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Merge #9441: Net: Massive speedup. Net locks overhaul
e60360e
net: remove cs_vRecvMsg (Cory Fields)991955e
net: add a flag to indicate when a node's send buffer is full (Cory Fields)c6e8a9b
net: add a flag to indicate when a node's process queue is full (Cory Fields)4d712e3
net: add a new message queue for the message processor (Cory Fields)c5a8b1b
net: rework the way that the messagehandler sleeps (Cory Fields)c72cc88
net: remove useless comments (Cory Fields)ef7b5ec
net: Add a simple function for waking the message handler (Cory Fields)f5c36d1
net: record bytes written before notifying the message processor (Cory Fields)60befa3
net: handle message accounting in ReceiveMsgBytes (Cory Fields)56212e2
net: set message deserialization version when it's actually time to deserialize (Cory Fields)0e973d9
net: remove redundant max sendbuffer size check (Cory Fields)6042587
net: wait until the node is destroyed to delete its recv buffer (Cory Fields)f6315e0
net: only disconnect if fDisconnect has been set (Cory Fields)5b4a8ac
net: make GetReceiveFloodSize public (Cory Fields)e5bcd9c
net: make vRecvMsg a list so that we can use splice() (Cory Fields)53ad9a1
net: fix typo causing the wrong receive buffer size (Cory Fields)
This commit is contained in:
commit
8b66bf74e2
115
src/net.cpp
115
src/net.cpp
@ -437,11 +437,6 @@ void CNode::CloseSocketDisconnect()
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LogPrint("net", "disconnecting peer=%d\n", id);
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CloseSocket(hSocket);
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}
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// in case this fails, we'll empty the recv buffer when the CNode is deleted
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TRY_LOCK(cs_vRecvMsg, lockRecv);
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if (lockRecv)
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vRecvMsg.clear();
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}
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void CConnman::ClearBanned()
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@ -650,16 +645,18 @@ void CNode::copyStats(CNodeStats &stats)
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}
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#undef X
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// requires LOCK(cs_vRecvMsg)
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bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete)
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{
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complete = false;
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int64_t nTimeMicros = GetTimeMicros();
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nLastRecv = nTimeMicros / 1000000;
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nRecvBytes += nBytes;
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while (nBytes > 0) {
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// get current incomplete message, or create a new one
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if (vRecvMsg.empty() ||
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vRecvMsg.back().complete())
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vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, nRecvVersion));
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vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, INIT_PROTO_VERSION));
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CNetMessage& msg = vRecvMsg.back();
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@ -691,7 +688,7 @@ bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete
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assert(i != mapRecvBytesPerMsgCmd.end());
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i->second += msg.hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
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msg.nTime = GetTimeMicros();
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msg.nTime = nTimeMicros;
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complete = true;
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}
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}
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@ -764,7 +761,7 @@ const uint256& CNetMessage::GetMessageHash() const
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// requires LOCK(cs_vSend)
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size_t SocketSendData(CNode *pnode)
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size_t CConnman::SocketSendData(CNode *pnode)
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{
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auto it = pnode->vSendMsg.begin();
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size_t nSentSize = 0;
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@ -781,6 +778,7 @@ size_t SocketSendData(CNode *pnode)
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if (pnode->nSendOffset == data.size()) {
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pnode->nSendOffset = 0;
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pnode->nSendSize -= data.size();
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pnode->fPauseSend = pnode->nSendSize > nSendBufferMaxSize;
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it++;
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} else {
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// could not send full message; stop sending more
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@ -1052,8 +1050,7 @@ void CConnman::ThreadSocketHandler()
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std::vector<CNode*> vNodesCopy = vNodes;
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BOOST_FOREACH(CNode* pnode, vNodesCopy)
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{
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if (pnode->fDisconnect ||
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(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0))
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if (pnode->fDisconnect)
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{
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// remove from vNodes
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vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
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@ -1083,13 +1080,9 @@ void CConnman::ThreadSocketHandler()
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend)
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{
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TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
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if (lockRecv)
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{
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TRY_LOCK(pnode->cs_inventory, lockInv);
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if (lockInv)
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fDelete = true;
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}
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}
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}
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if (fDelete)
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@ -1149,15 +1142,10 @@ void CConnman::ThreadSocketHandler()
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// write buffer in this case before receiving more. This avoids
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// needlessly queueing received data, if the remote peer is not themselves
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// receiving data. This means properly utilizing TCP flow control signalling.
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// * Otherwise, if there is no (complete) message in the receive buffer,
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// or there is space left in the buffer, select() for receiving data.
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// * (if neither of the above applies, there is certainly one message
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// in the receiver buffer ready to be processed).
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// Together, that means that at least one of the following is always possible,
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// so we don't deadlock:
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// * We send some data.
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// * We wait for data to be received (and disconnect after timeout).
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// * We process a message in the buffer (message handler thread).
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// * Otherwise, if there is space left in the receive buffer, select() for
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// receiving data.
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// * Hand off all complete messages to the processor, to be handled without
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// blocking here.
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{
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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@ -1168,10 +1156,7 @@ void CConnman::ThreadSocketHandler()
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}
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}
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{
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TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
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if (lockRecv && (
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pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
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pnode->GetTotalRecvSize() <= GetReceiveFloodSize()))
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if (!pnode->fPauseRecv)
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FD_SET(pnode->hSocket, &fdsetRecv);
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}
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}
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@ -1230,8 +1215,6 @@ void CConnman::ThreadSocketHandler()
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continue;
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if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
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{
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TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
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if (lockRecv)
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{
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{
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// typical socket buffer is 8K-64K
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@ -1242,11 +1225,23 @@ void CConnman::ThreadSocketHandler()
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bool notify = false;
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if (!pnode->ReceiveMsgBytes(pchBuf, nBytes, notify))
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pnode->CloseSocketDisconnect();
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if(notify)
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condMsgProc.notify_one();
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pnode->nLastRecv = GetTime();
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pnode->nRecvBytes += nBytes;
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RecordBytesRecv(nBytes);
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if (notify) {
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size_t nSizeAdded = 0;
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auto it(pnode->vRecvMsg.begin());
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for (; it != pnode->vRecvMsg.end(); ++it) {
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if (!it->complete())
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break;
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nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE;
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}
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{
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LOCK(pnode->cs_vProcessMsg);
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pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
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pnode->nProcessQueueSize += nSizeAdded;
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pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
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}
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WakeMessageHandler();
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}
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}
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else if (nBytes == 0)
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{
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@ -1280,8 +1275,9 @@ void CConnman::ThreadSocketHandler()
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TRY_LOCK(pnode->cs_vSend, lockSend);
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if (lockSend) {
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size_t nBytes = SocketSendData(pnode);
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if (nBytes)
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if (nBytes) {
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RecordBytesSent(nBytes);
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}
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}
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}
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@ -1321,8 +1317,14 @@ void CConnman::ThreadSocketHandler()
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}
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}
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void CConnman::WakeMessageHandler()
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{
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{
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std::lock_guard<std::mutex> lock(mutexMsgProc);
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fMsgProcWake = true;
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}
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condMsgProc.notify_one();
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}
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@ -1858,7 +1860,7 @@ void CConnman::ThreadMessageHandler()
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}
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}
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bool fSleep = true;
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bool fMoreWork = false;
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BOOST_FOREACH(CNode* pnode, vNodesCopy)
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{
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@ -1866,22 +1868,8 @@ void CConnman::ThreadMessageHandler()
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continue;
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// Receive messages
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{
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TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
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if (lockRecv)
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{
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if (!GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc))
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pnode->CloseSocketDisconnect();
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if (pnode->nSendSize < GetSendBufferSize())
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{
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if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
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{
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fSleep = false;
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}
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}
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}
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}
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bool fMoreNodeWork = GetNodeSignals().ProcessMessages(pnode, *this, flagInterruptMsgProc);
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fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
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if (flagInterruptMsgProc)
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return;
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@ -1901,10 +1889,11 @@ void CConnman::ThreadMessageHandler()
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pnode->Release();
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}
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if (fSleep) {
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std::unique_lock<std::mutex> lock(mutexMsgProc);
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condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100));
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std::unique_lock<std::mutex> lock(mutexMsgProc);
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if (!fMoreWork) {
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condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this] { return fMsgProcWake; });
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}
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fMsgProcWake = false;
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}
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}
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@ -2121,7 +2110,7 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
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nMaxFeeler = connOptions.nMaxFeeler;
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nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
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nReceiveFloodSize = connOptions.nSendBufferMaxSize;
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nReceiveFloodSize = connOptions.nReceiveFloodSize;
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nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
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nMaxOutboundTimeframe = connOptions.nMaxOutboundTimeframe;
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@ -2182,6 +2171,11 @@ bool CConnman::Start(CScheduler& scheduler, std::string& strNodeError, Options c
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interruptNet.reset();
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flagInterruptMsgProc = false;
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{
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std::unique_lock<std::mutex> lock(mutexMsgProc);
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fMsgProcWake = false;
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}
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// Send and receive from sockets, accept connections
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threadSocketHandler = std::thread(&TraceThread<std::function<void()> >, "net", std::function<void()>(std::bind(&CConnman::ThreadSocketHandler, this)));
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@ -2613,6 +2607,9 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
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minFeeFilter = 0;
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lastSentFeeFilter = 0;
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nextSendTimeFeeFilter = 0;
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fPauseRecv = false;
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fPauseSend = false;
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nProcessQueueSize = 0;
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BOOST_FOREACH(const std::string &msg, getAllNetMessageTypes())
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mapRecvBytesPerMsgCmd[msg] = 0;
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@ -2692,6 +2689,8 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
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pnode->mapSendBytesPerMsgCmd[msg.command] += nTotalSize;
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pnode->nSendSize += nTotalSize;
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if (pnode->nSendSize > nSendBufferMaxSize)
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pnode->fPauseSend = true;
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pnode->vSendMsg.push_back(std::move(serializedHeader));
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if (nMessageSize)
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pnode->vSendMsg.push_back(std::move(msg.data));
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|
38
src/net.h
38
src/net.h
@ -327,6 +327,7 @@ public:
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/** Get a unique deterministic randomizer. */
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CSipHasher GetDeterministicRandomizer(uint64_t id);
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unsigned int GetReceiveFloodSize() const;
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private:
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struct ListenSocket {
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SOCKET socket;
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@ -343,6 +344,8 @@ private:
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void ThreadSocketHandler();
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void ThreadDNSAddressSeed();
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void WakeMessageHandler();
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uint64_t CalculateKeyedNetGroup(const CAddress& ad);
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CNode* FindNode(const CNetAddr& ip);
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@ -358,6 +361,7 @@ private:
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NodeId GetNewNodeId();
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size_t SocketSendData(CNode *pnode);
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//!check is the banlist has unwritten changes
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bool BannedSetIsDirty();
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//!set the "dirty" flag for the banlist
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@ -368,8 +372,6 @@ private:
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void DumpData();
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void DumpBanlist();
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unsigned int GetReceiveFloodSize() const;
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// Network stats
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void RecordBytesRecv(uint64_t bytes);
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void RecordBytesSent(uint64_t bytes);
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@ -428,6 +430,9 @@ private:
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/** SipHasher seeds for deterministic randomness */
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const uint64_t nSeed0, nSeed1;
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/** flag for waking the message processor. */
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bool fMsgProcWake;
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std::condition_variable condMsgProc;
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std::mutex mutexMsgProc;
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std::atomic<bool> flagInterruptMsgProc;
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@ -445,7 +450,6 @@ void Discover(boost::thread_group& threadGroup);
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void MapPort(bool fUseUPnP);
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unsigned short GetListenPort();
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
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size_t SocketSendData(CNode *pnode);
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|
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struct CombinerAll
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{
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@ -610,11 +614,13 @@ public:
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std::deque<std::vector<unsigned char>> vSendMsg;
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CCriticalSection cs_vSend;
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|
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CCriticalSection cs_vProcessMsg;
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std::list<CNetMessage> vProcessMsg;
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size_t nProcessQueueSize;
|
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|
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std::deque<CInv> vRecvGetData;
|
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std::deque<CNetMessage> vRecvMsg;
|
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CCriticalSection cs_vRecvMsg;
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uint64_t nRecvBytes;
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int nRecvVersion;
|
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std::atomic<int> nRecvVersion;
|
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|
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int64_t nLastSend;
|
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int64_t nLastRecv;
|
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@ -650,6 +656,8 @@ public:
|
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const NodeId id;
|
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|
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const uint64_t nKeyedNetGroup;
|
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std::atomic_bool fPauseRecv;
|
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std::atomic_bool fPauseSend;
|
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protected:
|
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|
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mapMsgCmdSize mapSendBytesPerMsgCmd;
|
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@ -723,6 +731,7 @@ private:
|
||||
const ServiceFlags nLocalServices;
|
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const int nMyStartingHeight;
|
||||
int nSendVersion;
|
||||
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
|
||||
public:
|
||||
|
||||
NodeId GetId() const {
|
||||
@ -743,24 +752,15 @@ public:
|
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return nRefCount;
|
||||
}
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
unsigned int GetTotalRecvSize()
|
||||
{
|
||||
unsigned int total = 0;
|
||||
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
|
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total += msg.vRecv.size() + 24;
|
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return total;
|
||||
}
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
void SetRecvVersion(int nVersionIn)
|
||||
{
|
||||
nRecvVersion = nVersionIn;
|
||||
BOOST_FOREACH(CNetMessage &msg, vRecvMsg)
|
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msg.SetVersion(nVersionIn);
|
||||
}
|
||||
int GetRecvVersion()
|
||||
{
|
||||
return nRecvVersion;
|
||||
}
|
||||
void SetSendVersion(int nVersionIn)
|
||||
{
|
||||
|
@ -889,14 +889,13 @@ static void RelayAddress(const CAddress& addr, bool fReachable, CConnman& connma
|
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void static ProcessGetData(CNode* pfrom, const Consensus::Params& consensusParams, CConnman& connman, std::atomic<bool>& interruptMsgProc)
|
||||
{
|
||||
std::deque<CInv>::iterator it = pfrom->vRecvGetData.begin();
|
||||
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
|
||||
vector<CInv> vNotFound;
|
||||
CNetMsgMaker msgMaker(pfrom->GetSendVersion());
|
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LOCK(cs_main);
|
||||
|
||||
while (it != pfrom->vRecvGetData.end()) {
|
||||
// Don't bother if send buffer is too full to respond anyway
|
||||
if (pfrom->nSendSize >= nMaxSendBufferSize)
|
||||
if (pfrom->fPauseSend)
|
||||
break;
|
||||
|
||||
const CInv &inv = *it;
|
||||
@ -1059,8 +1058,6 @@ uint32_t GetFetchFlags(CNode* pfrom, CBlockIndex* pprev, const Consensus::Params
|
||||
|
||||
bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv, int64_t nTimeReceived, const CChainParams& chainparams, CConnman& connman, std::atomic<bool>& interruptMsgProc)
|
||||
{
|
||||
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
|
||||
|
||||
LogPrint("net", "received: %s (%u bytes) peer=%d\n", SanitizeString(strCommand), vRecv.size(), pfrom->id);
|
||||
if (IsArgSet("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 0)) == 0)
|
||||
{
|
||||
@ -1413,11 +1410,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
|
||||
|
||||
// Track requests for our stuff
|
||||
GetMainSignals().Inventory(inv.hash);
|
||||
|
||||
if (pfrom->nSendSize > (nMaxSendBufferSize * 2)) {
|
||||
Misbehaving(pfrom->GetId(), 50);
|
||||
return error("send buffer size() = %u", pfrom->nSendSize);
|
||||
}
|
||||
}
|
||||
|
||||
if (!vToFetch.empty())
|
||||
@ -2450,14 +2442,9 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
|
||||
return true;
|
||||
}
|
||||
|
||||
// requires LOCK(cs_vRecvMsg)
|
||||
bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interruptMsgProc)
|
||||
{
|
||||
const CChainParams& chainparams = Params();
|
||||
unsigned int nMaxSendBufferSize = connman.GetSendBufferSize();
|
||||
//if (fDebug)
|
||||
// LogPrintf("%s(%u messages)\n", __func__, pfrom->vRecvMsg.size());
|
||||
|
||||
//
|
||||
// Message format
|
||||
// (4) message start
|
||||
@ -2466,40 +2453,40 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
// (4) checksum
|
||||
// (x) data
|
||||
//
|
||||
bool fOk = true;
|
||||
bool fMoreWork = false;
|
||||
|
||||
if (!pfrom->vRecvGetData.empty())
|
||||
ProcessGetData(pfrom, chainparams.GetConsensus(), connman, interruptMsgProc);
|
||||
|
||||
if (pfrom->fDisconnect)
|
||||
return false;
|
||||
|
||||
// this maintains the order of responses
|
||||
if (!pfrom->vRecvGetData.empty()) return fOk;
|
||||
if (!pfrom->vRecvGetData.empty()) return true;
|
||||
|
||||
std::deque<CNetMessage>::iterator it = pfrom->vRecvMsg.begin();
|
||||
while (!pfrom->fDisconnect && it != pfrom->vRecvMsg.end()) {
|
||||
// Don't bother if send buffer is too full to respond anyway
|
||||
if (pfrom->nSendSize >= nMaxSendBufferSize)
|
||||
break;
|
||||
if (pfrom->fPauseSend)
|
||||
return false;
|
||||
|
||||
// get next message
|
||||
CNetMessage& msg = *it;
|
||||
|
||||
//if (fDebug)
|
||||
// LogPrintf("%s(message %u msgsz, %u bytes, complete:%s)\n", __func__,
|
||||
// msg.hdr.nMessageSize, msg.vRecv.size(),
|
||||
// msg.complete() ? "Y" : "N");
|
||||
|
||||
// end, if an incomplete message is found
|
||||
if (!msg.complete())
|
||||
break;
|
||||
|
||||
// at this point, any failure means we can delete the current message
|
||||
it++;
|
||||
std::list<CNetMessage> msgs;
|
||||
{
|
||||
LOCK(pfrom->cs_vProcessMsg);
|
||||
if (pfrom->vProcessMsg.empty())
|
||||
return false;
|
||||
// Just take one message
|
||||
msgs.splice(msgs.begin(), pfrom->vProcessMsg, pfrom->vProcessMsg.begin());
|
||||
pfrom->nProcessQueueSize -= msgs.front().vRecv.size() + CMessageHeader::HEADER_SIZE;
|
||||
pfrom->fPauseRecv = pfrom->nProcessQueueSize > connman.GetReceiveFloodSize();
|
||||
fMoreWork = !pfrom->vProcessMsg.empty();
|
||||
}
|
||||
CNetMessage& msg(msgs.front());
|
||||
|
||||
msg.SetVersion(pfrom->GetRecvVersion());
|
||||
// Scan for message start
|
||||
if (memcmp(msg.hdr.pchMessageStart, chainparams.MessageStart(), CMessageHeader::MESSAGE_START_SIZE) != 0) {
|
||||
LogPrintf("PROCESSMESSAGE: INVALID MESSAGESTART %s peer=%d\n", SanitizeString(msg.hdr.GetCommand()), pfrom->id);
|
||||
fOk = false;
|
||||
break;
|
||||
pfrom->fDisconnect = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read header
|
||||
@ -2507,7 +2494,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
if (!hdr.IsValid(chainparams.MessageStart()))
|
||||
{
|
||||
LogPrintf("PROCESSMESSAGE: ERRORS IN HEADER %s peer=%d\n", SanitizeString(hdr.GetCommand()), pfrom->id);
|
||||
continue;
|
||||
return fMoreWork;
|
||||
}
|
||||
string strCommand = hdr.GetCommand();
|
||||
|
||||
@ -2523,7 +2510,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
SanitizeString(strCommand), nMessageSize,
|
||||
HexStr(hash.begin(), hash.begin()+CMessageHeader::CHECKSUM_SIZE),
|
||||
HexStr(hdr.pchChecksum, hdr.pchChecksum+CMessageHeader::CHECKSUM_SIZE));
|
||||
continue;
|
||||
return fMoreWork;
|
||||
}
|
||||
|
||||
// Process message
|
||||
@ -2532,7 +2519,9 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
{
|
||||
fRet = ProcessMessage(pfrom, strCommand, vRecv, msg.nTime, chainparams, connman, interruptMsgProc);
|
||||
if (interruptMsgProc)
|
||||
return true;
|
||||
return false;
|
||||
if (!pfrom->vRecvGetData.empty())
|
||||
fMoreWork = true;
|
||||
}
|
||||
catch (const std::ios_base::failure& e)
|
||||
{
|
||||
@ -2566,14 +2555,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
if (!fRet)
|
||||
LogPrintf("%s(%s, %u bytes) FAILED peer=%d\n", __func__, SanitizeString(strCommand), nMessageSize, pfrom->id);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// In case the connection got shut down, its receive buffer was wiped
|
||||
if (!pfrom->fDisconnect)
|
||||
pfrom->vRecvMsg.erase(pfrom->vRecvMsg.begin(), it);
|
||||
|
||||
return fOk;
|
||||
return fMoreWork;
|
||||
}
|
||||
|
||||
class CompareInvMempoolOrder
|
||||
|
@ -46,6 +46,7 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
|
||||
* @param[in] pto The node which we are sending messages to.
|
||||
* @param[in] connman The connection manager for that node.
|
||||
* @param[in] interrupt Interrupt condition for processing threads
|
||||
* @return True if there is more work to be done
|
||||
*/
|
||||
bool SendMessages(CNode* pto, CConnman& connman, std::atomic<bool>& interrupt);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user