- use map.insert instead of [] (should be safer)
- debug output / comments / spaces / names
- fix few long strings / make translatable one more label in UI
- Consensus system selects 1/10 of the oldest masternodes by payment, then selects payee by score from those. This fixes various race conditions when blocks are close together or inconsistant historical winner lists.
- Ask for up to 2 cycles of history
- Keep up to 5 cycles of history locally
- Cache saves masternode payment history
- On startup, the client will find the most recent block and calculate the amount of entries to ask for. The other peer will then send that amount of entries to save bandwidth on restarts.
- do not call Added....() inside CMasternodeSync::Process() - that was "faking" sync process
- unify "RequestedMasternodeAttempt <= ..." logic and define MASTERNODE_SYNC_TIMEOUT
- add missing masternodeSync.AddedMasternodeList() to CMasternodeMan::ProcessMessage()
- fix "include"s
- don't check vecMasternodesUsed while not synced
- Do not rely on local lastTimeSeen and requested fRequested anymore. Use last know (signed) ping instead and base all logic on that. Should reduce mn list difference between
nodes.
- Rework CActiveMasternode accordingly along with states, errorMessages, rpc etc.
- Clean some related code, move parts from public to private
- drop c_str in LogPrintf that were related to this functionality (todo: drop it for LogPrintf everywhere else)
- Implemented spork for only paying new nodes after a period of time on mainnet
- protocol bump
- fixed a few issues with sporks. Spork show now shows all sporks, instead of the changed ones. IsSporkActive now supports sporks set to 0 as on.
- Fixed a bug causing the broadcasts to be ignored in some situations
- Added some logic to rebroadcast new masternodes, so the rest of the network finds out about unknown nodes quickly
- should help masternode payments to work properly
- Added FindProposal and FindFinalBudget to budgeting class
- Added 2 new sporks for Proposals and Budget payment enforcement. This is outside of the decentralized code so we can turn it off if there's a problem.
- Detect budget blocks and pay correct amounts in super blocks
- Added commands for using budgets "mnbudget" and "mnfinalbudget"
- Supports 100% decentralized budget control and view-only site with json meta data object
- Removed of reference node and replaced with decentralized quorums that pick the masternodes who get paid each block.
- Made a budgeting system, where masternodes can vote on individual budgets and the data is stored perminently on each clients computer
- Added new CMasterBroadcast/CmasternodePing objects, with all of the code required to check each new message. SHould be much easier to tell what's going on now.
- Added nLastPaid to masternode information for persistant storage of the masternode payment cycle
- Masternodes get flagged as just paid when they enter the masternode list and must wait a full cycle to be paid again
- Masternode RPC commands now show short vin string instead of ip address