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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2015 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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# include <random.h>
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# include <crypto/sha512.h>
# include <support/cleanse.h>
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# ifdef WIN32
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# include <compat.h> // for Windows API
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# include <wincrypt.h>
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# endif
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# include <logging.h> // for LogPrint()
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# include <sync.h> // for WAIT_LOCK
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# include <util/time.h> // for GetTimeMicros()
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# include <stdlib.h>
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# include <chrono>
# include <thread>
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# ifndef WIN32
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# include <fcntl.h>
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# include <sys/time.h>
# endif
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# ifdef HAVE_SYS_GETRANDOM
# include <sys/syscall.h>
# include <linux/random.h>
# endif
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# if defined(HAVE_GETENTROPY) || (defined(HAVE_GETENTROPY_RAND) && defined(MAC_OSX))
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# include <unistd.h>
# endif
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# if defined(HAVE_GETENTROPY_RAND) && defined(MAC_OSX)
# include <sys/random.h>
# endif
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# ifdef HAVE_SYSCTL_ARND
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# include <util/strencodings.h> // for ARRAYLEN
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# include <sys/sysctl.h>
# endif
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# include <mutex>
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# if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
# include <cpuid.h>
# endif
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# include <openssl/err.h>
# include <openssl/rand.h>
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[[noreturn]] static void RandFailure ( )
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{
LogPrintf ( " Failed to read randomness, aborting \n " ) ;
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std : : abort ( ) ;
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}
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static inline int64_t GetPerformanceCounter ( )
{
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// Read the hardware time stamp counter when available.
// See https://en.wikipedia.org/wiki/Time_Stamp_Counter for more information.
# if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
return __rdtsc ( ) ;
# elif !defined(_MSC_VER) && defined(__i386__)
uint64_t r = 0 ;
__asm__ volatile ( " rdtsc " : " =A " ( r ) ) ; // Constrain the r variable to the eax:edx pair.
return r ;
# elif !defined(_MSC_VER) && (defined(__x86_64__) || defined(__amd64__))
uint64_t r1 = 0 , r2 = 0 ;
__asm__ volatile ( " rdtsc " : " =a " ( r1 ) , " =d " ( r2 ) ) ; // Constrain r1 to rax and r2 to rdx.
return ( r2 < < 32 ) | r1 ;
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# else
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// Fall back to using C++11 clock (usually microsecond or nanosecond precision)
return std : : chrono : : high_resolution_clock : : now ( ) . time_since_epoch ( ) . count ( ) ;
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# endif
}
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# if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
static std : : atomic < bool > hwrand_initialized { false } ;
static bool rdrand_supported = false ;
static constexpr uint32_t CPUID_F1_ECX_RDRAND = 0x40000000 ;
static void RDRandInit ( )
{
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uint32_t eax , ebx , ecx , edx ;
if ( __get_cpuid ( 1 , & eax , & ebx , & ecx , & edx ) & & ( ecx & CPUID_F1_ECX_RDRAND ) ) {
LogPrintf ( " Using RdRand as an additional entropy source \n " ) ;
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rdrand_supported = true ;
}
hwrand_initialized . store ( true ) ;
}
# else
static void RDRandInit ( ) { }
# endif
static bool GetHWRand ( unsigned char * ent32 ) {
# if defined(__x86_64__) || defined(__amd64__) || defined(__i386__)
assert ( hwrand_initialized . load ( std : : memory_order_relaxed ) ) ;
if ( rdrand_supported ) {
uint8_t ok ;
// Not all assemblers support the rdrand instruction, write it in hex.
# ifdef __i386__
for ( int iter = 0 ; iter < 4 ; + + iter ) {
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// Initialize to 0 to silence a compiler warning that r1 or r2 may be used
// uninitialized. Even if rdrand fails (!ok) it will set the output to 0,
// but there is no way that the compiler could know that.
uint32_t r1 = 0 , r2 = 0 ;
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__asm__ volatile ( " .byte 0x0f, 0xc7, 0xf0; " // rdrand %eax
" .byte 0x0f, 0xc7, 0xf2; " // rdrand %edx
" setc %2 " :
" =a " ( r1 ) , " =d " ( r2 ) , " =q " ( ok ) : : " cc " ) ;
if ( ! ok ) return false ;
WriteLE32 ( ent32 + 8 * iter , r1 ) ;
WriteLE32 ( ent32 + 8 * iter + 4 , r2 ) ;
}
# else
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uint64_t r1 = 0 , r2 = 0 , r3 = 0 , r4 = 0 ; // See above why we initialize to 0.
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__asm__ volatile ( " .byte 0x48, 0x0f, 0xc7, 0xf0, " // rdrand %rax
" 0x48, 0x0f, 0xc7, 0xf3, " // rdrand %rbx
" 0x48, 0x0f, 0xc7, 0xf1, " // rdrand %rcx
" 0x48, 0x0f, 0xc7, 0xf2; " // rdrand %rdx
" setc %4 " :
" =a " ( r1 ) , " =b " ( r2 ) , " =c " ( r3 ) , " =d " ( r4 ) , " =q " ( ok ) : : " cc " ) ;
if ( ! ok ) return false ;
WriteLE64 ( ent32 , r1 ) ;
WriteLE64 ( ent32 + 8 , r2 ) ;
WriteLE64 ( ent32 + 16 , r3 ) ;
WriteLE64 ( ent32 + 24 , r4 ) ;
# endif
return true ;
}
# endif
return false ;
}
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void RandAddSeed ( )
{
// Seed with CPU performance counter
int64_t nCounter = GetPerformanceCounter ( ) ;
RAND_add ( & nCounter , sizeof ( nCounter ) , 1.5 ) ;
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memory_cleanse ( ( void * ) & nCounter , sizeof ( nCounter ) ) ;
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}
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static void RandAddSeedPerfmon ( )
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{
RandAddSeed ( ) ;
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# ifdef WIN32
// Don't need this on Linux, OpenSSL automatically uses /dev/urandom
// Seed with the entire set of perfmon data
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// This can take up to 2 seconds, so only do it every 10 minutes
static int64_t nLastPerfmon ;
if ( GetTime ( ) < nLastPerfmon + 10 * 60 )
return ;
nLastPerfmon = GetTime ( ) ;
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std : : vector < unsigned char > vData ( 250000 , 0 ) ;
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long ret = 0 ;
unsigned long nSize = 0 ;
const size_t nMaxSize = 10000000 ; // Bail out at more than 10MB of performance data
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while ( true ) {
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nSize = vData . size ( ) ;
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ret = RegQueryValueExA ( HKEY_PERFORMANCE_DATA , " Global " , nullptr , nullptr , vData . data ( ) , & nSize ) ;
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if ( ret ! = ERROR_MORE_DATA | | vData . size ( ) > = nMaxSize )
break ;
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vData . resize ( std : : max ( ( vData . size ( ) * 3 ) / 2 , nMaxSize ) ) ; // Grow size of buffer exponentially
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}
RegCloseKey ( HKEY_PERFORMANCE_DATA ) ;
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if ( ret = = ERROR_SUCCESS ) {
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RAND_add ( vData . data ( ) , nSize , nSize / 100.0 ) ;
memory_cleanse ( vData . data ( ) , nSize ) ;
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LogPrint ( BCLog : : RANDOM , " %s: %lu bytes \n " , __func__ , nSize ) ;
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} else {
static bool warned = false ; // Warn only once
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if ( ! warned ) {
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LogPrintf ( " %s: Warning: RegQueryValueExA(HKEY_PERFORMANCE_DATA) failed with code %i \n " , __func__ , ret ) ;
warned = true ;
}
}
# endif
}
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# ifndef WIN32
/** Fallback: get 32 bytes of system entropy from /dev/urandom. The most
* compatible way to get cryptographic randomness on UNIX - ish platforms .
*/
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static void GetDevURandom ( unsigned char * ent32 )
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{
int f = open ( " /dev/urandom " , O_RDONLY ) ;
if ( f = = - 1 ) {
RandFailure ( ) ;
}
int have = 0 ;
do {
ssize_t n = read ( f , ent32 + have , NUM_OS_RANDOM_BYTES - have ) ;
if ( n < = 0 | | n + have > NUM_OS_RANDOM_BYTES ) {
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close ( f ) ;
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RandFailure ( ) ;
}
have + = n ;
} while ( have < NUM_OS_RANDOM_BYTES ) ;
close ( f ) ;
}
# endif
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/** Get 32 bytes of system entropy. */
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void GetOSRand ( unsigned char * ent32 )
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{
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# if defined(WIN32)
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HCRYPTPROV hProvider ;
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int ret = CryptAcquireContextW ( & hProvider , nullptr , nullptr , PROV_RSA_FULL , CRYPT_VERIFYCONTEXT ) ;
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if ( ! ret ) {
RandFailure ( ) ;
}
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ret = CryptGenRandom ( hProvider , NUM_OS_RANDOM_BYTES , ent32 ) ;
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if ( ! ret ) {
RandFailure ( ) ;
}
CryptReleaseContext ( hProvider , 0 ) ;
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# elif defined(HAVE_SYS_GETRANDOM)
/* Linux. From the getrandom(2) man page:
* " If the urandom source has been initialized, reads of up to 256 bytes
* will always return as many bytes as requested and will not be
* interrupted by signals . "
*/
int rv = syscall ( SYS_getrandom , ent32 , NUM_OS_RANDOM_BYTES , 0 ) ;
if ( rv ! = NUM_OS_RANDOM_BYTES ) {
if ( rv < 0 & & errno = = ENOSYS ) {
/* Fallback for kernel <3.17: the return value will be -1 and errno
* ENOSYS if the syscall is not available , in that case fall back
* to / dev / urandom .
*/
GetDevURandom ( ent32 ) ;
} else {
RandFailure ( ) ;
}
}
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# elif defined(HAVE_GETENTROPY) && defined(__OpenBSD__)
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/* On OpenBSD this can return up to 256 bytes of entropy, will return an
* error if more are requested .
* The call cannot return less than the requested number of bytes .
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getentropy is explicitly limited to openbsd here , as a similar ( but not
the same ) function may exist on other platforms via glibc .
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*/
if ( getentropy ( ent32 , NUM_OS_RANDOM_BYTES ) ! = 0 ) {
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RandFailure ( ) ;
}
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// Silence a compiler warning about unused function.
( void ) GetDevURandom ;
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# elif defined(HAVE_GETENTROPY_RAND) && defined(MAC_OSX)
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/* getentropy() is available on macOS 10.12 and later.
*/
if ( getentropy ( ent32 , NUM_OS_RANDOM_BYTES ) ! = 0 ) {
RandFailure ( ) ;
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}
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// Silence a compiler warning about unused function.
( void ) GetDevURandom ;
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# elif defined(HAVE_SYSCTL_ARND)
/* FreeBSD and similar. It is possible for the call to return less
* bytes than requested , so need to read in a loop .
*/
static const int name [ 2 ] = { CTL_KERN , KERN_ARND } ;
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int have = 0 ;
do {
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size_t len = NUM_OS_RANDOM_BYTES - have ;
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if ( sysctl ( name , ARRAYLEN ( name ) , ent32 + have , & len , nullptr , 0 ) ! = 0 ) {
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RandFailure ( ) ;
}
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have + = len ;
} while ( have < NUM_OS_RANDOM_BYTES ) ;
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// Silence a compiler warning about unused function.
( void ) GetDevURandom ;
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# else
/* Fall back to /dev/urandom if there is no specific method implemented to
* get system entropy for this OS .
*/
GetDevURandom ( ent32 ) ;
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# endif
}
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void GetRandBytes ( unsigned char * buf , int num )
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{
if ( RAND_bytes ( buf , num ) ! = 1 ) {
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RandFailure ( ) ;
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}
}
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static void AddDataToRng ( void * data , size_t len ) ;
void RandAddSeedSleep ( )
{
int64_t nPerfCounter1 = GetPerformanceCounter ( ) ;
std : : this_thread : : sleep_for ( std : : chrono : : milliseconds ( 1 ) ) ;
int64_t nPerfCounter2 = GetPerformanceCounter ( ) ;
// Combine with and update state
AddDataToRng ( & nPerfCounter1 , sizeof ( nPerfCounter1 ) ) ;
AddDataToRng ( & nPerfCounter2 , sizeof ( nPerfCounter2 ) ) ;
memory_cleanse ( & nPerfCounter1 , sizeof ( nPerfCounter1 ) ) ;
memory_cleanse ( & nPerfCounter2 , sizeof ( nPerfCounter2 ) ) ;
}
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static Mutex cs_rng_state ;
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static unsigned char rng_state [ 32 ] = { 0 } ;
static uint64_t rng_counter = 0 ;
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static void AddDataToRng ( void * data , size_t len ) {
CSHA512 hasher ;
hasher . Write ( ( const unsigned char * ) & len , sizeof ( len ) ) ;
hasher . Write ( ( const unsigned char * ) data , len ) ;
unsigned char buf [ 64 ] ;
{
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WAIT_LOCK ( cs_rng_state , lock ) ;
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hasher . Write ( rng_state , sizeof ( rng_state ) ) ;
hasher . Write ( ( const unsigned char * ) & rng_counter , sizeof ( rng_counter ) ) ;
+ + rng_counter ;
hasher . Finalize ( buf ) ;
memcpy ( rng_state , buf + 32 , 32 ) ;
}
memory_cleanse ( buf , 64 ) ;
}
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void GetStrongRandBytes ( unsigned char * out , int num )
{
assert ( num < = 32 ) ;
CSHA512 hasher ;
unsigned char buf [ 64 ] ;
// First source: OpenSSL's RNG
RandAddSeedPerfmon ( ) ;
GetRandBytes ( buf , 32 ) ;
hasher . Write ( buf , 32 ) ;
// Second source: OS RNG
GetOSRand ( buf ) ;
hasher . Write ( buf , 32 ) ;
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// Third source: HW RNG, if available.
if ( GetHWRand ( buf ) ) {
hasher . Write ( buf , 32 ) ;
}
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// Combine with and update state
{
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WAIT_LOCK ( cs_rng_state , lock ) ;
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hasher . Write ( rng_state , sizeof ( rng_state ) ) ;
hasher . Write ( ( const unsigned char * ) & rng_counter , sizeof ( rng_counter ) ) ;
+ + rng_counter ;
hasher . Finalize ( buf ) ;
memcpy ( rng_state , buf + 32 , 32 ) ;
}
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// Produce output
memcpy ( out , buf , num ) ;
memory_cleanse ( buf , 64 ) ;
}
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bool g_mock_deterministic_tests { false } ;
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uint64_t GetRand ( uint64_t nMax )
{
if ( nMax = = 0 )
return 0 ;
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// This will later conflict with bitcoin#14955. Simply take the bitcoin version as resolution and pass g_mock_deterministic_tests into FastRandomContext
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if ( g_mock_deterministic_tests ) {
return FastRandomContext ( true ) . randrange ( nMax ) ;
}
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// The range of the random source must be a multiple of the modulus
// to give every possible output value an equal possibility
uint64_t nRange = ( std : : numeric_limits < uint64_t > : : max ( ) / nMax ) * nMax ;
uint64_t nRand = 0 ;
do {
GetRandBytes ( ( unsigned char * ) & nRand , sizeof ( nRand ) ) ;
} while ( nRand > = nRange ) ;
return ( nRand % nMax ) ;
}
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std : : chrono : : microseconds GetRandMicros ( std : : chrono : : microseconds duration_max ) noexcept
{
return std : : chrono : : microseconds { GetRand ( duration_max . count ( ) ) } ;
}
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int GetRandInt ( int nMax )
{
return GetRand ( nMax ) ;
}
uint256 GetRandHash ( )
{
uint256 hash ;
GetRandBytes ( ( unsigned char * ) & hash , sizeof ( hash ) ) ;
return hash ;
}
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bool GetRandBool ( double rate )
{
if ( rate = = 0.0 ) {
return false ;
}
const uint64_t v = 100000000 ;
uint64_t r = GetRand ( v + 1 ) ;
return r < = v * rate ;
}
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void FastRandomContext : : RandomSeed ( )
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{
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uint256 seed = GetRandHash ( ) ;
rng . SetKey ( seed . begin ( ) , 32 ) ;
requires_seed = false ;
}
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uint256 FastRandomContext : : rand256 ( )
{
if ( bytebuf_size < 32 ) {
FillByteBuffer ( ) ;
}
uint256 ret ;
memcpy ( ret . begin ( ) , bytebuf + 64 - bytebuf_size , 32 ) ;
bytebuf_size - = 32 ;
return ret ;
}
std : : vector < unsigned char > FastRandomContext : : randbytes ( size_t len )
{
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if ( requires_seed ) RandomSeed ( ) ;
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std : : vector < unsigned char > ret ( len ) ;
if ( len > 0 ) {
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rng . Keystream ( & ret [ 0 ] , len ) ;
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}
return ret ;
}
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FastRandomContext : : FastRandomContext ( const uint256 & seed ) : requires_seed ( false ) , bytebuf_size ( 0 ) , bitbuf_size ( 0 )
{
rng . SetKey ( seed . begin ( ) , 32 ) ;
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}
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bool Random_SanityCheck ( )
{
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uint64_t start = GetPerformanceCounter ( ) ;
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/* This does not measure the quality of randomness, but it does test that
* OSRandom ( ) overwrites all 32 bytes of the output given a maximum
* number of tries .
*/
static const ssize_t MAX_TRIES = 1024 ;
uint8_t data [ NUM_OS_RANDOM_BYTES ] ;
bool overwritten [ NUM_OS_RANDOM_BYTES ] = { } ; /* Tracks which bytes have been overwritten at least once */
int num_overwritten ;
int tries = 0 ;
/* Loop until all bytes have been overwritten at least once, or max number tries reached */
do {
memset ( data , 0 , NUM_OS_RANDOM_BYTES ) ;
GetOSRand ( data ) ;
for ( int x = 0 ; x < NUM_OS_RANDOM_BYTES ; + + x ) {
overwritten [ x ] | = ( data [ x ] ! = 0 ) ;
}
num_overwritten = 0 ;
for ( int x = 0 ; x < NUM_OS_RANDOM_BYTES ; + + x ) {
if ( overwritten [ x ] ) {
num_overwritten + = 1 ;
}
}
tries + = 1 ;
} while ( num_overwritten < NUM_OS_RANDOM_BYTES & & tries < MAX_TRIES ) ;
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if ( num_overwritten ! = NUM_OS_RANDOM_BYTES ) return false ; /* If this failed, bailed out after too many tries */
// Check that GetPerformanceCounter increases at least during a GetOSRand() call + 1ms sleep.
std : : this_thread : : sleep_for ( std : : chrono : : milliseconds ( 1 ) ) ;
uint64_t stop = GetPerformanceCounter ( ) ;
if ( stop = = start ) return false ;
// We called GetPerformanceCounter. Use it as entropy.
RAND_add ( ( const unsigned char * ) & start , sizeof ( start ) , 1 ) ;
RAND_add ( ( const unsigned char * ) & stop , sizeof ( stop ) , 1 ) ;
return true ;
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}
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FastRandomContext : : FastRandomContext ( bool fDeterministic ) : requires_seed ( ! fDeterministic ) , bytebuf_size ( 0 ) , bitbuf_size ( 0 )
{
if ( ! fDeterministic ) {
return ;
}
uint256 seed ;
rng . SetKey ( seed . begin ( ) , 32 ) ;
}
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FastRandomContext & FastRandomContext : : operator = ( FastRandomContext & & from ) noexcept
{
requires_seed = from . requires_seed ;
rng = from . rng ;
std : : copy ( std : : begin ( from . bytebuf ) , std : : end ( from . bytebuf ) , std : : begin ( bytebuf ) ) ;
bytebuf_size = from . bytebuf_size ;
bitbuf = from . bitbuf ;
bitbuf_size = from . bitbuf_size ;
from . requires_seed = true ;
from . bytebuf_size = 0 ;
from . bitbuf_size = 0 ;
return * this ;
}
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void RandomInit ( )
{
RDRandInit ( ) ;
}