: remove now-unused ssSend and Fuzz * net: construct CNodeStates in place * net: handle version push in InitializeNode
2017-07-27 16:28:05 +02:00
dummyNode.SetSendVersion(PROTOCOL_VERSION);
peerLogic->InitializeNode(&dummyNode);
2013-11-18 01:25:17 +01:00
dummyNode.nVersion = 1;
Backport Bitcoin PR#9609: net: fix remaining net assertions (#1575) + Dashify * Dont deserialize nVersion into CNode, should fix #9212 * net: deserialize the entire version message locally This avoids having some vars set if the version negotiation fails. Also copy it all into CNode at the same site. nVersion and fSuccessfullyConnected are set last, as they are the gates for the other vars. Make them atomic for that reason. * net: don't run callbacks on nodes that haven't completed the version handshake Since ForEach* are can be used to send messages to all nodes, the caller may end up sending a message before the version handshake is complete. To limit this, filter out these nodes. While we're at it, may as well filter out disconnected nodes as well. Delete unused methods rather than updating them. * net: Disallow sending messages until the version handshake is complete This is a change in behavior, though it's much more sane now than before. * net: log an error rather than asserting if send version is misused Also cleaned up the comments and moved from the header to the .cpp so that logging headers aren't needed from net.h * Implement conditions for ForEachNode() and ForNode() methods of CConnman. A change making ForEachNode() and ForNode() methods ignore nodes that have not completed initial handshake have been backported from Bitcoin. Unfortunately, some Dash-specific code needs to iterate over all nodes. This change introduces additional condition argument to these methods. This argument is a functional object that should return true for nodes that should be taken into account, not ignored. Two functional objects are provided in CConnman namespace: * FullyConnectedOnly returns true for nodes that have handshake completed, * AllNodes returns true for all nodes. Overloads for ForEachNode() and ForNode() methods without condition argument are left for compatibility with non-Dash-specific code. They use FullyConnectedOnly functional object for condition. Signed-off-by: Oleg Girko <ol@infoserver.lv> * Iterate over all nodes in Dash-specific code using AllNodes condition. Use AllNodes functional object as newly introduced condition argument for ForEachNode() and ForNode() methods of CConnman to iterate over all nodes where needed in Dash-specific code. Signed-off-by: Oleg Girko <ol@infoserver.lv>
2017-08-17 20:37:22 +02:00
dummyNode.fSuccessfullyConnected = true;
{
LOCK(cs_main);
Misbehaving(dummyNode.GetId(), 100);
}
LOCK(dummyNode.cs_sendProcessing);
peerLogic->SendMessages(&dummyNode, interruptDummy);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(connman->IsBanned(addr));
SetMockTime(nStartTime+60*60);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(connman->IsBanned(addr));
SetMockTime(nStartTime+60*60*24+1);
Backport Bitcoin PR#8085: p2p: Begin encapsulation (#1537) * net: move CBanDB and CAddrDB out of net.h/cpp This will eventually solve a circular dependency * net: Create CConnman to encapsulate p2p connections * net: Move socket binding into CConnman * net: move OpenNetworkConnection into CConnman * net: move ban and addrman functions into CConnman * net: Add oneshot functions to CConnman * net: move added node functions to CConnman * net: Add most functions needed for vNodes to CConnman * net: handle nodesignals in CConnman * net: Pass CConnection to wallet rather than using the global * net: Add rpc error for missing/disabled p2p functionality * net: Pass CConnman around as needed * gui: add NodeID to the peer table * net: create generic functor accessors and move vNodes to CConnman * net: move whitelist functions into CConnman * net: move nLastNodeId to CConnman * net: move nLocalHostNonce to CConnman This behavior seems to have been quite racy and broken. Move nLocalHostNonce into CNode, and check received nonces against all non-fully-connected nodes. If there's a match, assume we've connected to ourself. * net: move messageHandlerCondition to CConnman * net: move send/recv statistics to CConnman * net: move SendBufferSize/ReceiveFloodSize to CConnman * net: move nLocalServices/nRelevantServices to CConnman These are in-turn passed to CNode at connection time. This allows us to offer different services to different peers (or test the effects of doing so). * net: move semOutbound and semMasternodeOutbound to CConnman * net: SocketSendData returns written size * net: move max/max-outbound to CConnman * net: Pass best block known height into CConnman CConnman then passes the current best height into CNode at creation time. This way CConnman/CNode have no dependency on main for height, and the signals only move in one direction. This also helps to prevent identity leakage a tiny bit. Before this change, an attacker could theoretically make 2 connections on different interfaces. They would connect fully on one, and only establish the initial connection on the other. Once they receive a new block, they would relay it to your first connection, and immediately commence the version handshake on the second. Since the new block height is reflected immediately, they could attempt to learn whether the two connections were correlated. This is, of course, incredibly unlikely to work due to the small timings involved and receipt from other senders. But it doesn't hurt to lock-in nBestHeight at the time of connection, rather than letting the remote choose the time. * net: pass CClientUIInterface into CConnman * net: Drop StartNode/StopNode and use CConnman directly * net: Introduce CConnection::Options to avoid passing so many params * net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options * net: move vNodesDisconnected into CConnman * Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting * Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead * net: move MAX_FEELER_CONNECTIONS into connman
2017-07-21 11:35:19 +02:00
BOOST_CHECK(!connman->IsBanned(addr));
Merge #11490: Disconnect from outbound peers with bad headers chains e065249 Add unit test for outbound peer eviction (Suhas Daftuar) 5a6d00c Permit disconnection of outbound peers on bad/slow chains (Suhas Daftuar) c60fd71 Disconnecting from bad outbound peers in IBD (Suhas Daftuar) Pull request description: The first commit will disconnect an outbound peer that serves us a headers chain with insufficient work while we're in IBD. The second commit introduces a way to disconnect outbound peers whose chains fall out of sync with ours: For a given outbound peer, we check whether their best known block (which is known from the blocks they announce to us) has at least as much work as our tip. If it doesn't, we set a 20 minute timeout, and if we still haven't heard about a block with as much work as our tip had when we set the timeout, then we send a single getheaders message, and wait 2 more minutes. If after two minutes their best known block has insufficient work, we disconnect that peer. We protect 4 of our outbound peers (who provide some "good" headers chains, ie a chain with at least as much work as our tip at some point) from being subject to this logic, to prevent excessive network topology changes as a result of this algorithm, while still ensuring that we have a reasonable number of nodes not known to be on bogus chains. We also don't require our peers to be on the same chain as us, to prevent accidental partitioning of the network in the event of a chain split. Note that if our peers are ever on a more work chain than our tip, then we will download and validate it, and then either reorg to it, or learn of a consensus incompatibility with that peer and disconnect. This PR is designed to protect against peers that are on a less work chain which we may never try to download and validate. Tree-SHA512: 2e0169a1dd8a7fb95980573ac4a201924bffdd724c19afcab5efcef076fdbe1f2cec7dc5f5d7e0a6327216f56d3828884f73642e00c8534b56ec2bb4c854a656
2017-10-26 21:53:19 +02:00
bool dummy;
peerLogic->FinalizeNode(dummyNode.GetId(), dummy);
}
CTransactionRef RandomOrphan()
2012-02-29 16:14:18 +01:00
{
std::map<uint256, COrphanTx>::iterator it;
LOCK(cs_main);
it = mapOrphanTransactions.lower_bound(InsecureRand256());
2012-02-29 16:14:18 +01:00
if (it == mapOrphanTransactions.end())
it = mapOrphanTransactions.begin();
return it->second.tx;
2012-02-29 16:14:18 +01:00
}
BOOST_AUTO_TEST_CASE(DoS_mapOrphans)
{
CKey key;
key.MakeNewKey(true);
CBasicKeyStore keystore;
keystore.AddKey(key);
// 50 orphan transactions:
for (int i = 0; i < 50; i++)
{
CMutableTransaction tx;
2012-02-29 16:14:18 +01:00
tx.vin.resize(1);
tx.vin[0].prevout.n = 0;
tx.vin[0].prevout.hash = InsecureRand256();
2012-02-29 16:14:18 +01:00
tx.vin[0].scriptSig << OP_1;
tx.vout.resize(1);
tx.vout[0].nValue = 1*CENT;
tx.vout[0].scriptPubKey = GetScriptForDestination(key.GetPubKey().GetID());
2012-02-29 16:14:18 +01:00
AddOrphanTx(MakeTransactionRef(tx), i);
2012-02-29 16:14:18 +01:00
}
// ... and 50 that depend on other orphans:
for (int i = 0; i < 50; i++)
{
CTransactionRef txPrev = RandomOrphan();
2012-02-29 16:14:18 +01:00
CMutableTransaction tx;
2012-02-29 16:14:18 +01:00
tx.vin.resize(1);
tx.vin[0].prevout.n = 0;
tx.vin[0].prevout.hash = txPrev->GetHash();
2012-02-29 16:14:18 +01:00
tx.vout.resize(1);
tx.vout[0].nValue = 1*CENT;
tx.vout[0].scriptPubKey = GetScriptForDestination(key.GetPubKey().GetID());
2016-03-31 14:54:58 +02:00
SignSignature(keystore, *txPrev, tx, 0, SIGHASH_ALL);
2012-02-29 16:14:18 +01:00
AddOrphanTx(MakeTransactionRef(tx), i);
2012-02-29 16:14:18 +01:00
}
// This really-big orphan should be ignored:
for (int i = 0; i < 10; i++)
{
CTransactionRef txPrev = RandomOrphan();
CMutableTransaction tx;
tx.vout.resize(1);
tx.vout[0].nValue = 1*CENT;
tx.vout[0].scriptPubKey = GetScriptForDestination(key.GetPubKey().GetID());
tx.vin.resize(2777);
for (unsigned int j = 0; j < tx.vin.size(); j++)
{
tx.vin[j].prevout.n = j;
tx.vin[j].prevout.hash = txPrev->GetHash();
}
2016-03-31 14:54:58 +02:00
SignSignature(keystore, *txPrev, tx, 0, SIGHASH_ALL);
// Re-use same signature for other inputs
// (they don't have to be valid for this test)
for (unsigned int j = 1; j < tx.vin.size(); j++)
tx.vin[j].scriptSig = tx.vin[0].scriptSig;
BOOST_CHECK(!AddOrphanTx(MakeTransactionRef(tx), i));
}
LOCK(cs_main);
// Test EraseOrphansFor:
for (NodeId i = 0; i < 3; i++)
{
size_t sizeBefore = mapOrphanTransactions.size();
EraseOrphansFor(i);
BOOST_CHECK(mapOrphanTransactions.size() < sizeBefore);
}
2012-02-29 16:14:18 +01:00
// Test LimitOrphanTxSize() function:
LimitOrphanTxSize(40);
BOOST_CHECK(mapOrphanTransactions.size() <= 40);
LimitOrphanTxSize(10);
BOOST_CHECK(mapOrphanTransactions.size() <= 10);
LimitOrphanTxSize(0);
BOOST_CHECK(mapOrphanTransactions.empty());
}
BOOST_AUTO_TEST_SUITE_END()