Previously if we didn't have any local addresses, GetLocalAddress would return
0.0.0.0 and then we'd swap in a peer's notion of our address in AdvertiseLocal,
but then nServices would never get set.
0f3471f net: make CNode's id private (Cory Fields)
9ff0a51 scripted-diff: net: Use accessor rather than node's id directly (Cory Fields)
e50c33e devtools: add script to verify scriptable changes (Cory Fields)
Tree-SHA512: a0ff50f4e1d38a2b63109b4996546c91b3e02e00d92c0bf04f48792948f78b1f6d9227a15d25c823fd4723a0277fc6a32c2c1287c7abbb7e50fd82ffb0f8d994
d6732d8 [tests] update disconnect_ban.py test case to work with listbanned (John Newbery)
77c54b2 [net] listbanned RPC and QT should show correct banned subnets (John Newbery)
Tree-SHA512: edd0e43377d456260d2697213c2829f8483630f3a668b6707d52605faefa610d951d10e6f22a95eff483cbd14faa8ac9b69fa7d3c0b5735c5f3df23fd71282e0
This changes the logging categories to boolean flags instead of strings.
This simplifies the acceptance testing by avoiding accessing a scoped
static thread local pointer to a thread local set of strings. It
eliminates the only use of boost::thread_specific_ptr outside of
lockorder debugging.
This change allows log entries to be directed to multiple categories
and makes it easy to change the logging flags at runtime (e.g. via
an RPC, though that isn't done by this commit.)
It also eliminates the fDebug global.
Configuration of unknown logging categories now produces a warning.
a4d1c9f compat: use `unsigned int` instead of `u_int` (Wladimir J. van der Laan)
25da1ee build: cleanup: define MSG_DONTWAIT/MSG_NO_SIGNAL locally (Wladimir J. van der Laan)
c459d50 build: Probe MSG_DONTWAIT in the same way as MSG_NOSIGNAL (Wladimir J. van der Laan)
Tree-SHA512: 60d79d69439bb181465e4244aa5ddc28bbd84f69c0ca0c753956b3798c9022394e29d791bc085fe7ffb1268c64c789a57e24797daad63525bb776088188ff9ae
We previously would block waiting for a CSemaphoreGrant in
ThreadOpenAddedConnections, when we did not need to. This would
block as the posts in CConnman shutdown were both to the wrong
semaphore and in the wrong location.
Define MSG_DONTWAIT and MSG_NO_SIGNAL in the implementation files that
use them (`net.cpp` and `netbase.cpp`), instead of compat.h which is
included all over the place.
This avoids putting them in the global namespace, as defining them as 0
is a hack that works for our specific usage, but it is not a general
solution.
Also makes sure they are defined only once so the `!defined(MSG_x)` guard can go.
66f861a Add a test for P2P inactivity timeouts (Matt Corallo)
b436f92 qa: Expose on-connection to mininode listeners (Matt Corallo)
8aaba7a qa: mininode learns when a socket connects, not its first action (Matt Corallo)
2cbd119 Disconnect peers which we do not receive VERACKs from within 60 sec (Matt Corallo)
These are (afaik) all long-standing races or concurrent accesses. Going
forward, we can clean these up so that they're not all individual atomic
accesses.
- Reintroduce cs_vRecv to guard receive-specific vars
- Lock vRecv/vSend for CNodeStats
- Make some vars atomic.
- Only set the connection time in CNode's constructor so that it doesn't change
618ee92 Further-enforce lockordering by enforcing directly after TRY_LOCKs (Matt Corallo)
2a962d4 Fixup style a bit by moving { to the same line as if statements (Matt Corallo)
8465631 Always enforce lock strict lock ordering (try or not) (Matt Corallo)
fd13eca Lock cs_vSend and cs_inventory in a consistent order even in TRY (Matt Corallo)
0729102 Net: pass interruptMsgProc as const where possible (Jorge Timón)
fc7f2ff Net: Make CNetMsgMaker more const (Jorge Timón)
d45955f Net: CConnman: Make some methods const (Jorge Timón)
Since ForEach* are can be used to send messages to all nodes, the caller may
end up sending a message before the version handshake is complete. To limit
this, filter out these nodes. While we're at it, may as well filter out
disconnected nodes as well.
Delete unused methods rather than updating them.
Once the CNode has been added to vNodes, it is possible that it is
disconnected+deleted in the socket handler thread. However, after
that we now call InitializeNode, which accesses the pnode.
helgrind managed to tickle this case (somehow), but I suspect it
requires in immensely braindead scheduler.
2366180 Do not add to vNodes until fOneShot/fFeeler/fAddNode have been set (Matt Corallo)
3c37dc4 Ensure cs_vNodes is held when using the return value from FindNode (Matt Corallo)
5be0190 Delete some unused (and broken) functions in CConnman (Matt Corallo)
The use of mocktime in test logic means that comparisons between
GetTime() and GetTimeMicros()/1000000 are unreliable since the former
can use mocktime values while the latter always gets the system clock;
this changes the networking code's inactivity checks to consistently
use the system clock for inactivity comparisons.
Also remove some hacks from setmocktime() that are no longer needed,
now that we're using the system clock for nLastSend and nLastRecv.
Technically cs_sendProcessing is entirely useless now because it
is only ever taken on the one MessageHandler thread, but because
there may be multiple of those in the future, it is left in place