6182d10 Do not increment nAttempts by more than one for every Good connection. (Gregory Maxwell)
c769c4a Avoid counting failed connect attempts when probably offline. (Gregory Maxwell)
* Allow compilation with `--disable-wallet`
* fix remaining references
* Drop wallet references/include in CActiveMasternode and fix other files affected by this change
* Wrap privatesend-client.h include with ifdef/endif and fix other files affected by this change
* Re-enable Travis build with no wallet
reverts 267e57877b
This monstrous change eliminates all remaining uses of
g_connman global variable in Dash-specific code.
Unlike previous changes eliminating g_connman use
that were isolated to particular modules, this one covers
multiple modules simultaneously because they are so interdependent
that change in one module was quickly spreading to others.
This is mostly invariant change that was done by
* changing all functions using g_connman to use connman argument,
* changing all functions calling these functions to use connman argument,
* repeating previous step until there's nothing to change.
After multiple iterations, this process converged to final result,
producing code that is mostly equivalent to original one, but passing
CConnman instance through arguments instead of global variable.
The only exception to equivalence of resulting code is that I had to
create overload of CMasternodeMan::CheckAndRemove() method without arguments
that does nothing just for use in CFlatDB<CMasternodeMan>::Dump() and
CFlatDB<CMasternodeMan>::Load() methods.
Normal CMasternodeMan::CheckAndRemove() overload now has argument of
CConnman& type and is used everywhere else.
The normal overload has this code in the beginning:
if(!masternodeSync.IsMasternodeListSynced()) return;
Masternode list is not synced yet when we load "mncache.dat" file,
and we save "mncache.dat" file on shutdown, so I presume that it's OK
to use overload that does nothing in both cases.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Store masternodes in a map instead of a vector, drop unused functions in CMasternodeMan
* CTxIn vin -> COutPoint outpoint
* do not use CMasternodeMan::Find outside of the class
* update GetMasternodeInfo
* safe version of GetNextMasternodeInQueueForPayment
* fix ProcessMasternodeConnections
* bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* Dont deserialize nVersion into CNode, should fix#9212
* net: deserialize the entire version message locally
This avoids having some vars set if the version negotiation fails.
Also copy it all into CNode at the same site. nVersion and
fSuccessfullyConnected are set last, as they are the gates for the other vars.
Make them atomic for that reason.
* net: don't run callbacks on nodes that haven't completed the version handshake
Since ForEach* are can be used to send messages to all nodes, the caller may
end up sending a message before the version handshake is complete. To limit
this, filter out these nodes. While we're at it, may as well filter out
disconnected nodes as well.
Delete unused methods rather than updating them.
* net: Disallow sending messages until the version handshake is complete
This is a change in behavior, though it's much more sane now than before.
* net: log an error rather than asserting if send version is misused
Also cleaned up the comments and moved from the header to the .cpp so that
logging headers aren't needed from net.h
* Implement conditions for ForEachNode() and ForNode() methods of CConnman.
A change making ForEachNode() and ForNode() methods ignore nodes that
have not completed initial handshake have been backported from Bitcoin.
Unfortunately, some Dash-specific code needs to iterate over all nodes.
This change introduces additional condition argument to these methods.
This argument is a functional object that should return true for nodes
that should be taken into account, not ignored.
Two functional objects are provided in CConnman namespace:
* FullyConnectedOnly returns true for nodes that have handshake completed,
* AllNodes returns true for all nodes.
Overloads for ForEachNode() and ForNode() methods without condition argument
are left for compatibility with non-Dash-specific code.
They use FullyConnectedOnly functional object for condition.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* Iterate over all nodes in Dash-specific code using AllNodes condition.
Use AllNodes functional object as newly introduced condition argument for
ForEachNode() and ForNode() methods of CConnman to iterate over all nodes
where needed in Dash-specific code.
Signed-off-by: Oleg Girko <ol@infoserver.lv>
* net: move CBanDB and CAddrDB out of net.h/cpp
This will eventually solve a circular dependency
* net: Create CConnman to encapsulate p2p connections
* net: Move socket binding into CConnman
* net: move OpenNetworkConnection into CConnman
* net: move ban and addrman functions into CConnman
* net: Add oneshot functions to CConnman
* net: move added node functions to CConnman
* net: Add most functions needed for vNodes to CConnman
* net: handle nodesignals in CConnman
* net: Pass CConnection to wallet rather than using the global
* net: Add rpc error for missing/disabled p2p functionality
* net: Pass CConnman around as needed
* gui: add NodeID to the peer table
* net: create generic functor accessors and move vNodes to CConnman
* net: move whitelist functions into CConnman
* net: move nLastNodeId to CConnman
* net: move nLocalHostNonce to CConnman
This behavior seems to have been quite racy and broken.
Move nLocalHostNonce into CNode, and check received nonces against all
non-fully-connected nodes. If there's a match, assume we've connected
to ourself.
* net: move messageHandlerCondition to CConnman
* net: move send/recv statistics to CConnman
* net: move SendBufferSize/ReceiveFloodSize to CConnman
* net: move nLocalServices/nRelevantServices to CConnman
These are in-turn passed to CNode at connection time. This allows us to offer
different services to different peers (or test the effects of doing so).
* net: move semOutbound and semMasternodeOutbound to CConnman
* net: SocketSendData returns written size
* net: move max/max-outbound to CConnman
* net: Pass best block known height into CConnman
CConnman then passes the current best height into CNode at creation time.
This way CConnman/CNode have no dependency on main for height, and the signals
only move in one direction.
This also helps to prevent identity leakage a tiny bit. Before this change, an
attacker could theoretically make 2 connections on different interfaces. They
would connect fully on one, and only establish the initial connection on the
other. Once they receive a new block, they would relay it to your first
connection, and immediately commence the version handshake on the second. Since
the new block height is reflected immediately, they could attempt to learn
whether the two connections were correlated.
This is, of course, incredibly unlikely to work due to the small timings
involved and receipt from other senders. But it doesn't hurt to lock-in
nBestHeight at the time of connection, rather than letting the remote choose
the time.
* net: pass CClientUIInterface into CConnman
* net: Drop StartNode/StopNode and use CConnman directly
* net: Introduce CConnection::Options to avoid passing so many params
* net: add nSendBufferMaxSize/nReceiveFloodSize to CConnection::Options
* net: move vNodesDisconnected into CConnman
* Made the ForEachNode* functions in src/net.cpp more pragmatic and self documenting
* Convert ForEachNode* functions to take a templated function argument rather than a std::function to eliminate std::function overhead
* net: move MAX_FEELER_CONNECTIONS into connman
* Only store and connect to NODE_NETWORK nodes
* Keep addrman's nService bits consistent with outbound observations
* Verify that outbound connections have expected services
* Don't require services in -addnode
* Introduce enum ServiceFlags for service flags
* Introduce REQUIRED_SERVICES constant
* Add hassentinelping to governanceinfo
* sentinelping rpc call
* additional fields in mnp
* sentinel ping implementation
* change sentinel state to byte in mnp
* use adjusted time in sentinel ping
* update nTimeLastWatchdogVote if sentinel ping is actual
* remove unused fields
* bump protocol to 70207
* Fix small issues
- fix the error message text in CActivbeMasternodeUpdateSentinelPing;
- add empty string before public: in CActiveMasternode class declaration;
- rename field sentinelPing in CMasternodePing to sentinelIsActual and change $
- decrease sentinelVersion field size to uint16_t;
* revert proto bump for MIN_... consts
* revert changes in getgovernanceinfo
* Update mn vote time for remote masternodes
- call UpdateWatchdogVoteTime in CMasternodeMan::ProcessMessage
- deserialize masternodeping from the previous version archive without exception
- add ability to set time in UpdateWatchdogVoteTime
- set nTimeLastWatchdogVote to masternode ping sigTime if sentinel is actual
- bump CMasternodeMan::SERIALIZATION_VERSION_STRING
* remove mn state checks and add correct rpc param convertion
* fix var names
* Helper class for version in string and integer form
* String version in sentinel ping
Version format is "x.x.x"
* test for bacward compatibility in serialization
* Change VersionInfo class to convert functions
* Few mn list sync changes:
- add more mn states
- only remove spent
- send mn ping in addition to mn announce on sync
- manage mn announces more carefully
- expire mns created from broadcasts with invalid ping
- old fWaitForPing logic for old nodes, should be helpful during migration period
This also adjusts active mn auto-start logic accordingly.
* Make local address discovery more robust in CActiveMasternode
* parameter interaction: -masternode=1 -> setting -listen=1
* slightly postpone first run to give net thread a chance to connect to some peers
* make sure local address detected in CActiveMasternode::ManageStateInitial is valid
* Simplified address detection logic
* add GetStateString and static CMasternode::StateToString helpers
* Fix CActiveMasternode:
- should run `ManageStateLocal` only when `eType == MASTERNODE_LOCAL`
- should set `nState = ACTIVE_MASTERNODE_NOT_CAPABLE` in `ManageStateInitial` to let `GetStatus` return proper message
- more/better log output
* Allow MN broadcasts to update MN information regardless of state
* Add masternode public keys to log output for debugging
* Moved log message from start-alias to CMasternodeBroadcast::Create
* Fixed log message
Squashed:
* Replaced unsafe mnodeman.Find function with Get in governance-vote.cpp
* Reject unparsable governance objects
* Implemented sentinel watchdog objects (separated out from locking changes)
* Added WATCHDOG support to rpcgovernance.cpp
* Implemented WATCHDOG_EXPIRED state for masternodes
* Added serialization of watchdog timestamps
* Masternode fixes
- Added version check to CMasternodeMan deserialization
- Added several missing locking calls in CMasternodeMan
* Fixed missing member initialization in CMasternode constructor and added more logging
* Added MASTERNODE_WATCHDOG_MAX_SECONDS to governanceinfo
* Added masternodewatchdogmaxseconds info to getgovernanceinfo help
* Make masternodes remain in WATCHDOG_EXPIRED state unless removed or collateral expires
* Allow watchdog object creation by WATCHDOG_EXPIRED MN
* Fixed MN validation logic for governance object creation
* Count total masternodes instead of enabled masternodes in masternode-sync
* Transition out of WATCHDOG_EXPIRED state if the watchdog is inactive
* Fixed IsWatchdogExpired bug
* Fixed rate check for watchdog objects and no longer check MN state when validating governance objects
* Applied PR #1061 patch
* Ported locking changes from other branch
* Require only 1 block between new watchdog objects
* Accept pings for WATCHDOG_EXPIRED masternodes
* Lock CmasternodeMan::cs in CmasternodeMan::ProcessMessage
* Several governance changes
- Fixed uninitialized value in CGovernancePayment class
- Return an error on submission if any superblock payment cannot be parsed
- Added logging more statements
* Explicitly initialize all governance object members
* Fix deadlock
* Fixed non-threadsafe access to masternode in activemasternode.cpp
* Revert added wallet lock
* Changed CActiveMasternode so that watchdog expired nodes can still send pings
* Modified CActiveMasternode to run pinger regardless of state when MN is in list
* Added voter and time information to getvotes command
* Improved CActiveMasternode state management
* Implemented GetInfo functions for more efficient thread-safe access to masternode information
* Added CActiveMasternode debug logging messages
* Fixed initial type setting and error message for incorrect protocol version
* Changes based on code review comments
* Set active state for local mode
86d8505 Refactor CActiveMasternode
+ move strMasterNodeAddr to CActiveMasternode
a005c79 Refactor InstantSend
+ new lock cs_instantsend to protect maps on CleanTransactionLocksList()
+ new DEFAULT_INSTANTSEND_DEPTH constant
+ rename MIN_INSTANTX_PROTO_VERSION to MIN_INSTANTSEND_PROTO_VERSION and bump it
d24182c Refactor Privatesend
+ decouple from util.h and version.h
+ more functions for CDarksendBroadcastTx: constructors, signing, serialization
+ move from rand() to insecure_rand() in general but to GetRand() for session id
+ fix defaults
- move wallet related functions GetMasternodeVin and GetVinFromOutput to wallet.cpp/h (renamed, refactored)
- use new ONLY_1000 coin type to avoid unlocking/locking mn outputs and cut down loops count from 2 to 1 (SelectCoinsMasternode removed)
This set of rpc commands provide an ability to create masternode broadcast messages offline
and relay them from online node later (messages expire in ~1 hour).
Arguments:
1. command (string or set of strings, required) The command to execute
2. passphrase (string, optional) The wallet passphrase
Available commands:
create-alias - Create single remote masternode broadcast message by assigned alias configured in masternode.conf
create-all - Create remote masternode broadcast messages for all masternodes configured in masternode.conf
decode - Decode masternode broadcast message
relay - Relay masternode broadcast message to the network
Closes#741